* Build boot_stage2 with Bazel Introduces the initial foundations of a Bazel build, including a toolchain, critical generated headers, platform patterns, and enough BUILD files to build boot_stage2. * Bazel libraries to support picotool * Move SDK defines to toolchain * Switch to `archive_override` in MODULE.bazel Uses archive_override where applicable to allow transitive bzlmod deps to propagate. * Multiplatform objcopy selection in Bazel build Makes an objcopy alias that redirects to the objcopy tool for the current exec platform, which allows boot_stage2 to build on Linux, macOS, and Windows. * Generate Bazel build files Adds initial set of generated Bazel build files. Note that these do not yet build, as dependency cycles are present. * Fix dependency cycles in Bazel build Fixes many dependency cycles, some were unintentionally created by the build file generator, others are true dependency cycles that require manual workarounds. * Silence warning in pico_stdio Bazel build Silences a stray warning in the Bazel build. * Fix wildcard Bazel build This makes `bazel build //...` succeed, and also prevents the fetching of toolchains that aren't compatible with the current execution environment (i.e. Windows computers will no longer try to download macOS toolchains). * Get the SDK working Finishes out the remainder of the work required to successfully compile a working blinky example. * Fix UART stdio dependencies in Bazel build Fixes some dependencies around pico_stdlib so that pico_stdlib links properly and UART stdio works. * Add linux support to Bazel build * Get Bazel deps from registry Adds external an external registry for resolving Bazel module dependencies. * Fix host configuration for picotool Provides the appropriate defines for host builds to support the picotool build. * Remove -ffreestanding from Bazel toolchain The -ffreestanding toolchain flag is quite strict, so remove it from the Bazel toolchain. * Remove unused .bzl file * Reduce Bazel compiler flags Cuts out most of the Bazel toolchain flags and only specifies the bare-minimum set of flags. Also, adds wrapper linker flags for functions the SDK wraps. * Get USB serial working Adds initial TinyUSB support and enough integration to get USB serial working. * Remove "Generated build file" Removes comments that indicates BUILD.bazel files are generated. This was used during initial bringup to indicate hand-crafted vs automatically generated BUILD.bazel files. * Do not build USB libraries unless configured Prevents USB libraries from being built unless the build is properly configured to use them. * Switch to rules_cc toolchains Moves toolchain configuration to use the new rules in rules_cc. * Minor cleanup in parse_version.py Cleans up trailing whitespace and runs the black formatter on parse_version.py. * Simplify constraint dimensions in Bazel build Consolidates the class/chip constraint settings to be a single constraint_setting with a config_setting that represents the rp2 class. * Update pin of rules_cc in Bazel build Includes a necessary fix for the target_compatible_with expression in the cc_toolchain to work as intended. * Move toolchains from pico.bzl to BUILD.bazel Moves toolchain definitions from pico.bzl to BUILD.bazel to make them easier to find and read. * Run buildifier on Bazel build files Fix trivial formatting issues by running buildifier on all BUILD.bazel files. * Make objcopy rule Makes a simple objcopy rule to remove direct references to the ARM toolchains. * Fix link flags in Bazel build Critical flags were not being applied to link steps. This applies -mcpu and -mthumb to the link steps to make the produced binaries work again. * Mention missing host build support * Fix various Bazel library rules * pico_bit_ops was incomplete. * pico_double and pico_float were trying to link in the "none" implementation. * Extend Bazel build documentation Improves documentation and comments across the Bazel build. * Clean up auxilary tools in Bazel build Switches genrules to use skylib rules to simplify things. Reworks version header generation to use the Bazel module version rather than parsing CMake. * Update boot_stage2 Bazel build file Moves `includes` to be enumerated on the correct library. * Add WORKSPACE version fallback WORKSPACE Bazel projects don't support querying module version, so add a fallback of '0.0.1-WORKSPACE' so the build can succeed. * Fix malloc handling in Bazel build * Fix Bazel dependency cycle in pico_malloc * Prevent malloc from being linked into boot_stage2 Prevents Bazel from ever trying to link malloc into the boot_stage2 binary. * Remove custom bootloader platform A dedicated boot_stage2 platform introduces a lot of complexity that needs to be more thought-through.
Bazel build
The Bazel build for the Pico SDK is currently community-maintained, and should be considered an experimental work-in-progress. There are missing features, and you may encounter significant breakages with future versions.
You are welcome and encouraged to file issues for any problems you encounter along the way.
Using the Pico SDK in a Bazel project.
Add pico-sdk as a dependency
First, in your MODULE.bazel
file, add a dependency on the Pico SDK:
bazel_dep(
name = "pico-sdk",
version = "1.6.0-rc1",
)
Second, in the same file you'll need to add an explicit dependency on
rules_cc
, as it's a special-cased Bazel module:
# Note: rules_cc is special-cased repository; a dependency on rules_cc in a
# module will not ensure that the root Bazel module has that same version of
# rules_cc. For that reason, this primarily acts as a FYI. You'll still need
# to explicitly list this dependency in your own project's MODULE.bazel file.
bazel_dep(name = "rules_cc", version = "0.0.10")
# rules_cc v0.0.10 is not yet cut, so manually pull in the desired version.
# This does not apply to dependent projects, so it needs to be copied to your
# project's MODULE.bazel too.
archive_override(
module_name = "rules_cc",
urls = "https://github.com/bazelbuild/rules_cc/archive/1acf5213b6170f1f0133e273cb85ede0e732048f.zip",
strip_prefix = "rules_cc-1acf5213b6170f1f0133e273cb85ede0e732048f",
integrity = "sha256-NddP6xi6LzsIHT8bMSVJ2NtoURbN+l3xpjvmIgB6aSg=",
)
Register toolchains
These toolchains tell Bazel how to compile for ARM cores. Add the following
to the MODULE.bazel
for your project:
register_toolchains(
"@pico-sdk//bazel/toolchain:arm_gcc_linux-x86_64",
"@pico-sdk//bazel/toolchain:arm_gcc_win-x86_64",
"@pico-sdk//bazel/toolchain:arm_gcc_mac-x86_64",
"@pico-sdk//bazel/toolchain:arm_gcc_mac-aarch64",
)
Enable required .bazelrc flags
To use the toolchains provided by the Pico SDK, you'll need to enable a few
new features. In your project's .bazelrc
, add the following
# Required for new toolchain resolution API.
build --incompatible_enable_cc_toolchain_resolution
build --@rules_cc//cc/toolchains:experimental_enable_rule_based_toolchains
Ready to build!
You're now ready to start building Pico Projects in Bazel! When building,
don't forget to specify --platforms
so Bazel knows you're targeting the
Raspberry Pi Pico:
$ bazelisk build --platforms=@pico-sdk//bazel/platform:rp2040 //...
SDK configuration [experimental]
These configuration options are a work in progress and may see significant breaking changes in future versions.
Selecting a different board
Currently there are three configurable flags for targeting a different board:
pico_config_extra_headers
: This should always point to acc_library
that provides a"pico_config_extra_headers.h"
header. You can configure this by including a flag like the following in your build invocation:--@pico-sdk//bazel/config:pico_config_extra_headers=//path/to:custom_extra_headers
pico_config_platform_headers
: This should always point to acc_library
that provides a"pico_config_platform_headers.h"
header.--@pico-sdk//bazel/config:pico_config_platform_headers=//path/to:custom_platform_headers
pico_config_header
: This should point to acc_library
that sets all necessary SDK defines. Most notably,PICO_BOARD
,PICO_CONFIG_HEADER
,PICO_ON_DEVICE
,PICO_NO_HARDWARE
, andPICO_BUILD
. See//src/boards:BUILD.bazel
for working examples. Anydefines
set on this library will propagate to the rest of the Pico SDK. To set this configuration option, pass a flag like the following in your Bazel build invocation:--@pico-sdk//bazel/config:pico_config_platform_headers=//path/to:pico_board_config
Selecting a stdio mode
To select a different stdio mode, add it to your platform
definition. For
example:
platform(
name = "rp2040",
constraint_values = [
"@pico-sdk//bazel/constraint:rp2040",
"@pico-sdk//bazel/constraint:stdio_usb", # Configures stdio_mode.
"@platforms//cpu:armv6-m",
],
)
Building the Pico SDK itself
First time setup
You'll need Bazel (v7.0.0 or higher) or Bazelisk (a self-updating Bazel launcher) to build the Pico SDK.
We strongly recommend you set up Bazelisk.
Building
To build all of the Pico SDK, run the following command:
$ bazelisk build --platforms=//bazel/platform:rp2040 //...
Note: Since the Bazel build does not yet have any cc_binary
rules with a
main()
function, there won't be any binaries to flash on your board. For now,
this only builds the SDK as a collection of libraries.
Known issues and limitations
The Bazel build is currently experimental and incomplete. At this time, only the stock Pi Pico board is supported, and the only configuration options are changing the STDIO mode between UART and USB serial.
Keep in mind the following limitations:
- Pico-W is not yet supported.
- Selecting an alternative board is not yet supported.
- Nearly all preexisting CMake configuration options are not yet supported.
- Targeting the host build of the Pico SDK is not yet supported.