quantum-space-buddies/QSB/Menus/IMenuAPI.cs

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using System;
using UnityEngine;
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using UnityEngine.UI;
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namespace QSB.Menus;
public interface IMenuAPI
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{
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// Title screen
GameObject TitleScreen_MakeMenuOpenButton(string name, int index, Menu menuToOpen);
GameObject TitleScreen_MakeSceneLoadButton(string name, int index, SubmitActionLoadScene.LoadableScenes sceneToLoad, PopupMenu confirmPopup = null);
Button TitleScreen_MakeSimpleButton(string name, int index);
// Pause menu
GameObject PauseMenu_MakeMenuOpenButton(string name, Menu menuToOpen, Menu customMenu = null);
GameObject PauseMenu_MakeSceneLoadButton(string name, SubmitActionLoadScene.LoadableScenes sceneToLoad, PopupMenu confirmPopup = null, Menu customMenu = null);
Button PauseMenu_MakeSimpleButton(string name, Menu customMenu = null);
Menu PauseMenu_MakePauseListMenu(string title);
// Misc
PopupMenu MakeTwoChoicePopup(string message, string confirmText, string cancelText);
PopupInputMenu MakeInputFieldPopup(string message, string placeholderMessage, string confirmText, string cancelText);
PopupMenu MakeInfoPopup(string message, string continueButtonText);
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// Startup Popups
void RegisterStartupPopup(string message);
}