quantum-space-buddies/EpicOnlineTransport/EosApiKey.cs

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2022-02-06 02:06:25 +00:00
using UnityEngine;
/// <summary>
/// Create an instance of this scriptable object and assign your eos api keys to it
/// Then add a reference to it to the EOSSDKComponent
///
/// You can right click in your Project view in unity and choose:
/// Create -> EOS -> API Key
/// in order to create an instance of this scriptable object
/// </summary>
[CreateAssetMenu(fileName = "EosApiKey", menuName = "EOS/API Key", order = 1)]
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public class EosApiKey : ScriptableObject
{
public string epicProductName = "MyApplication";
public string epicProductVersion = "1.0";
public string epicProductId = "";
public string epicSandboxId = "";
public string epicDeploymentId = "";
public string epicClientId = "";
public string epicClientSecret = "";
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}