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507 lines
21 KiB
Plaintext
507 lines
21 KiB
Plaintext
Raw TCP/IP interface for lwIP
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Authors: Adam Dunkels, Leon Woestenberg, Christiaan Simons
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lwIP provides three Application Program's Interfaces (APIs) for programs
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to use for communication with the TCP/IP code:
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* low-level "core" / "callback" or "raw" API.
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* higher-level "sequential" API.
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* BSD-style socket API.
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The raw API (sometimes called native API) is an event-driven API designed
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to be used without an operating system that implements zero-copy send and
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receive. This API is also used by the core stack for interaction between
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the various protocols. It is the only API available when running lwIP
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without an operating system.
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The sequential API provides a way for ordinary, sequential, programs
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to use the lwIP stack. It is quite similar to the BSD socket API. The
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model of execution is based on the blocking open-read-write-close
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paradigm. Since the TCP/IP stack is event based by nature, the TCP/IP
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code and the application program must reside in different execution
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contexts (threads).
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The socket API is a compatibility API for existing applications,
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currently it is built on top of the sequential API. It is meant to
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provide all functions needed to run socket API applications running
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on other platforms (e.g. unix / windows etc.). However, due to limitations
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in the specification of this API, there might be incompatibilities
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that require small modifications of existing programs.
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** Multithreading
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lwIP started targeting single-threaded environments. When adding multi-
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threading support, instead of making the core thread-safe, another
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approach was chosen: there is one main thread running the lwIP core
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(also known as the "tcpip_thread"). When running in a multithreaded
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environment, raw API functions MUST only be called from the core thread
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since raw API functions are not protected from concurrent access (aside
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from pbuf- and memory management functions). Application threads using
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the sequential- or socket API communicate with this main thread through
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message passing.
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As such, the list of functions that may be called from
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other threads or an ISR is very limited! Only functions
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from these API header files are thread-safe:
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- api.h
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- netbuf.h
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- netdb.h
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- netifapi.h
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- pppapi.h
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- sockets.h
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- sys.h
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Additionaly, memory (de-)allocation functions may be
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called from multiple threads (not ISR!) with NO_SYS=0
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since they are protected by SYS_LIGHTWEIGHT_PROT and/or
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semaphores.
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Netconn or Socket API functions are thread safe against the
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core thread but they are not reentrant at the control block
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granularity level. That is, a UDP or TCP control block must
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not be shared among multiple threads without proper locking.
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If SYS_LIGHTWEIGHT_PROT is set to 1 and
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LWIP_ALLOW_MEM_FREE_FROM_OTHER_CONTEXT is set to 1,
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pbuf_free() may also be called from another thread or
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an ISR (since only then, mem_free - for PBUF_RAM - may
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be called from an ISR: otherwise, the HEAP is only
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protected by semaphores).
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** The remainder of this document discusses the "raw" API. **
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The raw TCP/IP interface allows the application program to integrate
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better with the TCP/IP code. Program execution is event based by
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having callback functions being called from within the TCP/IP
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code. The TCP/IP code and the application program both run in the same
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thread. The sequential API has a much higher overhead and is not very
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well suited for small systems since it forces a multithreaded paradigm
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on the application.
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The raw TCP/IP interface is not only faster in terms of code execution
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time but is also less memory intensive. The drawback is that program
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development is somewhat harder and application programs written for
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the raw TCP/IP interface are more difficult to understand. Still, this
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is the preferred way of writing applications that should be small in
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code size and memory usage.
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All APIs can be used simultaneously by different application
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programs. In fact, the sequential API is implemented as an application
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program using the raw TCP/IP interface.
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Do not confuse the lwIP raw API with raw Ethernet or IP sockets.
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The former is a way of interfacing the lwIP network stack (including
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TCP and UDP), the later refers to processing raw Ethernet or IP data
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instead of TCP connections or UDP packets.
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Raw API applications may never block since all packet processing
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(input and output) as well as timer processing (TCP mainly) is done
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in a single execution context.
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--- Callbacks
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Program execution is driven by callbacks functions, which are then
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invoked by the lwIP core when activity related to that application
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occurs. A particular application may register to be notified via a
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callback function for events such as incoming data available, outgoing
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data sent, error notifications, poll timer expiration, connection
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closed, etc. An application can provide a callback function to perform
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processing for any or all of these events. Each callback is an ordinary
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C function that is called from within the TCP/IP code. Every callback
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function is passed the current TCP or UDP connection state as an
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argument. Also, in order to be able to keep program specific state,
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the callback functions are called with a program specified argument
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that is independent of the TCP/IP state.
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The function for setting the application connection state is:
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- void tcp_arg(struct tcp_pcb *pcb, void *arg)
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Specifies the program specific state that should be passed to all
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other callback functions. The "pcb" argument is the current TCP
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connection control block, and the "arg" argument is the argument
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that will be passed to the callbacks.
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--- TCP connection setup
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The functions used for setting up connections is similar to that of
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the sequential API and of the BSD socket API. A new TCP connection
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identifier (i.e., a protocol control block - PCB) is created with the
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tcp_new() function. This PCB can then be either set to listen for new
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incoming connections or be explicitly connected to another host.
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- struct tcp_pcb *tcp_new(void)
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Creates a new connection identifier (PCB). If memory is not
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available for creating the new pcb, NULL is returned.
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- err_t tcp_bind(struct tcp_pcb *pcb, ip_addr_t *ipaddr,
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u16_t port)
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Binds the pcb to a local IP address and port number. The IP address
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can be specified as IP_ADDR_ANY in order to bind the connection to
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all local IP addresses.
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If another connection is bound to the same port, the function will
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return ERR_USE, otherwise ERR_OK is returned.
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- struct tcp_pcb *tcp_listen(struct tcp_pcb *pcb)
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Commands a pcb to start listening for incoming connections. When an
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incoming connection is accepted, the function specified with the
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tcp_accept() function will be called. The pcb will have to be bound
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to a local port with the tcp_bind() function.
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The tcp_listen() function returns a new connection identifier, and
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the one passed as an argument to the function will be
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deallocated. The reason for this behavior is that less memory is
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needed for a connection that is listening, so tcp_listen() will
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reclaim the memory needed for the original connection and allocate a
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new smaller memory block for the listening connection.
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tcp_listen() may return NULL if no memory was available for the
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listening connection. If so, the memory associated with the pcb
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passed as an argument to tcp_listen() will not be deallocated.
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- struct tcp_pcb *tcp_listen_with_backlog(struct tcp_pcb *pcb, u8_t backlog)
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Same as tcp_listen, but limits the number of outstanding connections
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in the listen queue to the value specified by the backlog argument.
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To use it, your need to set TCP_LISTEN_BACKLOG=1 in your lwipopts.h.
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- void tcp_accepted(struct tcp_pcb *pcb)
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Inform lwIP that an incoming connection has been accepted. This would
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usually be called from the accept callback. This allows lwIP to perform
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housekeeping tasks, such as allowing further incoming connections to be
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queued in the listen backlog.
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ATTENTION: the PCB passed in must be the listening pcb, not the pcb passed
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into the accept callback!
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- void tcp_accept(struct tcp_pcb *pcb,
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err_t (* accept)(void *arg, struct tcp_pcb *newpcb,
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err_t err))
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Specified the callback function that should be called when a new
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connection arrives on a listening connection.
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- err_t tcp_connect(struct tcp_pcb *pcb, ip_addr_t *ipaddr,
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u16_t port, err_t (* connected)(void *arg,
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struct tcp_pcb *tpcb,
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err_t err));
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Sets up the pcb to connect to the remote host and sends the
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initial SYN segment which opens the connection.
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The tcp_connect() function returns immediately; it does not wait for
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the connection to be properly setup. Instead, it will call the
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function specified as the fourth argument (the "connected" argument)
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when the connection is established. If the connection could not be
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properly established, either because the other host refused the
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connection or because the other host didn't answer, the "err"
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callback function of this pcb (registered with tcp_err, see below)
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will be called.
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The tcp_connect() function can return ERR_MEM if no memory is
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available for enqueueing the SYN segment. If the SYN indeed was
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enqueued successfully, the tcp_connect() function returns ERR_OK.
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--- Sending TCP data
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TCP data is sent by enqueueing the data with a call to
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tcp_write(). When the data is successfully transmitted to the remote
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host, the application will be notified with a call to a specified
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callback function.
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- err_t tcp_write(struct tcp_pcb *pcb, const void *dataptr, u16_t len,
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u8_t apiflags)
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Enqueues the data pointed to by the argument dataptr. The length of
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the data is passed as the len parameter. The apiflags can be one or more of:
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- TCP_WRITE_FLAG_COPY: indicates whether the new memory should be allocated
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for the data to be copied into. If this flag is not given, no new memory
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should be allocated and the data should only be referenced by pointer. This
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also means that the memory behind dataptr must not change until the data is
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ACKed by the remote host
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- TCP_WRITE_FLAG_MORE: indicates that more data follows. If this is omitted,
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the PSH flag is set in the last segment created by this call to tcp_write.
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If this flag is given, the PSH flag is not set.
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The tcp_write() function will fail and return ERR_MEM if the length
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of the data exceeds the current send buffer size or if the length of
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the queue of outgoing segment is larger than the upper limit defined
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in lwipopts.h. The number of bytes available in the output queue can
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be retrieved with the tcp_sndbuf() function.
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The proper way to use this function is to call the function with at
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most tcp_sndbuf() bytes of data. If the function returns ERR_MEM,
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the application should wait until some of the currently enqueued
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data has been successfully received by the other host and try again.
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- void tcp_sent(struct tcp_pcb *pcb,
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err_t (* sent)(void *arg, struct tcp_pcb *tpcb,
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u16_t len))
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Specifies the callback function that should be called when data has
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successfully been received (i.e., acknowledged) by the remote
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host. The len argument passed to the callback function gives the
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amount bytes that was acknowledged by the last acknowledgment.
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--- Receiving TCP data
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TCP data reception is callback based - an application specified
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callback function is called when new data arrives. When the
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application has taken the data, it has to call the tcp_recved()
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function to indicate that TCP can advertise increase the receive
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window.
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- void tcp_recv(struct tcp_pcb *pcb,
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err_t (* recv)(void *arg, struct tcp_pcb *tpcb,
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struct pbuf *p, err_t err))
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Sets the callback function that will be called when new data
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arrives. The callback function will be passed a NULL pbuf to
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indicate that the remote host has closed the connection. If
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there are no errors and the callback function is to return
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ERR_OK, then it must free the pbuf. Otherwise, it must not
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free the pbuf so that lwIP core code can store it.
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- void tcp_recved(struct tcp_pcb *pcb, u16_t len)
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Must be called when the application has received the data. The len
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argument indicates the length of the received data.
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--- Application polling
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When a connection is idle (i.e., no data is either transmitted or
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received), lwIP will repeatedly poll the application by calling a
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specified callback function. This can be used either as a watchdog
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timer for killing connections that have stayed idle for too long, or
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as a method of waiting for memory to become available. For instance,
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if a call to tcp_write() has failed because memory wasn't available,
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the application may use the polling functionality to call tcp_write()
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again when the connection has been idle for a while.
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- void tcp_poll(struct tcp_pcb *pcb,
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err_t (* poll)(void *arg, struct tcp_pcb *tpcb),
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u8_t interval)
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Specifies the polling interval and the callback function that should
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be called to poll the application. The interval is specified in
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number of TCP coarse grained timer shots, which typically occurs
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twice a second. An interval of 10 means that the application would
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be polled every 5 seconds.
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--- Closing and aborting connections
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- err_t tcp_close(struct tcp_pcb *pcb)
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Closes the connection. The function may return ERR_MEM if no memory
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was available for closing the connection. If so, the application
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should wait and try again either by using the acknowledgment
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callback or the polling functionality. If the close succeeds, the
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function returns ERR_OK.
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The pcb is deallocated by the TCP code after a call to tcp_close().
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- void tcp_abort(struct tcp_pcb *pcb)
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Aborts the connection by sending a RST (reset) segment to the remote
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host. The pcb is deallocated. This function never fails.
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ATTENTION: When calling this from one of the TCP callbacks, make
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sure you always return ERR_ABRT (and never return ERR_ABRT otherwise
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or you will risk accessing deallocated memory or memory leaks!
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If a connection is aborted because of an error, the application is
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alerted of this event by the err callback. Errors that might abort a
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connection are when there is a shortage of memory. The callback
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function to be called is set using the tcp_err() function.
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- void tcp_err(struct tcp_pcb *pcb, void (* err)(void *arg,
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err_t err))
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The error callback function does not get the pcb passed to it as a
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parameter since the pcb may already have been deallocated.
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--- UDP interface
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The UDP interface is similar to that of TCP, but due to the lower
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level of complexity of UDP, the interface is significantly simpler.
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- struct udp_pcb *udp_new(void)
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Creates a new UDP pcb which can be used for UDP communication. The
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pcb is not active until it has either been bound to a local address
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or connected to a remote address.
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- void udp_remove(struct udp_pcb *pcb)
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Removes and deallocates the pcb.
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- err_t udp_bind(struct udp_pcb *pcb, ip_addr_t *ipaddr,
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u16_t port)
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Binds the pcb to a local address. The IP-address argument "ipaddr"
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can be IP_ADDR_ANY to indicate that it should listen to any local IP
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address. The function currently always return ERR_OK.
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- err_t udp_connect(struct udp_pcb *pcb, ip_addr_t *ipaddr,
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u16_t port)
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Sets the remote end of the pcb. This function does not generate any
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network traffic, but only set the remote address of the pcb.
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- err_t udp_disconnect(struct udp_pcb *pcb)
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Remove the remote end of the pcb. This function does not generate
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any network traffic, but only removes the remote address of the pcb.
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- err_t udp_send(struct udp_pcb *pcb, struct pbuf *p)
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Sends the pbuf p. The pbuf is not deallocated.
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- void udp_recv(struct udp_pcb *pcb,
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void (* recv)(void *arg, struct udp_pcb *upcb,
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struct pbuf *p,
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ip_addr_t *addr,
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u16_t port),
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void *recv_arg)
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Specifies a callback function that should be called when a UDP
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datagram is received.
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--- System initalization
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A truly complete and generic sequence for initializing the lwIP stack
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cannot be given because it depends on additional initializations for
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your runtime environment (e.g. timers).
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We can give you some idea on how to proceed when using the raw API.
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We assume a configuration using a single Ethernet netif and the
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UDP and TCP transport layers, IPv4 and the DHCP client.
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Call these functions in the order of appearance:
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- lwip_init()
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Initialize the lwIP stack and all of its subsystems.
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- netif_add(struct netif *netif, const ip4_addr_t *ipaddr,
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const ip4_addr_t *netmask, const ip4_addr_t *gw,
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void *state, netif_init_fn init, netif_input_fn input)
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Adds your network interface to the netif_list. Allocate a struct
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netif and pass a pointer to this structure as the first argument.
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Give pointers to cleared ip_addr structures when using DHCP,
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or fill them with sane numbers otherwise. The state pointer may be NULL.
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The init function pointer must point to a initialization function for
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your Ethernet netif interface. The following code illustrates its use.
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err_t netif_if_init(struct netif *netif)
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{
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u8_t i;
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for (i = 0; i < ETHARP_HWADDR_LEN; i++) {
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netif->hwaddr[i] = some_eth_addr[i];
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}
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init_my_eth_device();
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return ERR_OK;
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}
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For Ethernet drivers, the input function pointer must point to the lwIP
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function ethernet_input() declared in "netif/etharp.h". Other drivers
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must use ip_input() declared in "lwip/ip.h".
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- netif_set_default(struct netif *netif)
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Registers the default network interface.
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- netif_set_link_up(struct netif *netif)
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This is the hardware link state; e.g. whether cable is plugged for wired
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Ethernet interface. This function must be called even if you don't know
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the current state. Having link up and link down events is optional but
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DHCP and IPv6 discover benefit well from those events.
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- netif_set_up(struct netif *netif)
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This is the administrative (= software) state of the netif, when the
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netif is fully configured this function must be called.
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- dhcp_start(struct netif *netif)
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Creates a new DHCP client for this interface on the first call.
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You can peek in the netif->dhcp struct for the actual DHCP status.
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- sys_check_timeouts()
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When the system is running, you have to periodically call
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sys_check_timeouts() which will handle all timers for all protocols in
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the stack; add this to your main loop or equivalent.
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--- Optimalization hints
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The first thing you want to optimize is the lwip_standard_checksum()
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routine from src/core/inet.c. You can override this standard
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function with the #define LWIP_CHKSUM <your_checksum_routine>.
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There are C examples given in inet.c or you might want to
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craft an assembly function for this. RFC1071 is a good
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introduction to this subject.
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Other significant improvements can be made by supplying
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assembly or inline replacements for htons() and htonl()
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if you're using a little-endian architecture.
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#define LWIP_PLATFORM_BYTESWAP 1
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#define LWIP_PLATFORM_HTONS(x) <your_htons>
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#define LWIP_PLATFORM_HTONL(x) <your_htonl>
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Check your network interface driver if it reads at
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a higher speed than the maximum wire-speed. If the
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hardware isn't serviced frequently and fast enough
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buffer overflows are likely to occur.
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E.g. when using the cs8900 driver, call cs8900if_service(ethif)
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as frequently as possible. When using an RTOS let the cs8900 interrupt
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wake a high priority task that services your driver using a binary
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|
semaphore or event flag. Some drivers might allow additional tuning
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|
to match your application and network.
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|
|
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For a production release it is recommended to set LWIP_STATS to 0.
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Note that speed performance isn't influenced much by simply setting
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high values to the memory options.
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For more optimization hints take a look at the lwIP wiki.
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|
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--- Zero-copy MACs
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|
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To achieve zero-copy on transmit, the data passed to the raw API must
|
|
remain unchanged until sent. Because the send- (or write-)functions return
|
|
when the packets have been enqueued for sending, data must be kept stable
|
|
after that, too.
|
|
|
|
This implies that PBUF_RAM/PBUF_POOL pbufs passed to raw-API send functions
|
|
must *not* be reused by the application unless their ref-count is 1.
|
|
|
|
For no-copy pbufs (PBUF_ROM/PBUF_REF), data must be kept unchanged, too,
|
|
but the stack/driver will/must copy PBUF_REF'ed data when enqueueing, while
|
|
PBUF_ROM-pbufs are just enqueued (as ROM-data is expected to never change).
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|
|
|
Also, data passed to tcp_write without the copy-flag must not be changed!
|
|
|
|
Therefore, be careful which type of PBUF you use and if you copy TCP data
|
|
or not!
|