107 lines
3.6 KiB
C++

//////////////////////////////////////////////////////////////////////////////
//
// License Agreement:
//
// The following are Copyright © 2008, Daniel Önnerby
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// * Neither the name of the author nor the names of other contributors may
// be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
//////////////////////////////////////////////////////////////////////////////
#pragma once
//////////////////////////////////////////////////////////////////////////////
// Forward declare
namespace musik{ namespace core{
namespace Query{
class Base;
}
} }
//////////////////////////////////////////////////////////////////////////////
#include <core/config.h>
#include <core/db/Connection.h>
#include <core/db/Statement.h>
#include <core/db/ScopedTransaction.h>
#include <core/Library/Base.h>
#include <core/Indexer.h>
//////////////////////////////////////////////////////////////////////////////
namespace musik{ namespace core{ namespace Library{
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////
///\brief
///Library used for your local music.
///
///This library is used for music located
///on you local computer.
///
///\see
///Indexer
//////////////////////////////////////////
class LocalDB : public Library::Base{
private:
LocalDB(utfstring identifier);
public:
// Methods:
static LibraryPtr Create(utfstring identifier);
~LocalDB(void);
bool Startup();
utfstring GetInfo();
musik::core::Indexer *Indexer();
protected:
void CancelCurrentQuery( );
private:
// Methods:
void ThreadLoop();
private:
// Variables:
db::Connection db;
//////////////////////////////////////////
///\brief
///Indexer that indexes all your tracks.
//////////////////////////////////////////
musik::core::Indexer indexer;
};
//////////////////////////////////////////////////////////////////////////////
} } } // musik::core::Library
//////////////////////////////////////////////////////////////////////////////