mirror of
https://github.com/clangen/musikcube.git
synced 2024-11-19 20:13:36 +00:00
AlsaOut is producing sound! It can be paused and resumed. TODO: volume, stop.
Also fixed a small locking issue in Player.
This commit is contained in:
parent
a856af5630
commit
25fc10794b
@ -35,12 +35,14 @@
|
||||
|
||||
#define BUFFER_COUNT 8
|
||||
#define PCM_ACCESS_TYPE SND_PCM_ACCESS_RW_INTERLEAVED
|
||||
#define PCM_FORMAT SND_PCM_FORMAT_S16_LE
|
||||
#define PCM_FORMAT SND_PCM_FORMAT_FLOAT_LE
|
||||
#define LOCK() boost::recursive_mutex::scoped_lock lock(this->stateMutex);
|
||||
#define WAIT() this->threadEvent.wait(lock);
|
||||
#define NOTIFY() this->threadEvent.notify_all();
|
||||
#define CHECK_QUIT() if (this->quit) { return; }
|
||||
#define PRINT_ERROR(x) std::cerr << "AlsaOut: error! " << snd_strerror(x) << std::endl;
|
||||
#define BUFFER_TIME_MICROS 10000
|
||||
#define PERIOD_TIME_MICROS 25000
|
||||
|
||||
using namespace musik::core::audio;
|
||||
|
||||
@ -56,7 +58,6 @@ AlsaOut::AlsaOut()
|
||||
this->writeThread.reset(new boost::thread(boost::bind(&AlsaOut::WriteLoop, this)));
|
||||
}
|
||||
|
||||
|
||||
AlsaOut::~AlsaOut() {
|
||||
std::cerr << "AlsaOut: destructor\n";
|
||||
|
||||
@ -77,7 +78,10 @@ AlsaOut::~AlsaOut() {
|
||||
}
|
||||
|
||||
void AlsaOut::InitDevice() {
|
||||
int err;
|
||||
int err, dir;
|
||||
size_t rate = this->rate;
|
||||
size_t bufferTime = BUFFER_TIME_MICROS;
|
||||
size_t periodTime = PERIOD_TIME_MICROS;
|
||||
|
||||
if ((err = snd_pcm_open(&this->pcmHandle, this->device.c_str(), SND_PCM_STREAM_PLAYBACK, 0)) < 0) {
|
||||
std::cerr << "AlsaOut: cannot open audio device 'default' :" << snd_strerror(err) << std::endl;
|
||||
@ -93,8 +97,8 @@ void AlsaOut::InitDevice() {
|
||||
std::cerr << "AlsaOut: cannot initialize hardware parameter structure " << snd_strerror(err) << std::endl;
|
||||
goto error;
|
||||
}
|
||||
|
||||
if ((err = snd_pcm_hw_params_set_access (pcmHandle, hardware, PCM_ACCESS_TYPE)) < 0) {
|
||||
|
||||
if ((err = snd_pcm_hw_params_set_access(pcmHandle, hardware, PCM_ACCESS_TYPE)) < 0) {
|
||||
std::cerr << "AlsaOut: cannot set access type " << snd_strerror(err) << std::endl;
|
||||
goto error;
|
||||
}
|
||||
@ -104,7 +108,7 @@ void AlsaOut::InitDevice() {
|
||||
goto error;
|
||||
}
|
||||
|
||||
if ((err = snd_pcm_hw_params_set_rate_resample(pcmHandle, hardware, this->rate)) < 0) {
|
||||
if ((err = snd_pcm_hw_params_set_rate_near(pcmHandle, hardware, &rate, 0)) < 0) {
|
||||
std::cerr << "AlsaOut: cannot set sample rate " << snd_strerror(err) << std::endl;
|
||||
goto error;
|
||||
}
|
||||
@ -114,6 +118,16 @@ void AlsaOut::InitDevice() {
|
||||
goto error;
|
||||
}
|
||||
|
||||
if ((err = snd_pcm_hw_params_set_buffer_time_near(pcmHandle, hardware, &bufferTime, &dir)) < 0) {
|
||||
std::cerr << "AlsaOut: cannot set buffer time " << snd_strerror(err) << std::endl;
|
||||
goto error;
|
||||
}
|
||||
|
||||
if ((err = snd_pcm_hw_params_set_period_time_near(pcmHandle, hardware, &periodTime, &dir)) < 0) {
|
||||
std::cerr << "AlsaOut: cannot set period time " << snd_strerror(err) << std::endl;
|
||||
goto error;
|
||||
}
|
||||
|
||||
if ((err = snd_pcm_hw_params(pcmHandle, hardware)) < 0) {
|
||||
std::cerr << "AlsaOut: cannot set parameters " << snd_strerror(err) << std::endl;
|
||||
goto error;
|
||||
@ -151,12 +165,16 @@ void AlsaOut::Stop() {
|
||||
}
|
||||
|
||||
void AlsaOut::Pause() {
|
||||
LOCK();
|
||||
|
||||
if (this->pcmHandle) {
|
||||
snd_pcm_pause(this->pcmHandle, 1);
|
||||
}
|
||||
}
|
||||
|
||||
void AlsaOut::Resume() {
|
||||
LOCK();
|
||||
|
||||
if (this->pcmHandle) {
|
||||
snd_pcm_pause(this->pcmHandle, 0);
|
||||
}
|
||||
@ -190,41 +208,53 @@ void AlsaOut::WriteLoop() {
|
||||
this->buffers.pop_front();
|
||||
}
|
||||
|
||||
int err;
|
||||
|
||||
if (next) {
|
||||
size_t samples = next->buffer->Samples();
|
||||
|
||||
int err = snd_pcm_writei(
|
||||
this->pcmHandle,
|
||||
next->buffer->BufferPointer(),
|
||||
samples);
|
||||
{
|
||||
LOCK();
|
||||
|
||||
std::cerr << err << std::endl;
|
||||
err = snd_pcm_writei(
|
||||
this->pcmHandle,
|
||||
next->buffer->BufferPointer(),
|
||||
samples);
|
||||
}
|
||||
|
||||
// if (err < 0) {
|
||||
// err = snd_pcm_recover(this->pcmHandle, samples, 0);
|
||||
// }
|
||||
// if (err < 0) {
|
||||
// err = snd_pcm_recover(this->pcmHandle, samples, 0);
|
||||
// }
|
||||
|
||||
if (err < 0) {
|
||||
if (err < 0) {
|
||||
PRINT_ERROR(err);
|
||||
}
|
||||
}
|
||||
|
||||
if (err > 0 && err < (int) samples) {
|
||||
if (err > 0 && err < (int) samples) {
|
||||
std::cerr << "AlsaOut: short write. expected=" << samples << ", actual=" << err << std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
next->provider->OnBufferProcessed(next->buffer);
|
||||
next->provider->OnBufferProcessed(next->buffer);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static inline bool playable(snd_pcm_t* pcm) {
|
||||
snd_pcm_state_t state = snd_pcm_state(pcm);
|
||||
|
||||
return
|
||||
state == SND_PCM_STATE_RUNNING ||
|
||||
state == SND_PCM_STATE_PREPARED;
|
||||
}
|
||||
|
||||
bool AlsaOut::Play(IBuffer *buffer, IBufferProvider* provider) {
|
||||
this->SetFormat(buffer);
|
||||
|
||||
{
|
||||
LOCK();
|
||||
|
||||
if (this->buffers.size() >= BUFFER_COUNT) {
|
||||
if (!playable(this->pcmHandle) || this->buffers.size() >= BUFFER_COUNT) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -241,6 +271,8 @@ bool AlsaOut::Play(IBuffer *buffer, IBufferProvider* provider) {
|
||||
}
|
||||
|
||||
void AlsaOut::SetFormat(IBuffer *buffer) {
|
||||
LOCK();
|
||||
|
||||
if (this->channels != buffer->Channels() ||
|
||||
this->rate != buffer->SampleRate() ||
|
||||
this->pcmHandle == NULL)
|
||||
|
@ -188,10 +188,10 @@ void Player::ThreadLoop() {
|
||||
/* if we have a decoded, processed buffer available. let's try to send it to
|
||||
the output device. */
|
||||
if (buffer) {
|
||||
boost::mutex::scoped_lock lock(this->mutex);
|
||||
|
||||
if (this->output->Play(buffer.get(), this)) {
|
||||
/* success! the buffer was accepted by the output.*/
|
||||
boost::mutex::scoped_lock lock(this->mutex);
|
||||
|
||||
/* lock it down so it's not destroyed until the output device lets us
|
||||
know it's done with it. */
|
||||
this->lockedBuffers.push_back(buffer);
|
||||
@ -205,7 +205,6 @@ void Player::ThreadLoop() {
|
||||
else {
|
||||
/* the output device queue is full. we should block and wait until
|
||||
the output lets us know that it needs more data */
|
||||
boost::mutex::scoped_lock lock(this->mutex);
|
||||
writeToOutputCondition.wait(this->mutex);
|
||||
}
|
||||
}
|
||||
@ -292,6 +291,11 @@ void Player::OnBufferProcessed(IBuffer *buffer) {
|
||||
if (!this->lockedBuffers.empty()) {
|
||||
this->currentPosition = this->lockedBuffers.front()->Position();
|
||||
}
|
||||
else {
|
||||
/* if the queue is drained, use the position from the buffer
|
||||
that was just processed */
|
||||
this->currentPosition = ((Buffer*) buffer)->Position();
|
||||
}
|
||||
|
||||
/* if the output device's internal buffers are full, it will stop
|
||||
accepting new samples. now that a buffer has been processed, we can
|
||||
|
Loading…
Reference in New Issue
Block a user