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namespace QSB.Events
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{
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public static class EventNames
{
// Built into Outer Wilds -- don't change unless they change in-game!
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public const string TurnOnFlashlight = nameof(TurnOnFlashlight);
public const string TurnOffFlashlight = nameof(TurnOffFlashlight);
public const string ProbeLauncherEquipped = nameof(ProbeLauncherEquipped);
public const string ProbeLauncherUnequipped = nameof(ProbeLauncherUnequipped);
public const string EquipSignalscope = nameof(EquipSignalscope);
public const string UnequipSignalscope = nameof(UnequipSignalscope);
public const string SuitUp = nameof(SuitUp);
public const string RemoveSuit = nameof(RemoveSuit);
public const string EquipTranslator = nameof(EquipTranslator);
public const string UnequipTranslator = nameof(UnequipTranslator);
public const string WakeUp = nameof(WakeUp);
public const string DialogueConditionChanged = nameof(DialogueConditionChanged);
public const string PlayerEnterQuantumMoon = nameof(PlayerEnterQuantumMoon);
public const string PlayerExitQuantumMoon = nameof(PlayerExitQuantumMoon);
public const string EnterRoastingMode = nameof(EnterRoastingMode);
public const string ExitRoastingMode = nameof(ExitRoastingMode);
public const string EnterFlightConsole = nameof(EnterFlightConsole);
public const string ExitFlightConsole = nameof(ExitFlightConsole);
public const string EnterShip = nameof(EnterShip);
public const string ExitShip = nameof(ExitShip);
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public const string EyeStateChanged = nameof(EyeStateChanged);
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// Custom event names -- change if you want! These can be anything, as long as both
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// sides of the GlobalMessenger (fireevent and addlistener) reference the same thing.
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public const string QSBGeyserState = nameof(QSBGeyserState);
public const string QSBConversation = nameof(QSBConversation);
public const string QSBConversationStartEnd = nameof(QSBConversationStartEnd);
public const string QSBChangeAnimType = nameof(QSBChangeAnimType);
public const string QSBRevealFact = nameof(QSBRevealFact);
public const string QSBSocketStateChange = nameof(QSBSocketStateChange);
public const string QSBMultiStateChange = nameof(QSBMultiStateChange);
public const string QSBQuantumShuffle = nameof(QSBQuantumShuffle);
public const string QSBMoonStateChange = nameof(QSBMoonStateChange);
public const string QSBIdentifyFrequency = nameof(QSBIdentifyFrequency);
public const string QSBIdentifySignal = nameof(QSBIdentifySignal);
public const string QSBTextTranslated = nameof(QSBTextTranslated);
public const string QSBDropItem = nameof(QSBDropItem);
public const string QSBSocketItem = nameof(QSBSocketItem);
public const string QSBMoveToCarry = nameof(QSBMoveToCarry);
public const string QSBStartStatue = nameof(QSBStartStatue);
public const string QSBCampfireState = nameof(QSBCampfireState);
public const string QSBMarshmallowEvent = nameof(QSBMarshmallowEvent);
public const string QSBAnimTrigger = nameof(QSBAnimTrigger);
public const string QSBNpcAnimEvent = nameof(QSBNpcAnimEvent);
public const string QSBHatchState = nameof(QSBHatchState);
public const string QSBEnableFunnel = nameof(QSBEnableFunnel);
public const string QSBHullImpact = nameof(QSBHullImpact);
public const string QSBHullDamaged = nameof(QSBHullDamaged);
public const string QSBHullChangeIntegrity = nameof(QSBHullChangeIntegrity);
public const string QSBHullRepairTick = nameof(QSBHullRepairTick);
public const string QSBComponentDamaged = nameof(QSBComponentDamaged);
public const string QSBComponentRepairTick = nameof(QSBComponentRepairTick);
public const string QSBProbeEvent = nameof(QSBProbeEvent);
public const string QSBProbeStartRetrieve = nameof(QSBProbeStartRetrieve);
public const string QSBRetrieveProbe = nameof(QSBRetrieveProbe);
public const string QSBPlayerRetrieveProbe = nameof(QSBPlayerRetrieveProbe);
public const string QSBLaunchProbe = nameof(QSBLaunchProbe);
public const string QSBPlayerLaunchProbe = nameof(QSBPlayerLaunchProbe);
public const string QSBDebugEvent = nameof(QSBDebugEvent);
public const string QSBEnterSatelliteCamera = nameof(QSBEnterSatelliteCamera);
public const string QSBExitSatelliteCamera = nameof(QSBExitSatelliteCamera);
public const string QSBSatelliteSnapshot = nameof(QSBSatelliteSnapshot);
public const string QSBSatelliteRepairTick = nameof(QSBSatelliteRepairTick);
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}
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}