protobuf-go/internal/impl/codec_unsafe.go
Damien Neil edf7bdda31 internal/impl: rename encode->codec in various places
The code organization is simpler if we keep the functions encoding and
decoding a particular type (e.g., maps) together rather than split
across files. Rename various "encode" files to "codec" in preparation
for adding fast-path decoding.

Change-Id: If1e271da99d31533ffefc19b1fc847936fa9484a
Reviewed-on: https://go-review.googlesource.com/c/protobuf/+/185241
Reviewed-by: Joe Tsai <thebrokentoaster@gmail.com>
2019-07-08 20:12:42 +00:00

18 lines
485 B
Go

// Copyright 2019 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build !purego,!appengine
package impl
// When using unsafe pointers, we can just treat enum values as int32s.
var (
coderEnumNoZero = coderInt32NoZero
coderEnum = coderInt32
coderEnumPtr = coderInt32Ptr
coderEnumSlice = coderInt32Slice
coderEnumPackedSlice = coderInt32PackedSlice
)