2021-12-26 06:35:32 +00:00
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using QSB.ItemSync.WorldObjects.Items;
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using QSB.Messaging;
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using QSB.Player;
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2022-01-26 13:12:22 +00:00
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using QSB.Utility;
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2021-12-26 06:35:32 +00:00
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namespace QSB.ItemSync.Messages
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{
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internal class MoveToCarryMessage : QSBWorldObjectMessage<IQSBOWItem>
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{
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public override void OnReceiveRemote()
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{
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var player = QSBPlayerManager.GetPlayer(From);
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var itemType = WorldObject.GetItemType();
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player.HeldItem = WorldObject;
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var itemSocket = itemType switch
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{
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ItemType.Scroll => player.ScrollSocket,
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ItemType.SharedStone => player.SharedStoneSocket,
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ItemType.WarpCore => ((QSBWarpCoreItem)WorldObject).IsVesselCoreType()
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? player.VesselCoreSocket
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: player.WarpCoreSocket,
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ItemType.Lantern => player.SimpleLanternSocket,
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ItemType.DreamLantern => player.DreamLanternSocket,
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ItemType.SlideReel => player.SlideReelSocket,
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ItemType.VisionTorch => player.VisionTorchSocket,
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_ => player.ItemSocket,
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};
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WorldObject.PickUpItem(itemSocket, From);
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2022-01-26 13:12:22 +00:00
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switch (itemType)
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{
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case ItemType.Lantern:
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DebugLog.DebugWrite($"HOLD LANTERN");
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player.AnimationSync.VisibleAnimator.SetTrigger("HoldLantern");
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break;
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}
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2021-12-26 06:35:32 +00:00
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}
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}
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}
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