# musikcube a cross-platform audio engine and player written in C++. # musikbox a curses frontend to musikcube. musicbox compiles and runs easily on Windows, macOS and Linux. it looks something like this on windows: ![windows screenshot](https://raw.githubusercontent.com/clangen/clangen-projects-static/master/musikcube/screenshots/windows.png) and this on macOS: ![osx screenshot](https://raw.githubusercontent.com/clangen/clangen-projects-static/master/musikcube/screenshots/osx.png) and linux: ![linux screenshot](https://raw.githubusercontent.com/clangen/clangen-projects-static/master/musikcube/screenshots/linux.png) you can also remote control musikbox using the `musikdroid` android app, which can be downloaded in the `releases` section above. it looks like this: ![android screenshot](https://raw.githubusercontent.com/clangen/clangen-projects-static/master/musikcube/screenshots/android.png) # raspberry pi interested in running musikbox on a raspberry pi, connected to you home stereo? [see here](https://github.com/clangen/musikcube/wiki/raspberry-pi)! # compiling ## windows - grab the [Visual Studio 2017 Community Edition](https://www.visualstudio.com/en-us/downloads/download-visual-studio-vs.aspx) and install the 32-bit c++ compiler, plus the "v140" tools package. - clone the musikcube sources: `git clone https://github.com/clangen/musikcube.git` - install the [32 bit version of boost 1.64](https://sourceforge.net/projects/boost/files/boost-binaries/1.64.0_b2/boost_1_64_0_b2-msvc-14.1-32.exe/download). ensure it shares the same parent directory with musikcube. e.g: `c:\src\musikcube` and `c:\src\boost_1_64_0_b2` -- the project's solution will reference it via relative path. - open `musikcube.sln` and build/run. ## mac you'll need [homebrew](http://brew.sh/) to install the required dependencies. ### automatic - `brew tap clangen/musikbox` - `brew install musikbox` - `musikbox` ### manual - `brew install cmake boost libogg libvorbis flac faad2` - `git clone https://github.com/clangen/musikcube.git` - `cd musikcube` - `cmake .` - `make` - `cd bin` - `./musikbox` ## linux - install the following libraries and their development packages: `cmake boost libogg vorbis flac faad2 ncurses zlib asound pulse` - `git clone https://github.com/clangen/musikcube.git` - `cd musikcube` - `cmake .` - `make` - `sudo make install` - `musikbox` ## keyboard shortcuts the hotkeys listed below can generally be used at any time; however, if an input field is focused some may not work. you can enter command mode by pressing `ESC`, which will highlight the bottom command bar and accept all hotkeys. command mode may be deactivated by pressing `ESC` again. you may also change hotkeys by editing `~/.musikcube/hotkeys.json` and restarting the app. a hotkey tester is provided in the settings screen. - `TAB` select next window - `SHIFT+TAB` select previous window - `~` switch to console view - `a` switch to library view - `s` switch to settings view - `i` volume up 5% - `k` volume down 5% - `m` toggle volume mute - `j` previous track - `l` next track - `u` back 10 seconds - `o` forward 10 seconds - `v` show / hide visualizer - `r` repaint the screen - `.` toggle repeat mode (off/track/list) - `,` (un)shuffle play queue - `CTRL+p` pause/resume (globally) - `CTRL+x` stop (unload streams, free resources) - `CTRL+d` quit and a couple hotkeys that are specific to the library view: - `b` show browse view - `n` show play queue - `f` show album/artist/genre search - `t` show track search - `1` browse by artist - `2` browse by album - `3` browse by genre - `x` jump to playing artist/album/genre in browse view - `SPACE` pause/resume *important*: on OSX make sure you configure your terminal emulator to treat your left alt key as "+Esc" or "Meta". # sdk musikcube is built around its own SDK interfaces. they're still in the process of being refined. you can see what they look like here: https://github.com/clangen/musikcube/tree/master/src/core/sdk # dependencies musikcube would not be possible without the following excellent free, open source, and non-free (in the case of macOS and win32 APIs) projects and libraries: core: * [boost](http://www.boost.org/) * [sqlite](https://www.sqlite.org/) * [utfcpp](https://github.com/nemtrif/utfcpp) * [json.hpp](https://github.com/nlohmann/json) * [kissfft](http://kissfft.sourceforge.net/) * [sigslot](http://sigslot.sourceforge.net/) * [wcwidth.c](http://www.cl.cam.ac.uk/~mgk25/ucs/wcwidth.c) ui: * [ncurses](https://www.gnu.org/software/ncurses/) * [pdcurses (win32a variant)](https://www.projectpluto.com/win32a.htm) decoders: * [flac](https://xiph.org/flac/) * [ogg/vorbis](http://www.vorbis.com/) * [mad](http://www.underbit.com/products/mad/) + [nomad](https://github.com/cmus/cmus/tree/master/ip) * [faad2](http://www.audiocoding.com/faad2.html) outputs: * [pulseaudio](https://www.freedesktop.org/wiki/Software/PulseAudio/) * [alsa](https://www.alsa-project.org) * [core audio](https://developer.apple.com/library/content/documentation/MusicAudio/Conceptual/CoreAudioOverview/Introduction/Introduction.html) * [wasapi](https://msdn.microsoft.com/en-us/library/windows/desktop/dd371455(v=vs.85).aspx) * [directsound](https://msdn.microsoft.com/en-us/library/windows/desktop/ee416960(v=vs.85).aspx) * [waveout](https://msdn.microsoft.com/en-us/library/windows/desktop/dd743876(v=vs.85).aspx) metadata-related: * [taglib](http://taglib.org/) * [glide](https://github.com/bumptech/glide) networking: * [websocketpp](https://github.com/zaphoyd/websocketpp) * [nv-websocket-client](https://github.com/TakahikoKawasaki/nv-websocket-client) * [okhttp](http://square.github.io/okhttp/)