quantum-space-buddies/QSB/Animation/NPC/WorldObjects/QSBCharacterAnimController.cs

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namespace QSB.Animation.NPC.WorldObjects;
internal class QSBCharacterAnimController : NpcAnimController<CharacterAnimController>
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{
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public override void SendInitialState(uint to)
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{
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// todo SendInitialState
}
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public override CharacterDialogueTree GetDialogueTree()
=> AttachedObject._dialogueTree;
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public bool InConversation()
=> AttachedObject._inConversation;
}