quantum-space-buddies/EpicOnlineTransport/Logger.cs

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2022-02-06 02:06:25 +00:00
using Epic.OnlineServices.Logging;
using System;
using UnityEngine;
2022-02-06 04:17:08 +00:00
namespace EpicTransport
{
public static class Logger
{
public static void EpicDebugLog(LogMessage message)
{
switch (message.Level)
{
case LogLevel.Info:
Debug.Log($"Epic Manager: Category - {message.Category} Message - {message.Message}");
break;
case LogLevel.Error:
Debug.LogError($"Epic Manager: Category - {message.Category} Message - {message.Message}");
break;
case LogLevel.Warning:
Debug.LogWarning($"Epic Manager: Category - {message.Category} Message - {message.Message}");
break;
case LogLevel.Fatal:
Debug.LogException(new Exception($"Epic Manager: Category - {message.Category} Message - {message.Message}"));
break;
default:
Debug.Log($"Epic Manager: Unknown log processing. Category - {message.Category} Message - {message.Message}");
break;
}
}
}
}