mirror of
https://github.com/clangen/musikcube.git
synced 2025-03-14 04:18:36 +00:00
- Fixed plugins to match on case-insensitive filenames
- Added musik::sdk::endsWith (but now having seconds thoughts...) - Fixed mpg123 decoder to work in windows, in favor of the old Tuniac one.
This commit is contained in:
parent
4f8294169d
commit
d312932210
@ -24,6 +24,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "waveout", "src\contrib\wave
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "flacdecoder", "src\contrib\flacdecoder\flacdecoder.vcxproj", "{465EF178-91C1-4068-BE1D-F9616ECCB6DE}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "mpg123decoder", "src\contrib\mpg123decoder\mpg123decoder.vcxproj", "{04118CC2-DE10-4627-A695-2219428C7D59}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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@ -74,6 +76,10 @@ Global
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{465EF178-91C1-4068-BE1D-F9616ECCB6DE}.Debug|Win32.Build.0 = Debug|Win32
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{465EF178-91C1-4068-BE1D-F9616ECCB6DE}.Release|Win32.ActiveCfg = Release|Win32
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{465EF178-91C1-4068-BE1D-F9616ECCB6DE}.Release|Win32.Build.0 = Release|Win32
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{04118CC2-DE10-4627-A695-2219428C7D59}.Debug|Win32.ActiveCfg = Debug|Win32
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{04118CC2-DE10-4627-A695-2219428C7D59}.Debug|Win32.Build.0 = Debug|Win32
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{04118CC2-DE10-4627-A695-2219428C7D59}.Release|Win32.ActiveCfg = Release|Win32
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{04118CC2-DE10-4627-A695-2219428C7D59}.Release|Win32.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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@ -60,6 +60,6 @@ bool FlacDecoderFactory::CanHandle(const char* type) const {
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std::transform(str.begin(), str.end(), str.begin(), tolower);
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return
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str.find(".flac") != std::string::npos ||
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musik::sdk::endsWith(type, ".flac") ||
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str.find("audio/flag") != std::string::npos;
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}
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@ -56,9 +56,10 @@ IDecoder* Mp3DecoderFactory::CreateDecoder() {
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}
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bool Mp3DecoderFactory::CanHandle(const char* source) const {
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std::string str(source);
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std::string str(type);
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std::transform(str.begin(), str.end(), str.begin(), tolower);
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if (str.find(".mp3") != std::string::npos ||
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if (musik::sdk::endsWith(str, ".mp3") ||
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str.find("audio/mpeg3") != std::string::npos ||
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str.find("audio/x-mpeg-3") != std::string::npos ||
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str.find("audio/mp3") != std::string::npos)
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@ -2,6 +2,11 @@
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#include <core/sdk/IDecoder.h>
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#include <core/sdk/IDataStream.h>
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#ifdef _MSC_VER /* ehh */
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typedef long ssize_t;
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#endif
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#include <mpg123.h>
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class Mpg123Decoder : public musik::core::audio::IDecoder {
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@ -1,6 +1,7 @@
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#include "stdafx.h"
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#include <string>
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#include <algorithm>
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#include "Mpg123DecoderFactory.h"
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#include "Mpg123Decoder.h"
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#include "mpg123.h"
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@ -25,8 +26,9 @@ IDecoder* Mpg123DecoderFactory::CreateDecoder() {
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bool Mpg123DecoderFactory::CanHandle(const char* type) const {
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std::string str(type);
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std::transform(str.begin(), str.end(), str.begin(), tolower);
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if (str.find(".mp3") != std::string::npos ||
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if (musik::sdk::endsWith(str, ".mp3") ||
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str.find("audio/mpeg3") != std::string::npos ||
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str.find("audio/x-mpeg-3") != std::string::npos ||
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str.find("audio/mp3") != std::string::npos)
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BIN
src/contrib/mpg123decoder/bin/libgcc_s_sjlj-1.dll
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src/contrib/mpg123decoder/bin/libgcc_s_sjlj-1.dll
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src/contrib/mpg123decoder/bin/libmpg123-0.dll
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src/contrib/mpg123decoder/bin/libmpg123-0.dll
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src/contrib/mpg123decoder/bin/libmpg123.dll.a
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src/contrib/mpg123decoder/bin/libmpg123.dll.a
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135
src/contrib/mpg123decoder/include/fmt123.h
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src/contrib/mpg123decoder/include/fmt123.h
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@ -0,0 +1,135 @@
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/*
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libmpg123: MPEG Audio Decoder library
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separate header just for audio format definitions not tied to
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library code
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copyright 1995-2015 by the mpg123 project
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free software under the terms of the LGPL 2.1
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see COPYING and AUTHORS files in distribution or http://mpg123.org
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*/
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#ifndef MPG123_ENC_H
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#define MPG123_ENC_H
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/** \file fmt123.h Audio format definitions. */
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/** \defgroup mpg123_enc mpg123 PCM sample encodings
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* These are definitions for audio formats used by libmpg123 and
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* libout123.
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*
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* @{
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*/
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/** An enum over all sample types possibly known to mpg123.
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* The values are designed as bit flags to allow bitmasking for encoding
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* families.
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* This is also why the enum is not used as type for actual encoding variables,
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* plain integers (at least 16 bit, 15 bit being used) cover the possible
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* combinations of these flags.
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*
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* Note that (your build of) libmpg123 does not necessarily support all these.
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* Usually, you can expect the 8bit encodings and signed 16 bit.
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* Also 32bit float will be usual beginning with mpg123-1.7.0 .
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* What you should bear in mind is that (SSE, etc) optimized routines may be
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* absent for some formats. We do have SSE for 16, 32 bit and float, though.
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* 24 bit integer is done via postprocessing of 32 bit output -- just cutting
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* the last byte, no rounding, even. If you want better, do it yourself.
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*
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* All formats are in native byte order. If you need different endinaness, you
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* can simply postprocess the output buffers (libmpg123 wouldn't do anything
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* else). The macro MPG123_SAMPLESIZE() can be helpful there.
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*/
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enum mpg123_enc_enum
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{
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/* 0000 0000 0000 1111 Some 8 bit integer encoding. */
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MPG123_ENC_8 = 0x00f
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/* 0000 0000 0100 0000 Some 16 bit integer encoding. */
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, MPG123_ENC_16 = 0x040
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/* 0100 0000 0000 0000 Some 24 bit integer encoding. */
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, MPG123_ENC_24 = 0x4000
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/* 0000 0001 0000 0000 Some 32 bit integer encoding. */
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, MPG123_ENC_32 = 0x100
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/* 0000 0000 1000 0000 Some signed integer encoding. */
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, MPG123_ENC_SIGNED = 0x080
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/* 0000 1110 0000 0000 Some float encoding. */
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, MPG123_ENC_FLOAT = 0xe00
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/* 0000 0000 1101 0000 signed 16 bit */
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, MPG123_ENC_SIGNED_16 = (MPG123_ENC_16|MPG123_ENC_SIGNED|0x10)
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/* 0000 0000 0110 0000 unsigned 16 bit */
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, MPG123_ENC_UNSIGNED_16 = (MPG123_ENC_16|0x20)
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/* 0000 0000 0000 0001 unsigned 8 bit */
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, MPG123_ENC_UNSIGNED_8 = 0x01
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/* 0000 0000 1000 0010 signed 8 bit */
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, MPG123_ENC_SIGNED_8 = (MPG123_ENC_SIGNED|0x02)
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/* 0000 0000 0000 0100 ulaw 8 bit */
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, MPG123_ENC_ULAW_8 = 0x04
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/* 0000 0000 0000 1000 alaw 8 bit */
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, MPG123_ENC_ALAW_8 = 0x08
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/* 0001 0001 1000 0000 signed 32 bit */
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, MPG123_ENC_SIGNED_32 = MPG123_ENC_32|MPG123_ENC_SIGNED|0x1000
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/* 0010 0001 0000 0000 unsigned 32 bit */
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, MPG123_ENC_UNSIGNED_32 = MPG123_ENC_32|0x2000
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/* 0101 0000 1000 0000 signed 24 bit */
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, MPG123_ENC_SIGNED_24 = MPG123_ENC_24|MPG123_ENC_SIGNED|0x1000
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/* 0110 0000 0000 0000 unsigned 24 bit */
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, MPG123_ENC_UNSIGNED_24 = MPG123_ENC_24|0x2000
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/* 0000 0010 0000 0000 32bit float */
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, MPG123_ENC_FLOAT_32 = 0x200
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/* 0000 0100 0000 0000 64bit float */
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, MPG123_ENC_FLOAT_64 = 0x400
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/* Any possibly known encoding from the list above. */
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, MPG123_ENC_ANY = ( MPG123_ENC_SIGNED_16 | MPG123_ENC_UNSIGNED_16
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| MPG123_ENC_UNSIGNED_8 | MPG123_ENC_SIGNED_8
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| MPG123_ENC_ULAW_8 | MPG123_ENC_ALAW_8
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| MPG123_ENC_SIGNED_32 | MPG123_ENC_UNSIGNED_32
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| MPG123_ENC_SIGNED_24 | MPG123_ENC_UNSIGNED_24
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| MPG123_ENC_FLOAT_32 | MPG123_ENC_FLOAT_64 )
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};
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/** Get size of one PCM sample with given encoding.
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* This is included both in libmpg123 and libout123. Both offer
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* an API function to provide the macro results from library
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* compile-time, not that of you application. This most likely
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* does not matter as I do not expect any fresh PCM sample
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* encoding to appear. But who knows? Perhaps the encoding type
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* will be abused for funny things in future, not even plain PCM.
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* And, by the way: Thomas really likes the ?: operator.
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* \param enc the encoding (mpg123_enc_enum value)
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* \return size of one sample in bytes
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*/
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#define MPG123_SAMPLESIZE(enc) ( \
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(enc) & MPG123_ENC_8 \
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? 1 \
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: ( (enc) & MPG123_ENC_16 \
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? 2 \
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: ( (enc) & MPG123_ENC_24 \
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? 3 \
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: ( ( (enc) & MPG123_ENC_32 \
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|| (enc) == MPG123_ENC_FLOAT_32 ) \
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? 4 \
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: ( (enc) == MPG123_ENC_FLOAT_64 \
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? 8 \
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: 0 \
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) ) ) ) )
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/** Structure defining an audio format.
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* Providing the members as individual function arguments to define a certain
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* output format is easy enough. This struct makes is more comfortable to deal
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* with a list of formats.
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* Negative values for the members might be used to communicate use of default
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* values.
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*/
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struct mpg123_fmt
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{
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long rate; /**< sampling rate in Hz */
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int channels; /**< channel count */
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/** encoding code, can be single value or bitwise or of members of
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* mpg123_enc_enum */
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int encoding;
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};
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/* @} */
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#endif
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1409
src/contrib/mpg123decoder/include/mpg123.h
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1409
src/contrib/mpg123decoder/include/mpg123.h
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File diff suppressed because it is too large
Load Diff
580
src/contrib/mpg123decoder/include/out123.h
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src/contrib/mpg123decoder/include/out123.h
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/*
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out123: audio output interface
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copyright 1995-2016 by the mpg123 project,
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free software under the terms of the LGPL 2.1
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see COPYING and AUTHORS files in distribution or http://mpg123.org
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initially written as audio.h by Michael Hipp, reworked into out123 API
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by Thomas Orgis
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*/
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#ifndef _OUT123_H_
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#define _OUT123_H_
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/** \file out123.h The header file for the libout123 audio output facility. */
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/* We only need size_t definition. */
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#include <stddef.h>
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/* Common audio encoding specification, including a macro for getting
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* size of encodined samples in bytes. Said macro is still hardcoded
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* into out123_encsize(). Relying on this one may help an old program
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* know sizes of encodings added to fmt123.h later on.
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* If you don't care, just use the macro.
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*/
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#include <fmt123.h>
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/** A macro to check at compile time which set of API functions to expect.
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* This should be incremented at least each time a new symbol is added
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* to the header.
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*/
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#define OUT123_API_VERSION 1
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/** Defines needed for MS Visual Studio(tm) DLL builds.
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* Every public function must be prefixed with MPG123_EXPORT. When building
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* the DLL ensure to define BUILD_MPG123_DLL. This makes the function accessible
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* for clients and includes it in the import library which is created together
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* with the DLL. When consuming the DLL ensure to define LINK_MPG123_DLL which
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* imports the functions from the DLL.
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*/
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#ifdef BUILD_MPG123_DLL
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/* The dll exports. */
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#define MPG123_EXPORT __declspec(dllexport)
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#else
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#ifdef LINK_MPG123_DLL
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/* The exe imports. */
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#define MPG123_EXPORT __declspec(dllimport)
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#else
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/* Nothing on normal/UNIX builds */
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#define MPG123_EXPORT
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#endif
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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/** \defgroup out123_api out123 library API
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* This is out123, a library focused on continuous playback of audio streams
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* via various platform-specific output methods. It glosses over details of
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* the native APIs to give an interface close to simply writing data to a
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* file. There might be the option to tune details like buffer (period) sizes
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* and the number of them on the device side in future, but the focus of the
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* library is to ease the use case of just getting that raw audio data out
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* there, without interruptions.
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*
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* The basic idea is to create a handle with out123_new() and open a certain
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* output device (using a certain driver module, possibly build-time defaults)
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* with out123_open(). Now, you can query the output device for supported
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* encodings for given rate and channel count with out123_get_encodings() and
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* decide what to use for actually starting playback with out123_start().
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*
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* Then, you just need to provide (interleaved pcm) data for playback with
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* out123_play(), which will block when the device's buffers are full. You get
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* your timing from that (instead of callbacks). If your program does the
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* production of the audio data just a little bit faster than the playback,
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* causing out123_play() to block ever so briefly, you're fine.
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*
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* You stop playback with out123_stop(), or just close the device and driver
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* via out123_close(), or even just decide to drop it all and do out123_del()
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* right away when you're done.
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*
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* There are other functions for specific needs, but the basic idea should be
|
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* covered by the above.
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@{
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*/
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/** Opaque structure for the libout123 handle. */
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struct out123_struct;
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/** Typedef shortcut as preferrend name for the handle type. */
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typedef struct out123_struct out123_handle;
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/** Enumeration of codes for the parameters that it is possible to set/get. */
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enum out123_parms
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{
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OUT123_FLAGS = 1 /**< integer, various flags, see enum out123_flags */
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, OUT123_PRELOAD /**< float, fraction of buffer to fill before playback */
|
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, OUT123_GAIN /**< integer, output device gain (module-specific) */
|
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, OUT123_VERBOSE /**< integer, verbosity to stderr, >= 0 */
|
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, OUT123_DEVICEBUFFER /**<
|
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* float, length of device buffer in seconds;
|
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* This might be ignored, might have only a loose relation to actual
|
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* buffer sizes and latency, depending on output driver. Try to tune
|
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* this before opening a device if you want to influcence latency or reduce
|
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* dropouts. Value <= 0 uses some default, usually favouring stable playback
|
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* over low latency. Values above 0.5 are probably too much.
|
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*/
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, OUT123_PROPFLAGS /**< integer, query driver/device property flags (r/o) */
|
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, OUT123_NAME /**< string, name of this instance (NULL restores default);
|
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* The value returned by out123_getparam() might be different if the audio
|
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* backend changed it (to be unique among clients, p.ex.).
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* TODO: The name provided here is used as prefix in diagnostic messages. */
|
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};
|
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|
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/** Flags to tune out123 behaviour */
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enum out123_flags
|
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{
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OUT123_HEADPHONES = 0x01 /**< output to headphones (if supported) */
|
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, OUT123_INTERNAL_SPEAKER = 0x02 /**< output to speaker (if supported) */
|
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, OUT123_LINE_OUT = 0x04 /**< output to line out (if supported) */
|
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, OUT123_QUIET = 0x08 /**< no printouts to stdandard error */
|
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, OUT123_KEEP_PLAYING = 0x10 /**<
|
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* When this is set (default), playback continues in a loop when the device
|
||||
* does not consume all given data at once. This happens when encountering
|
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* signals (like SIGSTOP, SIGCONT) that cause interruption of the underlying
|
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* functions.
|
||||
* Note that this flag is meaningless when the optional buffer is employed,
|
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* There, your program will always block until the buffer completely took
|
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* over the data given to it via out123_play(), unless a communcation error
|
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* arises.
|
||||
*/
|
||||
};
|
||||
|
||||
/** Read-only output driver/device property flags (OUT123_PROPFLAGS). */
|
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enum out123_propflags
|
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{
|
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OUT123_PROP_LIVE = 0x01 /**< This is a live output, meaning that
|
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* special care might be needed for pauses in playback (p.ex. stream
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* of silence instead of interruption), as opposed to files on disk.
|
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*/
|
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, OUT123_PROP_PERSISTENT = 0x02 /**< This (live) output does not need
|
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* special care for pauses (continues with silence itself),
|
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* out123_pause() does nothing to the device.
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*/
|
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};
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/** Create a new output handle.
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* This only allocates and initializes memory, so the only possible
|
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* error condition is running out of memory.
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* \return pointer to new handle or NULL on error
|
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*/
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MPG123_EXPORT
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out123_handle *out123_new(void);
|
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|
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/** Delete output handle.
|
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* This implies out123_close().
|
||||
*/
|
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MPG123_EXPORT
|
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void out123_del(out123_handle *ao);
|
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|
||||
/** Error code enumeration
|
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* API calls return a useful (positve) value or zero (OUT123_OK) on simple
|
||||
* success. A negative value (-1 == OUT123_ERR) usually indicates that some
|
||||
* error occured. Which one, that can be queried using out123_errcode()
|
||||
* and friends.
|
||||
*/
|
||||
enum out123_error
|
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{
|
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OUT123_ERR = -1 /**< generic alias for verbosity, always == -1 */
|
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, OUT123_OK = 0 /**< just a name for zero, not going to change */
|
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, OUT123_DOOM /**< dazzled, out of memory */
|
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, OUT123_BAD_DRIVER_NAME /**< bad driver name given */
|
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, OUT123_BAD_DRIVER /**< unspecified issue loading a driver */
|
||||
, OUT123_NO_DRIVER /**< no driver loaded */
|
||||
, OUT123_NOT_LIVE /**< no active audio device */
|
||||
, OUT123_DEV_PLAY /**< some device playback error */
|
||||
, OUT123_DEV_OPEN /**< error opening device */
|
||||
, OUT123_BUFFER_ERROR /**<
|
||||
* Some (really unexpected) error in buffer infrastructure.
|
||||
*/
|
||||
, OUT123_MODULE_ERROR /**< basic failure in module loading */
|
||||
, OUT123_ARG_ERROR /**< some bad function arguments supplied */
|
||||
, OUT123_BAD_PARAM /**< unknown parameter code */
|
||||
, OUT123_SET_RO_PARAM /**< attempt to set read-only parameter */
|
||||
, OUT123_ERRCOUNT /**< placeholder for shaping arrays */
|
||||
};
|
||||
|
||||
/** Get string representation of last encountered error in the
|
||||
* context of given handle.
|
||||
* \param ao handle
|
||||
* \return error string
|
||||
*/
|
||||
MPG123_EXPORT
|
||||
const char* out123_strerror(out123_handle *ao);
|
||||
|
||||
/** Get the plain errcode intead of a string.
|
||||
* \param ao handle
|
||||
* \return error code recorded in handle or OUT123_BAD_HANDLE
|
||||
*/
|
||||
MPG123_EXPORT
|
||||
int out123_errcode(out123_handle *ao);
|
||||
|
||||
/** Return the error string for a given error code.
|
||||
* \param errcode the integer error code
|
||||
* \return error string
|
||||
*/
|
||||
MPG123_EXPORT
|
||||
const char* out123_plain_strerror(int errcode);
|
||||
|
||||
/** Set a desired output buffer size.
|
||||
* This starts a separate process that handles the audio output, decoupling
|
||||
* the latter from the main process with a memory buffer and saving you the
|
||||
* burden to ensure sparing CPU cycles for actual playback.
|
||||
* This is for applicatons that prefer continuous playback over small latency.
|
||||
* In other words: The kind of applications that out123 is designed for.
|
||||
* This routine always kills off any currently active audio output module /
|
||||
* device, even if you just disable the buffer when there is no buffer.
|
||||
*
|
||||
* Keep this in mind for memory-constrainted systems: Activating the
|
||||
* buffer causes a fork of the calling process, doubling the virtual memory
|
||||
* use. Depending on your operating system kernel's behaviour regarding
|
||||
* memory overcommit, it might be wise to call out123_set_buffer() very
|
||||
* early in your program before allocating lots of memory.
|
||||
*
|
||||
* There _might_ be a change to threads in future, but for now this is
|
||||
* classic fork with shared memory, working without any threading library.
|
||||
* If your platform or build does not support that, you will always get an
|
||||
* error on trying to set up a non-zero buffer (but the API call will be
|
||||
* present).
|
||||
*
|
||||
* Also, if you do intend to use this from a multithreaded program, think
|
||||
* twice and make sure that your setup is happy with forking full-blown
|
||||
* processes off threaded programs. Probably you are better off spawning a
|
||||
* buffer thread yourself.
|
||||
*
|
||||
* \param ao handle
|
||||
* \param buffer_bytes size (bytes) of a memory buffer for decoded audio,
|
||||
* a value of zero disables the buffer.
|
||||
* \return 0 on success, OUT123_ERR on error
|
||||
*/
|
||||
MPG123_EXPORT
|
||||
int out123_set_buffer(out123_handle *ao, size_t buffer_bytes);
|
||||
|
||||
/** Set a specific parameter, for a specific out123_handle, using a parameter
|
||||
* code chosen from the out123_parms enumeration, to the specified value.
|
||||
* The parameters usually only change what happens on next out123_open, not
|
||||
* incfluencing running operation.
|
||||
* \param ao handle
|
||||
* \param code parameter code
|
||||
* \param value input value for integer parameters
|
||||
* \param fvalue input value for floating point parameters
|
||||
* \param svalue input value for string parameters (contens are copied)
|
||||
* \return 0 on success, OUT123_ERR on error.
|
||||
*/
|
||||
MPG123_EXPORT
|
||||
int out123_param( out123_handle *ao, enum out123_parms code
|
||||
, long value, double fvalue, const char *svalue );
|
||||
#define out123_param_int(ao, code, value) \
|
||||
out123_param((ao), (code), (value), 0., NULL)
|
||||
#define out123_param_float(ao, code, value) \
|
||||
out123_param((ao), (code), 0, (value), NULL)
|
||||
#define out123_param_string(ao, code, value) \
|
||||
out123_param((ao), (code), 0, 0., (value))
|
||||
|
||||
/** Get a specific parameter, for a specific out123_handle, using a parameter
|
||||
* code chosen from the out123_parms enumeration, to the specified value.
|
||||
* \param ao handle
|
||||
* \param code parameter code
|
||||
* \param ret_value output address for integer parameters
|
||||
* \param ret_fvalue output address for floating point parameters
|
||||
* \param ret_svalue output address for string parameters (pointer to
|
||||
* internal memory, so no messing around, please)
|
||||
* \return 0 on success, OUT123_ERR on error (bad parameter name or bad handle).
|
||||
*/
|
||||
MPG123_EXPORT
|
||||
int out123_getparam( out123_handle *ao, enum out123_parms code
|
||||
, long *ret_value, double *ret_fvalue, char* *ret_svalue );
|
||||
#define out123_getparam_int(ao, code, value) \
|
||||
out123_getparam((ao), (code), (value), NULL, NULL)
|
||||
#define out123_getparam_float(ao, code, value) \
|
||||
out123_getparam((ao), (code), NULL, (value), NULL)
|
||||
#define out123_getparam_string(ao, code, value) \
|
||||
out123_getparam((ao), (code), NULL, NULL, (value))
|
||||
|
||||
/** Copy parameters from another out123_handle.
|
||||
* \param ao handle
|
||||
* \param from_ao the handle to copy parameters from
|
||||
* \return 0 in success, -1 on error
|
||||
*/
|
||||
MPG123_EXPORT
|
||||
int out123_param_from(out123_handle *ao, out123_handle* from_ao);
|
||||
|
||||
/** Get list of driver modules reachable in system in C argv-style format.
|
||||
* The client is responsible for freeing the memory of both the individual
|
||||
* strings and the lists themselves.
|
||||
* A module that is not loadable because of missing libraries is simply
|
||||
* skipped. You will get stderr messages about that unless OUT123_QUIET was
|
||||
* was set, though. Failure to open the module directory is a serious error,
|
||||
* resulting in negative return value.
|
||||
* \param ao handle
|
||||
* \param names address for storing list of names
|
||||
* \param descr address for storing list of descriptions
|
||||
* \return number of drivers found, -1 on error
|
||||
*/
|
||||
MPG123_EXPORT
|
||||
int out123_drivers(out123_handle *ao, char ***names, char ***descr);
|
||||
|
||||
/** Open an output device with a certain driver
|
||||
* Note: Opening means that the driver code is loaded and the desired
|
||||
* device name recorded, possibly tested for availability or tentatively
|
||||
* opened. After out123_open(), you can ask for supported encodings
|
||||
* and then really open the device for playback with out123_start().
|
||||
* \param ao handle
|
||||
* \param driver (comma-separated list of) output driver name(s to try),
|
||||
* NULL for default (stdout for file-based drivers)
|
||||
* \param device device name to open, NULL for default
|
||||
* \return 0 on success, -1 on error.
|
||||
*/
|
||||
MPG123_EXPORT
|
||||
int out123_open(out123_handle *ao, const char* driver, const char* device);
|
||||
|
||||
/** Give info about currently loaded driver and device
|
||||
* Any of the return addresses can be NULL if you are not interested in
|
||||
* everything. You get pointers to internal storage. They are valid
|
||||
* as long as the driver/device combination is opened.
|
||||
* The device may be NULL indicating some unnamed default.
|
||||
* TODO: Make the driver modules return names for such defaults.
|
||||
* \param ao handle
|
||||
* \param driver return address for driver name
|
||||
* \param device return address for device name
|
||||
* \return 0 on success, -1 on error (i.e. no driver loaded)
|
||||
*/
|
||||
MPG123_EXPORT
|
||||
int out123_driver_info(out123_handle *ao, char **driver, char **device);
|
||||
|
||||
/** Close the current output device and driver.
|
||||
* This implies out123_drain() to ensure no data is lost.
|
||||
* With a buffer, that might cause considerable delay during
|
||||
* which your main application is blocked waiting.
|
||||
* Call out123_drop() beforehand if you want to end things
|
||||
* quickly.
|
||||
* \param ao handle
|
||||
*/
|
||||
MPG123_EXPORT
|
||||
void out123_close(out123_handle *ao);
|
||||
|
||||
/** Get supported audio encodings for given rate and channel count,
|
||||
* for the currently openend audio device.
|
||||
* TODO: Reopening the underlying audio device for each query
|
||||
* is dumb, at least when dealing with JACK. It takes
|
||||
* a long time and is just a waste. Reconsider that.
|
||||
* Make sure that all output modules are fine with it, though!
|
||||
* Usually, a wider range of rates is supported, but the number
|
||||
* of sample encodings is limited, as is the number of channels.
|
||||
* So you can call this with some standard rate and hope that the
|
||||
* returned encodings work also for others, with the tested channel
|
||||
* count.
|
||||
* The return value of -1 on some encountered error conveniently also
|
||||
* does not match any defined format (only 15 bits used for encodings,
|
||||
* so this would even work with 16 bit integers).
|
||||
* This implies out123_stop() to enter query mode.
|
||||
* \param ao handle
|
||||
* \param rate sampling rate
|
||||
* \param channels number of channels
|
||||
* \return supported encodings combined with bitwise or, to be checked
|
||||
* against your favourite bitmask, -1 on error
|
||||
*/
|
||||
MPG123_EXPORT
|
||||
int out123_encodings(out123_handle *ao, long rate, int channels);
|
||||
|
||||
/** Return the size (in bytes) of one mono sample of the named encoding.
|
||||
* \param encoding The encoding value to analyze.
|
||||
* \return positive size of encoding in bytes, 0 on invalid encoding. */
|
||||
MPG123_EXPORT int out123_encsize(int encoding);
|
||||
|
||||
/** Get list of supported formats for currently opened audio device.
|
||||
* Given a list of sampling rates and minimal/maximal channel count,
|
||||
* this quickly checks what formats are supported with these
|
||||
* constraints. The first entry is always reserved for a default
|
||||
* format for the output device. If there is no such default,
|
||||
* all values of the format are -1.
|
||||
* For each requested combination of rate and channels, a format entry is
|
||||
* created, possible with encoding value 0 to indicate that this combination
|
||||
* has been tested and rejected. So, when there is no basic error, the
|
||||
* number of returned format entries should be
|
||||
* (ratecount*(maxchannels-minchannels+1)+1)
|
||||
* . But instead of forcing you to guess, this will be allocated by
|
||||
* successful run.
|
||||
* For the first entry, the encoding member is supposed to be a definite
|
||||
* encoding, for the others it is a bitwise combination of all possible
|
||||
* encodings.
|
||||
* This function is more efficient than many calls to out123_encodings().
|
||||
* \param ao handle
|
||||
* \param rates pointer to an array of sampling rates, may be NULL for none
|
||||
* \param ratecount number of provided sampling rates
|
||||
* \param minchannels minimal channel count
|
||||
* \param maxchannels maximal channel count
|
||||
* \param fmtlist return address for array of supported formats
|
||||
* the encoding field of each entry is a combination of all
|
||||
* supported encodings at this rate and channel count;
|
||||
* Memory shall be freed by user.
|
||||
* \return number of returned format enries, -1 on error
|
||||
*/
|
||||
MPG123_EXPORT
|
||||
int out123_formats( out123_handle *ao, const long *rates, int ratecount
|
||||
, int minchannels, int maxchannels
|
||||
, struct mpg123_fmt **fmtlist );
|
||||
|
||||
/** Get list of encodings known to the library.
|
||||
* You are responsible for freeing the allocated array.
|
||||
* \param enclist return address for allocated array of encoding codes
|
||||
* \return number of encodings, -1 on error
|
||||
*/
|
||||
MPG123_EXPORT
|
||||
int out123_enc_list(int **enclist);
|
||||
|
||||
/** Find encoding code by name.
|
||||
* \param name short or long name to find encoding code for
|
||||
* \return encoding if found (enum mpg123_enc_enum), else 0
|
||||
*/
|
||||
MPG123_EXPORT
|
||||
int out123_enc_byname(const char *name);
|
||||
|
||||
/** Get name of encoding.
|
||||
* \param encoding code (enum mpg123_enc_enum)
|
||||
* \return short name for valid encodings, NULL otherwise
|
||||
*/
|
||||
MPG123_EXPORT
|
||||
const char* out123_enc_name(int encoding);
|
||||
|
||||
/** Get long name of encoding.
|
||||
* \param encoding code (enum mpg123_enc_enum)
|
||||
* \return long name for valid encodings, NULL otherwise
|
||||
*/
|
||||
MPG123_EXPORT
|
||||
const char* out123_enc_longname(int encoding);
|
||||
|
||||
/** Start playback with a certain output format
|
||||
* It might be a good idea to have audio data handy to feed after this
|
||||
* returns with success.
|
||||
* Rationale for not taking a pointer to struct mpg123_fmt: This would
|
||||
* always force you to deal with that type and needlessly enlarge the
|
||||
* shortest possible program.
|
||||
* \param ao handle
|
||||
* \param encoding sample encoding (values matching libmpg123 API)
|
||||
* \param channels number of channels (1 or 2, usually)
|
||||
* \param rate sampling rate
|
||||
* \return 0 on success, negative on error (bad format, usually)
|
||||
*/
|
||||
MPG123_EXPORT
|
||||
int out123_start( out123_handle *ao
|
||||
, long rate, int channels, int encoding );
|
||||
|
||||
/** Pause playback
|
||||
* Interrupt playback, holding any data in the optional buffer.
|
||||
*
|
||||
* This closes the audio device if it is a live sink, ready to be re-opened
|
||||
* by out123_continue() or out123_play() with the existing parameters.
|
||||
* \param ao handle
|
||||
*/
|
||||
MPG123_EXPORT
|
||||
void out123_pause(out123_handle *ao);
|
||||
|
||||
/** Continue playback
|
||||
* The counterpart to out123_pause(). Announce to the driver that playback
|
||||
* shall continue.
|
||||
*
|
||||
* Playback might not resume immediately if the optional buffer is configured
|
||||
* to wait for a minimum fill and close to being empty. You can force playback
|
||||
* of the last scrap with out123_drain(), or just by feeding more data with
|
||||
* out123_play(), which will trigger out123_continue() for you, too.
|
||||
* \param ao handle
|
||||
*/
|
||||
MPG123_EXPORT
|
||||
void out123_continue(out123_handle *ao);
|
||||
|
||||
/** Stop playback.
|
||||
* This waits for pending audio data to drain to the speakers.
|
||||
* You might want to call out123_drop() before stopping if you want
|
||||
* to end things right away.
|
||||
* \param ao handle
|
||||
*/
|
||||
MPG123_EXPORT
|
||||
void out123_stop(out123_handle *ao);
|
||||
|
||||
/** Hand over data for playback and wait in case audio device is busy.
|
||||
* This survives non-fatal signals like SIGSTOP/SIGCONT and keeps on
|
||||
* playing until the buffer is done with if the flag
|
||||
* OUT123_KEEP_PLAYING ist set (default). So, per default, if
|
||||
* you provided a byte count divisible by the PCM frame size, it is an
|
||||
* error when less bytes than given are played.
|
||||
* To be sure if an error occured, check out123_errcode().
|
||||
* Also note that it is no accident that the buffer parameter is not marked
|
||||
* as constant. Some output drivers might need to do things like swap
|
||||
* byte order. This is done in-place instead of wasting memory on yet
|
||||
* another copy.
|
||||
* \param ao handle
|
||||
* \param buffer pointer to raw audio data to be played
|
||||
* \param bytes number of bytes to read from the buffer
|
||||
* \return number of bytes played (might be less than given, even zero)
|
||||
*/
|
||||
MPG123_EXPORT
|
||||
size_t out123_play( out123_handle *ao
|
||||
, void *buffer, size_t bytes );
|
||||
|
||||
/** Drop any buffered data, making next provided data play right away.
|
||||
* This does not imply an actual pause in playback.
|
||||
* You are expected to play something, unless you called out123_pause().
|
||||
* Feel free to call out123_stop() afterwards instead for a quicker
|
||||
* exit than the implied out123_drain().
|
||||
* For live sinks, this may include dropping data from their buffers.
|
||||
* For others (files), this only concerns data in the optional buffer.
|
||||
* \param ao handle
|
||||
*/
|
||||
MPG123_EXPORT
|
||||
void out123_drop(out123_handle *ao);
|
||||
|
||||
/** Drain the output, waiting until all data went to the hardware.
|
||||
* This does imply out123_continue() before and out123_pause()
|
||||
* after draining.
|
||||
* This might involve only the optional buffer process, or the
|
||||
* buffers on the audio driver side, too.
|
||||
* \param ao handle
|
||||
*/
|
||||
MPG123_EXPORT
|
||||
void out123_drain(out123_handle *ao);
|
||||
|
||||
/** Drain the output, but only partially up to the given number of
|
||||
* bytes. This gives you the opportunity to do something while
|
||||
* the optional buffer is writing remaining data instead of having
|
||||
* one atomic API call for it all.
|
||||
*
|
||||
* It is wholly expected that the return value of out123_buffered()
|
||||
* before and after calling this has a bigger difference than the
|
||||
* provided limit, as the buffer is writing all the time in the
|
||||
* background.
|
||||
*
|
||||
* This is just a plain out123_drain() if the optional buffer is not
|
||||
* in use. Also triggers out123_continue(), but only out123_pause()
|
||||
* if there is no buffered data anymore.
|
||||
* \param ao handle
|
||||
* \param bytes limit of buffered bytes to drain
|
||||
* \return number of bytes drained from buffer
|
||||
*/
|
||||
MPG123_EXPORT
|
||||
void out123_ndrain(out123_handle *ao, size_t bytes);
|
||||
|
||||
/** Get an indication of how many bytes reside in the optional buffer.
|
||||
* This might get extended to tell the number of bytes queued up in the
|
||||
* audio backend, too.
|
||||
* \param ao handle
|
||||
* \return number of bytes in out123 library buffer
|
||||
*/
|
||||
MPG123_EXPORT
|
||||
size_t out123_buffered(out123_handle *ao);
|
||||
|
||||
/** Extract currently used audio format from handle.
|
||||
* matching mpg123_getformat().
|
||||
* Given return addresses may be NULL to indicate no interest.
|
||||
* \param ao handle
|
||||
* \param rate address for sample rate
|
||||
* \param channels address for channel count
|
||||
* \param encoding address for encoding
|
||||
* \param framesize size of a full PCM frame (for convenience)
|
||||
* \return 0 on success, -1 on error
|
||||
*/
|
||||
MPG123_EXPORT
|
||||
int out123_getformat( out123_handle *ao
|
||||
, long *rate, int *channels, int *encoding, int *framesize );
|
||||
|
||||
/* @} */
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#undef MPG123_EXPORT
|
||||
|
||||
#endif
|
||||
|
117
src/contrib/mpg123decoder/mpg123decoder.vcxproj
Executable file
117
src/contrib/mpg123decoder/mpg123decoder.vcxproj
Executable file
@ -0,0 +1,117 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{04118CC2-DE10-4627-A695-2219428C7D59}</ProjectGuid>
|
||||
<RootNamespace>mpg123decoder</RootNamespace>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>14.0.25123.0</_ProjectFileVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<OutDir>$(SolutionDir)\bin\$(Configuration)\plugins\</OutDir>
|
||||
<IntDir>$(SolutionDir)/obj/$(Configuration)\</IntDir>
|
||||
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules />
|
||||
<CodeAnalysisRuleAssemblies />
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<OutDir>$(SolutionDir)\bin\$(Configuration)\plugins\</OutDir>
|
||||
<IntDir>$(SolutionDir)/obj/$(Configuration)\</IntDir>
|
||||
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules />
|
||||
<CodeAnalysisRuleAssemblies />
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>.;../..;../../3rdparty/include;./include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;_WINDOWS;OPT_GENERIC;_LIB;FLOATOUT;REAL_IS_FLOAT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<PrecompiledHeader />
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>shlwapi.lib;libmpg123.dll.a;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>./bin;../../3rdparty/lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>xcopy /Y $(ProjectDir)bin\*.dll $(OutDir)</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<AdditionalIncludeDirectories>.;../..;../../3rdparty/include;./include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;REAL_IS_FLOAT;OPT_GENERIC;_LIB;FLOATOUT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<PrecompiledHeader />
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>shlwapi.lib;libmpg123.dll.a;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>./bin;../../3rdparty/lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>xcopy /Y $(ProjectDir)bin\*.dll $(OutDir)</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Mpg123Decoder.cpp" />
|
||||
<ClCompile Include="Mpg123DecoderFactory.cpp" />
|
||||
<ClCompile Include="mpg123decoder_plugin.cpp" />
|
||||
<ClCompile Include="stdafx.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="Mpg123Decoder.h" />
|
||||
<ClInclude Include="Mpg123DecoderFactory.h" />
|
||||
<ClInclude Include="mpg123\src\config.h" />
|
||||
<ClInclude Include="mpg123\src\libmpg123\mpg123.h" />
|
||||
<ClInclude Include="resource.h" />
|
||||
<ClInclude Include="stdafx.h" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
40
src/contrib/mpg123decoder/mpg123decoder.vcxproj.filters
Executable file
40
src/contrib/mpg123decoder/mpg123decoder.vcxproj.filters
Executable file
@ -0,0 +1,40 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="plugin">
|
||||
<UniqueIdentifier>{25ee4e18-20e5-4c49-a9e3-578acf41d396}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="stdafx.cpp">
|
||||
<Filter>plugin</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Mpg123DecoderFactory.cpp">
|
||||
<Filter>plugin</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Mpg123Decoder.cpp">
|
||||
<Filter>plugin</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="mpg123decoder_plugin.cpp">
|
||||
<Filter>plugin</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="stdafx.h">
|
||||
<Filter>plugin</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="mpg123\src\config.h" />
|
||||
<ClInclude Include="mpg123\src\libmpg123\mpg123.h" />
|
||||
<ClInclude Include="resource.h" />
|
||||
<ClInclude Include="Mpg123DecoderFactory.h">
|
||||
<Filter>plugin</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Mpg123Decoder.h">
|
||||
<Filter>plugin</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
@ -51,23 +51,12 @@ IDecoder* OggDecoderFactory::CreateDecoder() {
|
||||
}
|
||||
|
||||
bool OggDecoderFactory::CanHandle(const char* type) const {
|
||||
std::string typeString(type);
|
||||
std::string str(type);
|
||||
std::transform(str.begin(), str.end(), str.begin(), tolower);
|
||||
|
||||
if (typeString.find("ogg") != std::string::npos) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (typeString.find("oga") != std::string::npos) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (typeString.find("audio/ogg") != std::string::npos) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (typeString.find("audio/vorbis") != std::string::npos) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
return
|
||||
musik::sdk::endsWith(str, ".ogg") ||
|
||||
musik::sdk::endsWith(str, ".oga") ||
|
||||
str.find("audio/ogg") != std::string::npos ||
|
||||
str.find("audio/vorbis") != std::string::npos;
|
||||
}
|
||||
|
@ -34,7 +34,7 @@
|
||||
#include "WaveOut.h"
|
||||
|
||||
#define MAX_VOLUME 0xFFFF
|
||||
#define MAX_BUFFERS 32
|
||||
#define MAX_BUFFERS 8
|
||||
|
||||
static void notifyBufferProcessed(WaveOutBuffer *buffer) {
|
||||
/* let the provider know the output device is done with the buffer; the
|
||||
|
@ -38,7 +38,7 @@
|
||||
#include <core/plugin/PluginFactory.h>
|
||||
#include <algorithm>
|
||||
|
||||
#define MAX_PREBUFFER_QUEUE_COUNT 16
|
||||
#define MAX_PREBUFFER_QUEUE_COUNT 8
|
||||
|
||||
using namespace musik::core::audio;
|
||||
using std::min;
|
||||
|
@ -84,6 +84,13 @@ PluginFactory::~PluginFactory(void){
|
||||
void PluginFactory::LoadPlugins(){
|
||||
boost::mutex::scoped_lock lock(this->mutex);
|
||||
|
||||
#ifdef WIN32
|
||||
{
|
||||
std::wstring wpath = u8to16(GetPluginDirectory());
|
||||
SetDllDirectory(wpath.c_str());
|
||||
}
|
||||
#endif
|
||||
|
||||
std::string pluginDir(GetPluginDirectory());
|
||||
boost::filesystem::path dir(pluginDir);
|
||||
|
||||
@ -95,7 +102,6 @@ void PluginFactory::LoadPlugins(){
|
||||
#ifdef WIN32
|
||||
/* if the file ends with ".dll", we'll try to load it*/
|
||||
if (filename.substr(filename.size() - 4) == ".dll") {
|
||||
|
||||
HMODULE dll = LoadLibrary(u8to16(filename).c_str());
|
||||
if (dll != NULL) {
|
||||
/* every plugin has a "GetPlugin" method. */
|
||||
|
@ -38,8 +38,8 @@
|
||||
|
||||
#ifdef WIN32
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#define WINVER 0x0501
|
||||
#define _WIN32_WINNT 0x0501
|
||||
#define WINVER 0x0502
|
||||
#define _WIN32_WINNT 0x0502
|
||||
#define NOMINMAX
|
||||
|
||||
#include <windows.h>
|
||||
@ -60,3 +60,18 @@
|
||||
#endif
|
||||
#define _ASSERT assert
|
||||
#endif
|
||||
|
||||
#include <string>
|
||||
|
||||
/* a super small collection of inlined tools that most plugins will
|
||||
need to use. these should be header only, and have no dependencies
|
||||
other than STL */
|
||||
namespace musik {
|
||||
namespace sdk {
|
||||
inline bool endsWith(const std::string& s, const std::string& suffix) {
|
||||
return
|
||||
s.size() >= suffix.size() &&
|
||||
s.rfind(suffix) == (s.size() - suffix.size());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user