quantum-space-buddies/QSB/ClientServerStateSync/Messages/ServerStateMessage.cs

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using QSB.Messaging;
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namespace QSB.ClientServerStateSync.Messages;
/// <summary>
/// sets the state both locally and remotely
/// </summary>
internal class ServerStateMessage : QSBMessage<ServerState>
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{
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public ServerStateMessage(ServerState state) : base(state) { }
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public override void OnReceiveLocal() => OnReceiveRemote();
public override void OnReceiveRemote()
=> ServerStateManager.Instance.ChangeServerState(Data);
}