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Fixed a bug where switching between crossfade and gapless transport could cause the app to stop responding.
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@ -73,10 +73,10 @@ Crossfader::Crossfader(ITransport& transport)
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}
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Crossfader::~Crossfader() {
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this->messageQueue.Unregister(this);
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this->quit = true;
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this->messageQueue.Post(Message::Create(this, MESSAGE_QUIT, 0, 0));
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this->thread->join();
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this->messageQueue.Unregister(this);
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}
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void Crossfader::Fade(
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