quantum-space-buddies/QSB/OrbSync/TransformSync/NomaiOrbTransformSync.cs

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using QSB.Syncs.TransformSync;
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using QSB.Utility;
using QSB.WorldSync;
using System.Collections.Generic;
using UnityEngine;
namespace QSB.OrbSync.TransformSync
{
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internal class NomaiOrbTransformSync : UnparentedBaseTransformSync
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{
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public static List<NomaiOrbTransformSync> OrbTransformSyncs = new List<NomaiOrbTransformSync>();
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private int _index => OrbTransformSyncs.IndexOf(this);
private bool _isReady;
public override void OnStartClient()
{
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QSBSceneManager.OnSceneLoaded += (OWScene scene, bool inUniverse) => _isReady = false;
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OrbTransformSyncs.Add(this);
}
protected override void OnDestroy()
{
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QSBSceneManager.OnSceneLoaded -= (OWScene scene, bool inUniverse) => _isReady = false;
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OrbTransformSyncs.Remove(this);
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QSBSceneManager.OnSceneLoaded -= OnSceneLoaded;
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}
protected override void Init()
{
base.Init();
SetReferenceTransform(AttachedObject.GetAttachedOWRigidbody().GetOrigParent());
}
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private GameObject GetTransform()
{
if (QSBWorldSync.OldOrbList == null || QSBWorldSync.OldOrbList.Count <= _index)
{
DebugLog.ToConsole($"Error - OldOrbList is null or does not contain index {_index}.", OWML.Common.MessageType.Error);
return null;
}
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if (QSBWorldSync.OldOrbList[_index] == null)
{
DebugLog.ToConsole($"Error - OldOrbList index {_index} is null.", OWML.Common.MessageType.Error);
return null;
}
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return QSBWorldSync.OldOrbList[_index].gameObject;
}
protected override GameObject InitLocalTransform() => GetTransform();
protected override GameObject InitRemoteTransform() => GetTransform();
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public override bool IsReady => QSBCore.WorldObjectsReady;
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public override bool UseInterpolation => false;
}
}