quantum-space-buddies/QSB/Events/JoinMessage.cs

25 lines
578 B
C#
Raw Normal View History

2020-03-04 20:46:16 +00:00
using QSB.Messaging;
using UnityEngine.Networking;
2020-03-04 20:46:16 +00:00
namespace QSB.Events
{
public class JoinMessage : PlayerMessage
2020-03-04 20:46:16 +00:00
{
public override MessageType MessageType => MessageType.Join;
public string PlayerName { get; set; }
public override void Deserialize(NetworkReader reader)
{
base.Deserialize(reader);
PlayerName = reader.ReadString();
}
public override void Serialize(NetworkWriter writer)
{
base.Serialize(writer);
writer.Write(PlayerName);
}
2020-03-04 20:46:16 +00:00
}
}