using UnityEngine;

namespace Popcron
{
	public class LineDrawer : Drawer
	{
		public LineDrawer()
		{

		}

		public override int Draw(ref Vector3[] buffer, params object[] args)
		{
			buffer[0] = (Vector3)args[0];
			buffer[1] = (Vector3)args[1];
			return 2;
		}
	}
}
