Renamed "aacdecoder" to "m4adecoder", because that's what it actually

ised. Updated makefiles accordingly.
This commit is contained in:
casey 2016-06-04 21:25:43 -07:00
parent 4193eeb308
commit d9bab19393
128 changed files with 80 additions and 344 deletions

View File

@ -51,7 +51,7 @@ include_directories (
add_subdirectory(src/core)
add_subdirectory(src/musikbox)
add_subdirectory(src/contrib/taglib_plugin)
add_subdirectory(src/contrib/aacdecoder)
add_subdirectory(src/contrib/m4adecoder)
add_subdirectory(src/contrib/oggdecoder)
add_subdirectory(src/contrib/mpg123decoder)
add_subdirectory(src/contrib/flacdecoder)

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@ -20,7 +20,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "flacdecoder", "src\contrib\
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "mpg123decoder", "src\contrib\mpg123decoder\mpg123decoder.vcxproj", "{04118CC2-DE10-4627-A695-2219428C7D59}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "aacdecoder", "src\contrib\aacdecoder\aacdecoder.vcxproj", "{4993E68D-E97A-4CD2-AC8E-168AE315BAC5}"
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "m4adecoder", "src\contrib\m4adecoder\m4adecoder.vcxproj", "{4993E68D-E97A-4CD2-AC8E-168AE315BAC5}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution

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@ -1,253 +0,0 @@
/*
** FAAD2 - Freeware Advanced Audio (AAC) Decoder including SBR decoding
** Copyright (C) 2003-2004 M. Bakker, Ahead Software AG, http://www.nero.com
**
** This program is free software; you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation; either version 2 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
**
** Any non-GPL usage of this software or parts of this software is strictly
** forbidden.
**
** Commercial non-GPL licensing of this software is possible.
** For more info contact Ahead Software through Mpeg4AAClicense@nero.com.
**
** $Id: neaacdec.h,v 1.2 2005/11/27 00:52:36 tonymillion Exp $
**/
#ifndef __NEAACDEC_H__
#define __NEAACDEC_H__
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
#if 0
/* MACROS FOR BACKWARDS COMPATIBILITY */
/* structs */
#define NeAACDecHandle faacDecHandle
#define NeAACDecConfiguration faacDecConfiguration
#define NeAACDecConfigurationPtr faacDecConfigurationPtr
#define NeAACDecFrameInfo faacDecFrameInfo
#define NeAACDecGetErrorMessage faacDecGetErrorMessage
#define NeAACDecSetConfiguration faacDecSetConfiguration
#define NeAACDecGetCurrentConfiguration faacDecGetCurrentConfiguration
#define NeAACDecInit faacDecInit
#define NeAACDecInit2 faacDecInit2
#define NeAACDecInitDRM faacDecInitDRM
#define NeAACDecPostSeekReset faacDecPostSeekReset
#define NeAACDecOpen faacDecOpen
#define NeAACDecClose faacDecClose
#define NeAACDecDecode faacDecDecode
#define NeAACDecAudioSpecificConfig AudioSpecificConfig
#endif
#ifdef _WIN32
#pragma pack(push, 8)
#ifndef NEAACDECAPI
#define NEAACDECAPI __cdecl
#endif
#else
#ifndef NEAACDECAPI
#define NEAACDECAPI
#endif
#endif
#define FAAD2_VERSION "2.1 beta"
/* object types for AAC */
#define MAIN 1
#define LC 2
#define SSR 3
#define LTP 4
#define HE_AAC 5
#define ER_LC 17
#define ER_LTP 19
#define LD 23
#define DRM_ER_LC 27 /* special object type for DRM */
/* header types */
#define RAW 0
#define ADIF 1
#define ADTS 2
/* SBR signalling */
#define NO_SBR 0
#define SBR_UPSAMPLED 1
#define SBR_DOWNSAMPLED 2
#define NO_SBR_UPSAMPLED 3
/* library output formats */
#define FAAD_FMT_16BIT 1
#define FAAD_FMT_24BIT 2
#define FAAD_FMT_32BIT 3
#define FAAD_FMT_FLOAT 4
#define FAAD_FMT_FIXED FAAD_FMT_FLOAT
#define FAAD_FMT_DOUBLE 5
/* Capabilities */
#define LC_DEC_CAP (1<<0) /* Can decode LC */
#define MAIN_DEC_CAP (1<<1) /* Can decode MAIN */
#define LTP_DEC_CAP (1<<2) /* Can decode LTP */
#define LD_DEC_CAP (1<<3) /* Can decode LD */
#define ERROR_RESILIENCE_CAP (1<<4) /* Can decode ER */
#define FIXED_POINT_CAP (1<<5) /* Fixed point */
/* Channel definitions */
#define FRONT_CHANNEL_CENTER (1)
#define FRONT_CHANNEL_LEFT (2)
#define FRONT_CHANNEL_RIGHT (3)
#define SIDE_CHANNEL_LEFT (4)
#define SIDE_CHANNEL_RIGHT (5)
#define BACK_CHANNEL_LEFT (6)
#define BACK_CHANNEL_RIGHT (7)
#define BACK_CHANNEL_CENTER (8)
#define LFE_CHANNEL (9)
#define UNKNOWN_CHANNEL (0)
/* DRM channel definitions */
#define DRMCH_MONO 1
#define DRMCH_STEREO 2
#define DRMCH_SBR_MONO 3
#define DRMCH_SBR_STEREO 4
#define DRMCH_SBR_PS_STEREO 5
/* A decode call can eat up to FAAD_MIN_STREAMSIZE bytes per decoded channel,
so at least so much bytes per channel should be available in this stream */
#define FAAD_MIN_STREAMSIZE 768 /* 6144 bits/channel */
typedef void *NeAACDecHandle;
typedef struct mp4AudioSpecificConfig
{
/* Audio Specific Info */
unsigned char objectTypeIndex;
unsigned char samplingFrequencyIndex;
unsigned long samplingFrequency;
unsigned char channelsConfiguration;
/* GA Specific Info */
unsigned char frameLengthFlag;
unsigned char dependsOnCoreCoder;
unsigned short coreCoderDelay;
unsigned char extensionFlag;
unsigned char aacSectionDataResilienceFlag;
unsigned char aacScalefactorDataResilienceFlag;
unsigned char aacSpectralDataResilienceFlag;
unsigned char epConfig;
char sbr_present_flag;
char forceUpSampling;
char downSampledSBR;
} mp4AudioSpecificConfig;
typedef struct NeAACDecConfiguration
{
unsigned char defObjectType;
unsigned long defSampleRate;
unsigned char outputFormat;
unsigned char downMatrix;
unsigned char useOldADTSFormat;
unsigned char dontUpSampleImplicitSBR;
} NeAACDecConfiguration, *NeAACDecConfigurationPtr;
typedef struct NeAACDecFrameInfo
{
unsigned long bytesconsumed;
unsigned long samples;
unsigned char channels;
unsigned char error;
unsigned long samplerate;
/* SBR: 0: off, 1: on; upsample, 2: on; downsampled, 3: off; upsampled */
unsigned char sbr;
/* MPEG-4 ObjectType */
unsigned char object_type;
/* AAC header type; MP4 will be signalled as RAW also */
unsigned char header_type;
/* multichannel configuration */
unsigned char num_front_channels;
unsigned char num_side_channels;
unsigned char num_back_channels;
unsigned char num_lfe_channels;
unsigned char channel_position[64];
/* PS: 0: off, 1: on */
unsigned char ps;
} NeAACDecFrameInfo;
char* NEAACDECAPI NeAACDecGetErrorMessage(unsigned char errcode);
unsigned long NEAACDECAPI NeAACDecGetCapabilities(void);
NeAACDecHandle NEAACDECAPI NeAACDecOpen(void);
NeAACDecConfigurationPtr NEAACDECAPI NeAACDecGetCurrentConfiguration(NeAACDecHandle hDecoder);
unsigned char NEAACDECAPI NeAACDecSetConfiguration(NeAACDecHandle hDecoder,
NeAACDecConfigurationPtr config);
/* Init the library based on info from the AAC file (ADTS/ADIF) */
long NEAACDECAPI NeAACDecInit(NeAACDecHandle hDecoder,
unsigned char *buffer,
unsigned long buffer_size,
unsigned long *samplerate,
unsigned char *channels);
/* Init the library using a DecoderSpecificInfo */
char NEAACDECAPI NeAACDecInit2(NeAACDecHandle hDecoder, unsigned char *pBuffer,
unsigned long SizeOfDecoderSpecificInfo,
unsigned long *samplerate, unsigned char *channels);
/* Init the library for DRM */
char NEAACDECAPI NeAACDecInitDRM(NeAACDecHandle *hDecoder, unsigned long samplerate,
unsigned char channels);
void NEAACDECAPI NeAACDecPostSeekReset(NeAACDecHandle hDecoder, long frame);
void NEAACDECAPI NeAACDecClose(NeAACDecHandle hDecoder);
void* NEAACDECAPI NeAACDecDecode(NeAACDecHandle hDecoder,
NeAACDecFrameInfo *hInfo,
unsigned char *buffer,
unsigned long buffer_size);
void* NEAACDECAPI NeAACDecDecode2(NeAACDecHandle hDecoder,
NeAACDecFrameInfo *hInfo,
unsigned char *buffer,
unsigned long buffer_size,
void **sample_buffer,
unsigned long sample_buffer_size);
char NEAACDECAPI NeAACDecAudioSpecificConfig(unsigned char *pBuffer,
unsigned long buffer_size,
mp4AudioSpecificConfig *mp4ASC);
#ifdef _WIN32
#pragma pack(pop)
#endif
#ifdef __cplusplus
}
#endif /* __cplusplus */
#endif

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@ -1,9 +1,8 @@
set (aacdecoder_SOURCES
aacdecoder_plugin.cpp
AacDecoderFactory.cpp
AacDecoder.cpp
set (m4adecoder_SOURCES
m4adecoder_plugin.cpp
M4aDecoderFactory.cpp
M4aDecoder.cpp
stdafx.cpp
drms/drms.c
mp4ff/mp4atom.c
mp4ff/mp4ff.c
mp4ff/mp4meta.c
@ -17,5 +16,5 @@ include_directories(
"${CMAKE_CURRENT_SOURCE_DIR}/mp4ff"
)
add_library(aacdecoder SHARED ${aacdecoder_SOURCES})
target_link_libraries(aacdecoder ${musikbox_LINK_LIBS} faad)
add_library(m4adecoder SHARED ${m4adecoder_SOURCES})
target_link_libraries(m4adecoder ${musikbox_LINK_LIBS} faad)

View File

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "AacDecoder.h"
#include "M4aDecoder.h"
using musik::core::io::IDataStream;
using musik::core::audio::IBuffer;
@ -41,26 +41,23 @@ static int FindAacTrack(mp4ff_t *infile) {
return -1;
}
AacDecoder::AacDecoder() {
M4aDecoder::M4aDecoder() {
this->decoder = NULL;
this->decoderFile = NULL;
memset(&decoderCallbacks, 0, sizeof(this->decoderCallbacks));
}
AacDecoder::~AacDecoder() {
M4aDecoder::~M4aDecoder() {
}
bool AacDecoder::Open(musik::core::io::IDataStream *stream)
bool M4aDecoder::Open(musik::core::io::IDataStream *stream)
{
unsigned char* buffer;
unsigned int buffer_size;
NeAACDecConfigurationPtr config;
decoder = NeAACDecOpen();
if (!decoder) {
return false;
}
NeAACDecConfigurationPtr config;
config = NeAACDecGetCurrentConfiguration(decoder);
config->outputFormat = FAAD_FMT_FLOAT;
@ -73,45 +70,38 @@ bool AacDecoder::Open(musik::core::io::IDataStream *stream)
decoderCallbacks.user_data = stream;
decoderFile = mp4ff_open_read(&decoderCallbacks);
if (!decoderFile) {
return false;
}
if ((audioTrackId = FindAacTrack(decoderFile)) < 0) {
return false;
}
if (decoderFile) {
if ((audioTrackId = FindAacTrack(decoderFile)) >= 0) {
unsigned char* buffer = NULL;
unsigned int bufferSize = 0;
buffer = NULL;
buffer_size = 0;
mp4ff_get_decoder_config(decoderFile, audioTrackId, &buffer, &buffer_size);
mp4ff_get_decoder_config(
decoderFile, audioTrackId, &buffer, &bufferSize);
if (!buffer) {
return false;
}
if (buffer) {
if (NeAACDecInit2(
decoder,
buffer,
bufferSize,
&this->sampleRate,
&this->channelCount) >= 0)
{
this->totalSamples = mp4ff_num_samples(decoderFile, audioTrackId);
this->decoderSampleId = 0;
free(buffer);
return true;
}
if (NeAACDecInit2(
decoder,
buffer,
buffer_size,
&this->sampleRate,
&this->channelCount) < 0)
{
if (buffer) {
free(buffer);
free(buffer);
}
}
return false;
}
free(buffer);
this->totalSamples = mp4ff_num_samples(decoderFile, audioTrackId);
decoderSampleId = 0;
return true;
return false;
}
void AacDecoder::Destroy(void)
void M4aDecoder::Destroy(void)
{
mp4ff_close(decoderFile);
@ -123,7 +113,7 @@ void AacDecoder::Destroy(void)
delete this;
}
double AacDecoder::SetPosition(double seconds) {
double M4aDecoder::SetPosition(double seconds) {
int64_t duration;
float fms = (float) seconds * 1000;
int32_t skip_samples = 0;
@ -136,7 +126,7 @@ double AacDecoder::SetPosition(double seconds) {
return seconds;
}
bool AacDecoder::GetBuffer(IBuffer* target) {
bool M4aDecoder::GetBuffer(IBuffer* target) {
if (this->decoderSampleId < 0) {
return false;
}
@ -146,8 +136,6 @@ bool AacDecoder::GetBuffer(IBuffer* target) {
unsigned int encodedDataLength = 0;
NeAACDecFrameInfo frameInfo;
/* get acces unit from MP4 file */
long duration = mp4ff_get_sample_duration(
decoderFile, audioTrackId, decoderSampleId);

View File

@ -1,14 +1,13 @@
#pragma once
#include <core/sdk/IDecoder.h>
#include <neaacdec.h>
#include <mp4ff.h>
class AacDecoder : public musik::core::audio::IDecoder {
class M4aDecoder : public musik::core::audio::IDecoder {
public:
AacDecoder();
~AacDecoder();
M4aDecoder();
~M4aDecoder();
virtual void Destroy();
virtual double SetPosition(double seconds);

View File

@ -33,34 +33,32 @@
#include "stdafx.h"
#include "AacDecoderFactory.h"
#include "AacDecoder.h"
#include "M4aDecoderFactory.h"
#include "M4aDecoder.h"
#include <algorithm>
using musik::core::audio::IDecoder;
AacDecoderFactory::AacDecoderFactory() {
M4aDecoderFactory::M4aDecoderFactory() {
}
AacDecoderFactory::~AacDecoderFactory() {
M4aDecoderFactory::~M4aDecoderFactory() {
}
void AacDecoderFactory::Destroy() {
void M4aDecoderFactory::Destroy() {
delete this;
}
IDecoder* AacDecoderFactory::CreateDecoder() {
return new AacDecoder();
IDecoder* M4aDecoderFactory::CreateDecoder() {
return new M4aDecoder();
}
bool AacDecoderFactory::CanHandle(const char* type) const {
bool M4aDecoderFactory::CanHandle(const char* type) const {
std::string str(type);
std::transform(str.begin(), str.end(), str.begin(), tolower);
return
musik::sdk::endsWith(str, ".aac") ||
musik::sdk::endsWith(str, ".m4a") ||
str.find("audio/aac") != std::string::npos ||
str.find("audio/mp4") != std::string::npos;
}

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@ -35,10 +35,10 @@
#include <core/sdk/IDecoderFactory.h>
class AacDecoderFactory : public musik::core::audio::IDecoderFactory {
class M4aDecoderFactory : public musik::core::audio::IDecoderFactory {
public:
AacDecoderFactory();
virtual ~AacDecoderFactory();
M4aDecoderFactory();
virtual ~M4aDecoderFactory();
musik::core::audio::IDecoder* CreateDecoder();
void Destroy();

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