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namespace QSB.QuantumSync.WorldObjects
{
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internal class QSBQuantumMoon : QSBQuantumObject<QuantumMoon>
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{
public override void Init(QuantumMoon moonObject, int id)
{
ObjectId = id;
AttachedObject = moonObject;
ControllingPlayer = 1u;
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base.Init(moonObject, id);
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}
}
}