quantum-space-buddies/QSB/Localization/Translation.cs

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using System.Collections.Generic;
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namespace QSB.Localization;
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public class Translation
{
public TextTranslation.Language Language;
public string MainMenuHost;
public string MainMenuConnect;
public string PauseMenuDisconnect;
public string PauseMenuStopHosting;
public string PublicIPAddress;
public string ProductUserID;
public string Connect;
public string Cancel;
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public string HostExistingOrNewOrCopy;
public string HostNewOrCopy;
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public string HostExistingOrNew;
public string ExistingSave;
public string NewSave;
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public string CopySave;
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public string DisconnectAreYouSure;
public string Yes;
public string No;
public string StopHostingAreYouSure;
public string CopyProductUserIDToClipboard;
public string Connecting;
public string OK;
public string ServerRefusedConnection;
public string ClientDisconnectWithError;
public string QSBVersionMismatch;
public string OWVersionMismatch;
public string DLCMismatch;
public string GameProgressLimit;
public string AddonMismatch;
public string IncompatibleMod;
public string PlayerJoinedTheGame;
public string PlayerWasKicked;
public string KickedFromServer;
public string RespawnPlayer;
public string TimeSyncTooFarBehind;
public string TimeSyncWaitingForStartOfServer;
public string TimeSyncTooFarAhead;
public string TimeSyncWaitForAllToReady;
public string TimeSyncWaitForAllToDie;
public string GalaxyMapEveryoneNotPresent;
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public string YouAreDead;
public string WaitingForRespawn;
public string WaitingForAllToDie;
public string AttachToShip;
public string DetachFromShip;
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public Dictionary<DeathType, string[]> DeathMessages;
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}