protobuf-go/internal/legacy/protoV1/pointer_reflect.go
Joe Tsai eeca8bb946 internal/legacy: drop dependency on protoV1 via vendoring
In order to transition more of v1 proto package to use the v2 API,
we need the v2 API to stop depending on v1 proto. The legacy package currently
depends on v1 proto because it needs to unmarshal the descriptor protos.

Ideally, we would switch this to use the v2 implementation of wire unmarshaling.
However, that is not available yet. So, instead, we vendor a minified version
of the v1 proto package that only supports unmarshaling.

The only changes to the vendored v1 code are:
* Delete code not needed to implement proto.Unmarshal
* Drop support for message sets
* Drop support for reporting the full field name for required not set errors

The unused tool was used to delete unrelated code:
	https://github.com/dominikh/go-tools/tree/master/cmd/unused

To verify that the dependency was dropped:
$ cd internal/legacy
$ go list -f "{{join .Deps \"\n\"}}" | sort | uniq | grep protobuf
github.com/golang/protobuf/protoapi
github.com/golang/protobuf/v2/internal/detrand
github.com/golang/protobuf/v2/internal/encoding/tag
github.com/golang/protobuf/v2/internal/encoding/text
github.com/golang/protobuf/v2/internal/encoding/wire
github.com/golang/protobuf/v2/internal/errors
github.com/golang/protobuf/v2/internal/flags
github.com/golang/protobuf/v2/internal/impl
github.com/golang/protobuf/v2/internal/legacy/protoV1
github.com/golang/protobuf/v2/internal/pragma
github.com/golang/protobuf/v2/internal/scalar
github.com/golang/protobuf/v2/internal/set
github.com/golang/protobuf/v2/internal/value
github.com/golang/protobuf/v2/reflect/protoreflect
github.com/golang/protobuf/v2/reflect/prototype
github.com/golang/protobuf/v2/runtime/protoimpl
github.com/golang/protobuf/v2/types/descriptor

Change-Id: I470865f1a987203574339fefc7d83843a12af966
Reviewed-on: https://go-review.googlesource.com/c/152545
Reviewed-by: Damien Neil <dneil@google.com>
2018-12-05 19:14:18 +00:00

208 lines
5.4 KiB
Go

// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build purego
package protoV1
import (
"reflect"
"sync"
"github.com/golang/protobuf/protoapi"
)
// A field identifies a field in a struct, accessible from a pointer.
// In this implementation, a field is identified by the sequence of field indices
// passed to reflect's FieldByIndex.
type field []int
// toField returns a field equivalent to the given reflect field.
func toField(f *reflect.StructField) field {
return f.Index
}
// invalidField is an invalid field identifier.
var invalidField = field(nil)
// zeroField is a noop when calling pointer.offset.
var zeroField = field([]int{})
// IsValid reports whether the field identifier is valid.
func (f field) IsValid() bool { return f != nil }
// The pointer type is for the table-driven decoder.
// The implementation here uses a reflect.Value of pointer type to
// create a generic pointer. In pointer_unsafe.go we use unsafe
// instead of reflect to implement the same (but faster) interface.
type pointer struct {
v reflect.Value
}
// toPointer converts an interface of pointer type to a pointer
// that points to the same target.
func toPointer(i *Message) pointer {
return pointer{v: reflect.ValueOf(*i)}
}
// valToPointer converts v to a pointer. v must be of pointer type.
func valToPointer(v reflect.Value) pointer {
return pointer{v: v}
}
// offset converts from a pointer to a structure to a pointer to
// one of its fields.
func (p pointer) offset(f field) pointer {
return pointer{v: p.v.Elem().FieldByIndex(f).Addr()}
}
func (p pointer) isNil() bool {
return p.v.IsNil()
}
// grow updates the slice s in place to make it one element longer.
// s must be addressable.
// Returns the (addressable) new element.
func grow(s reflect.Value) reflect.Value {
n, m := s.Len(), s.Cap()
if n < m {
s.SetLen(n + 1)
} else {
s.Set(reflect.Append(s, reflect.Zero(s.Type().Elem())))
}
return s.Index(n)
}
func (p pointer) toInt64() *int64 {
return p.v.Interface().(*int64)
}
func (p pointer) toInt64Ptr() **int64 {
return p.v.Interface().(**int64)
}
func (p pointer) toInt64Slice() *[]int64 {
return p.v.Interface().(*[]int64)
}
var int32ptr = reflect.TypeOf((*int32)(nil))
func (p pointer) toInt32() *int32 {
return p.v.Convert(int32ptr).Interface().(*int32)
}
// The toInt32Ptr/Slice methods don't work because of enums.
// Instead, we must use set/get methods for the int32ptr/slice case.
/*
func (p pointer) toInt32Ptr() **int32 {
return p.v.Interface().(**int32)
}
func (p pointer) toInt32Slice() *[]int32 {
return p.v.Interface().(*[]int32)
}
*/
func (p pointer) setInt32Ptr(v int32) {
// Allocate value in a *int32. Possibly convert that to a *enum.
// Then assign it to a **int32 or **enum.
// Note: we can convert *int32 to *enum, but we can't convert
// **int32 to **enum!
p.v.Elem().Set(reflect.ValueOf(&v).Convert(p.v.Type().Elem()))
}
func (p pointer) appendInt32Slice(v int32) {
grow(p.v.Elem()).SetInt(int64(v))
}
func (p pointer) toUint64() *uint64 {
return p.v.Interface().(*uint64)
}
func (p pointer) toUint64Ptr() **uint64 {
return p.v.Interface().(**uint64)
}
func (p pointer) toUint64Slice() *[]uint64 {
return p.v.Interface().(*[]uint64)
}
func (p pointer) toUint32() *uint32 {
return p.v.Interface().(*uint32)
}
func (p pointer) toUint32Ptr() **uint32 {
return p.v.Interface().(**uint32)
}
func (p pointer) toUint32Slice() *[]uint32 {
return p.v.Interface().(*[]uint32)
}
func (p pointer) toBool() *bool {
return p.v.Interface().(*bool)
}
func (p pointer) toBoolPtr() **bool {
return p.v.Interface().(**bool)
}
func (p pointer) toBoolSlice() *[]bool {
return p.v.Interface().(*[]bool)
}
func (p pointer) toFloat64() *float64 {
return p.v.Interface().(*float64)
}
func (p pointer) toFloat64Ptr() **float64 {
return p.v.Interface().(**float64)
}
func (p pointer) toFloat64Slice() *[]float64 {
return p.v.Interface().(*[]float64)
}
func (p pointer) toFloat32() *float32 {
return p.v.Interface().(*float32)
}
func (p pointer) toFloat32Ptr() **float32 {
return p.v.Interface().(**float32)
}
func (p pointer) toFloat32Slice() *[]float32 {
return p.v.Interface().(*[]float32)
}
func (p pointer) toString() *string {
return p.v.Interface().(*string)
}
func (p pointer) toStringPtr() **string {
return p.v.Interface().(**string)
}
func (p pointer) toStringSlice() *[]string {
return p.v.Interface().(*[]string)
}
func (p pointer) toBytes() *[]byte {
return p.v.Interface().(*[]byte)
}
func (p pointer) toBytesSlice() *[][]byte {
return p.v.Interface().(*[][]byte)
}
func (p pointer) toExtensions() *protoapi.XXX_InternalExtensions {
return p.v.Interface().(*protoapi.XXX_InternalExtensions)
}
func (p pointer) toOldExtensions() *map[int32]protoapi.ExtensionField {
return p.v.Interface().(*map[int32]protoapi.ExtensionField)
}
func (p pointer) getPointer() pointer {
return pointer{v: p.v.Elem()}
}
func (p pointer) setPointer(q pointer) {
p.v.Elem().Set(q.v)
}
func (p pointer) appendPointer(q pointer) {
grow(p.v.Elem()).Set(q.v)
}
func (p pointer) asPointerTo(t reflect.Type) reflect.Value {
// TODO: check that p.v.Type().Elem() == t?
return p.v
}
func atomicLoadUnmarshalInfo(p **unmarshalInfo) *unmarshalInfo {
atomicLock.Lock()
defer atomicLock.Unlock()
return *p
}
func atomicStoreUnmarshalInfo(p **unmarshalInfo, v *unmarshalInfo) {
atomicLock.Lock()
defer atomicLock.Unlock()
*p = v
}
var atomicLock sync.Mutex