casey langen
9c9b003dab
Fixed DirectSoundOut to not stop after draining -- no longer necessary
...
because Drain() is fixed, and it's actually causing issues with gapless
playback.
2016-12-27 01:07:03 -08:00
casey langen
ca455e108b
Jeeze one of these times I'll get this right.
2016-12-26 22:04:32 -08:00
casey langen
d85251a02f
- Fixed WasapiOut pause/resume behavior, slightly broken after reducing lock
...
contention.
- Fixed DirectSoundOut pause/resume behavior
- Fixed CrossfadeTransport to call player->Play() after resuming the
output. This was causing the player to wait a while for a timeout before
writing buffers instead of continuing to write them immediately.
2016-12-26 21:57:39 -08:00
casey langen
4fd664b08a
- Fixed Crossfader to adjust for time spent actually adjusting the
...
output's volume
- Reduced lock contention in WasapiOut and DirectSoundOut by caching
AddRef()'d copies of important interfaces in the ::Play() methods.
2016-12-26 15:22:49 -08:00
casey langen
6bffe8a54d
Adjusted Crossfader's number of ticks per second to make smoothing fader on output drivers that do software mixing (like ALSA)
2016-12-26 14:13:10 -08:00
casey langen
a02f94ef0c
* Added correct Latency() calculation to AlsaOut
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* Changed default Linux output device to PulseAudio
2016-12-26 10:59:56 -08:00
Casey Langen
7dc7cf5062
When crossfading, make sure the output is drained before shutting it down.
2016-12-26 10:03:45 -08:00
casey langen
f618e15abb
Fixed a race condition and a dead lock. Also removed a bit of extraneous locking in Player.
2016-12-25 23:37:03 -08:00
casey langen
5f64b205cf
Hide the main window immediately on exit in the Win32 build. This allows
...
us to cross fade the audio out without appearing to be frozen.
2016-12-25 20:44:18 -08:00
Casey Langen
eb175cd66c
When using the CrossfadeTransport, fade music out if stopped (or the app is exited).
2016-12-25 19:21:57 -08:00
casey langen
105a72457e
Sane implementation of DirectSoundOut::Drain() -- just write silence to
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the playback buffer until it's full.
2016-12-25 11:06:23 -08:00
casey langen
df339ab61f
Fixes to DirectSoundOut::Drain() and WasapiOut::Drain() -- why do the
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Windows APIs make this so difficult??
2016-12-25 01:19:02 -08:00
Casey Langen
32fced8274
Fixed PulseOut and also bumped all output plugin versions.
2016-12-25 00:03:13 -08:00
casey langen
f25fb85c16
Added IOutput::Drain() and implementations for all the output devices.
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Call this method at the very end of the Player threadProc, just before
destroying the instance.
2016-12-24 23:56:53 -08:00
casey langen
39086c6145
Fixed bugs in auto-stop when arriving at the end of the playlist.
2016-12-24 22:10:49 -08:00
casey langen
01c9b6cb3b
Some more low-level surgery:
...
1. Player now manages a list of listeners so more than one client can be
notified of events.
2. Crossfader no longer awkwardly receives Player events via the
Transport, it attaches and detaches to the player as appropriate.
3. Renamed Player::PlayerEventListener => Player::EventListener, and added
stubbed implementations for all the listener methods.
2016-12-24 20:53:52 -08:00
Casey Langen
698227cff1
Fixed Player::Detach() logic for CrossfadeTransport. Also simplified a bit of Player instance reset checks in GaplessTransport.
2016-12-24 18:13:56 -08:00
casey langen
ad390fb6f1
Ensure GaplessTransport always detaches from before destroying players.
2016-12-24 17:31:32 -08:00
casey langen
27270e1cf7
Oops, fixed equality check in Player::Detach()
2016-12-24 17:20:32 -08:00
casey langen
ddfe18cbda
Added safe listener detach logic to Player and added it to
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GaplessTransport.
2016-12-24 17:17:45 -08:00
casey langen
4356397f40
Fixed the CrossfadeTransport to work properly with muted streams -- or
...
streams that become muted during the fading process.
2016-12-24 14:09:16 -08:00
casey langen
e2ef4dda3f
Added MessageQueue::Contains() and modified MessageQueue::Remove() to
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return the number of elements removed.
2016-12-24 14:09:16 -08:00
Casey Langen
8ea81ae9a8
More state management fixes in CoreAudioOut.cpp -- it no longer glitches when pausing/resuming/stopping using the CrossfadeTransport.
2016-12-24 13:03:11 -08:00
casey langen
0184f1c8e8
Tweaked CoreAudioOut state flags to be more similar to most of the other
...
outputs.
2016-12-24 12:49:05 -08:00
casey langen
cfee726c02
* Fixed a memory leak in WasapiOut
...
* Added a new OnPlayerPrepared() callback method to the Player's listener
interface.
* More work on the crossfader. It kind of works now in some cases. Still a
ways to go...
2016-12-24 01:01:08 -08:00
casey langen
5b5399322f
Ensure the Player's listener is zero'd out as part of Player::Destroy().
...
Also cleaned up a couple small warnings.
2016-12-23 21:38:16 -08:00
Casey Langen
483dfa65cd
Fixed Linux compile.
2016-12-23 20:25:49 -08:00
Casey Langen
40e9fc90c3
Fixed macos compile.
2016-12-23 18:58:18 -08:00
casey langen
1f0b306987
More incremental work to support a crossfading transport.
2016-12-23 18:37:07 -08:00
casey langen
06a83344b7
- Fixed DirectSoundOut to fallback to software mixing if necessary
...
- Fixed WasapiOut to do local stream volume control, instead of session
(i.e. app-wide) volume control.
2016-12-23 18:36:19 -08:00
casey langen
5f7f2ac0e0
Fixed bug in Player::Destroy() that could try to detach an already
...
detached thread, leading to a crash.
2016-12-23 16:09:48 -08:00
casey langen
167d7aeb1c
Added missing CrossfadeTransport and Crossfader source files.
2016-12-23 12:57:24 -08:00
casey langen
25e752892c
- Fixed a bug in Player mixpoint dispatch
...
- Fixed MessageQueue::WaitAndDispatch() time arithmetic
2016-12-23 12:56:24 -08:00
casey langen
5cd3a8de10
Properly implemented play/pause semantics in output plugins (only WaveOut
...
was doing it properly!)
2016-12-23 12:53:57 -08:00
casey langen
a6372b3c92
A bunch of changes, some of which are still untested:
...
1. Added IDecoder::GetDuration() methods. Implemented it for all decoders.
2. Modified NomadDecoder to properly resolve duration for mp3 files that
do not have valid Xing headers (borrowed TagLib code)
3. Added IStream::GetDuration(), IPlayer::GetDuration(), and
ITransport::GetDuration()
4. Stubbed out a CrossfaderTransport (untested, unimplemented)
5. Added the concept of "MixPoints" to Player, so clients can be notified
when playback reaches certain points. (untested)
6. Started fleshing out a Crossfader implementation that uses a background
thread and a MessageQueue (untested)
7. Modified TransportWindow to pull the decoder's duration, then fallback
to the library duration if unavailable.
8. Added IDataStream::Seekable(), implemented in LocalFileStream.
2016-12-23 01:36:49 -08:00
Casey Langen
4b53439d68
Fixed macos compile.
2016-12-21 16:48:27 -08:00
casey langen
25fa580bde
- Moved MessageQueue and friends into the core so it can be reused for
...
other things like timers and processing threads
- Cleaned up Player's listener interface a bit, and removed some more
complexity from GaplessTransport
2016-12-21 16:41:44 -08:00
casey langen
1a00c83c7b
Added MessageQueue::WaitAndDispatch(), which should be usable for
...
timer-like functionality.
2016-12-21 00:02:20 -08:00
casey langen
3aa4871e62
MessageQueue itself is no longer a singleton. However, Window has a static
...
instance.
2016-12-20 22:54:13 -08:00
casey langen
b832b96688
Simplified GaplessTransport -- we no longer need to keep around the weird
...
list of active players -- only the one that's actually active and the next
one.
2016-12-20 22:27:13 -08:00
casey langen
95fc9c725b
Ensure the state flag in DirectSoundOut.h is an atomic.
2016-12-19 22:57:50 -08:00
casey langen
00bcb09a94
Version bump.
2016-12-19 22:52:37 -08:00
casey langen
35335632e8
Added a very simple shell script used to archive builds for distribution.
2016-12-19 22:50:37 -08:00
casey langen
928a74e4d5
OK, hopefully really fixed the volume -> attenuation conversion. Used VLC
...
as a reference implementation.
2016-12-19 16:24:20 -08:00
casey langen
cd15ece9f0
Fixed volume -> attenuation conversion in DirectSoundOut.
2016-12-18 19:40:11 -08:00
casey langen
d27b911ede
- Added DirectSoundOut plugin for Windows
...
- Updated WasapiOut to pre-calculate the stream latency
2016-12-18 17:15:00 -08:00
casey langen
60f8d5ab50
Fixed broken CMakeLists install script.
2016-12-14 22:06:56 -08:00
Casey Langen
487f47a88c
Version bump.
2016-12-14 07:47:09 -08:00
casey langen
33c61c27bd
Removed mpg123 references from README.md -- if all goes well with this
...
branch we'll default to (no)mad.
2016-12-13 22:28:56 -08:00
casey langen
dff09255a7
Fixed Linux compile.
2016-12-13 21:26:32 -08:00