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Added mutex in ConsoleUI to lock while using cout. Makes debug output more readable.
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@ -69,6 +69,8 @@ ConsoleUI::~ConsoleUI()
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void ConsoleUI::Print(std::tstring s)
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{
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boost::mutex::scoped_lock lock(mutex);
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tcout << "\n*******************************\n\n";
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std::tcout << s;
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tcout << "\n*******************************\n" << endl;
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@ -89,6 +91,8 @@ void ConsoleUI::Run()
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void ConsoleUI::PrintCommands()
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{
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boost::mutex::scoped_lock lock(mutex);
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tcout << "Commands:\n";
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tcout << "\tp [file]: play file (enter full path)\n";
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tcout << "\ts [n]: stop playing n-th file\n";
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@ -39,6 +39,8 @@
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#include <vector>
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#include <boost/thread/mutex.hpp>
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#include "Transport.h"
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#include "DummyAudioEventHandler.h"
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@ -75,6 +77,8 @@ private: bool shouldQuit;
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private: Transport transport;
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private: DummyAudioEventHandler audioEventHandler;
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private: boost::mutex mutex;
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private: void ShutDown();
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public: static DWORD WINAPI ThreadRun(LPVOID param);
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};
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