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390 lines
16 KiB
C
390 lines
16 KiB
C
/**
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* @defgroup lwip lwIP
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*
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* @defgroup infrastructure Infrastructure
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*
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* @defgroup api APIs
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* lwIP provides three Application Program's Interfaces (APIs) for programs
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* to use for communication with the TCP/IP code:
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* - low-level "core" / "callback" or @ref callbackstyle_api.
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* - higher-level @ref sequential_api.
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* - BSD-style @ref socket.
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*
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* The raw TCP/IP interface allows the application program to integrate
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* better with the TCP/IP code. Program execution is event based by
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* having callback functions being called from within the TCP/IP
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* code. The TCP/IP code and the application program both run in the same
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* thread. The sequential API has a much higher overhead and is not very
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* well suited for small systems since it forces a multithreaded paradigm
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* on the application.
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*
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* The raw TCP/IP interface is not only faster in terms of code execution
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* time but is also less memory intensive. The drawback is that program
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* development is somewhat harder and application programs written for
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* the raw TCP/IP interface are more difficult to understand. Still, this
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* is the preferred way of writing applications that should be small in
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* code size and memory usage.
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*
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* All APIs can be used simultaneously by different application
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* programs. In fact, the sequential API is implemented as an application
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* program using the raw TCP/IP interface.
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*
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* Do not confuse the lwIP raw API with raw Ethernet or IP sockets.
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* The former is a way of interfacing the lwIP network stack (including
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* TCP and UDP), the latter refers to processing raw Ethernet or IP data
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* instead of TCP connections or UDP packets.
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*
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* Raw API applications may never block since all packet processing
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* (input and output) as well as timer processing (TCP mainly) is done
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* in a single execution context.
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*
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* @defgroup callbackstyle_api "raw" APIs
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* @ingroup api
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* Non thread-safe APIs, callback style for maximum performance and minimum
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* memory footprint.
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* Program execution is driven by callbacks functions, which are then
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* invoked by the lwIP core when activity related to that application
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* occurs. A particular application may register to be notified via a
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* callback function for events such as incoming data available, outgoing
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* data sent, error notifications, poll timer expiration, connection
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* closed, etc. An application can provide a callback function to perform
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* processing for any or all of these events. Each callback is an ordinary
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* C function that is called from within the TCP/IP code. Every callback
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* function is passed the current TCP or UDP connection state as an
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* argument. Also, in order to be able to keep program specific state,
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* the callback functions are called with a program specified argument
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* that is independent of the TCP/IP state.
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* The raw API (sometimes called native API) is an event-driven API designed
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* to be used without an operating system that implements zero-copy send and
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* receive. This API is also used by the core stack for interaction between
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* the various protocols. It is the only API available when running lwIP
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* without an operating system.
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*
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* @defgroup sequential_api Sequential-style APIs
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* @ingroup api
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* Sequential-style APIs, blocking functions. More overhead, but can be called
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* from any thread except TCPIP thread.
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* The sequential API provides a way for ordinary, sequential, programs
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* to use the lwIP stack. It is quite similar to the BSD socket API. The
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* model of execution is based on the blocking open-read-write-close
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* paradigm. Since the TCP/IP stack is event based by nature, the TCP/IP
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* code and the application program must reside in different execution
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* contexts (threads).
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*
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* @defgroup socket Socket API
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* @ingroup api
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* BSD-style socket API.\n
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* Thread-safe, to be called from non-TCPIP threads only.\n
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* Can be activated by defining @ref LWIP_SOCKET to 1.\n
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* Header is in posix/sys/socket.h\n
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* The socket API is a compatibility API for existing applications,
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* currently it is built on top of the sequential API. It is meant to
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* provide all functions needed to run socket API applications running
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* on other platforms (e.g. unix / windows etc.). However, due to limitations
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* in the specification of this API, there might be incompatibilities
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* that require small modifications of existing programs.
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*
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* @defgroup netifs NETIFs
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*
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* @defgroup apps Applications
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*/
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/**
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* @mainpage Overview
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* @verbinclude "README"
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*/
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/**
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* @page upgrading Upgrading
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* @verbinclude "UPGRADING"
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*/
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/**
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* @page changelog Changelog
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* @verbinclude "CHANGELOG"
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*/
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/**
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* @page contrib How to contribute to lwIP
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* @verbinclude "contrib.txt"
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*/
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/**
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* @page pitfalls Common pitfalls
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*
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* Multiple Execution Contexts in lwIP code
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* ========================================
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*
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* The most common source of lwIP problems is to have multiple execution contexts
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* inside the lwIP code.
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*
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* lwIP can be used in two basic modes: @ref lwip_nosys (no OS/RTOS
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* running on target system) or @ref lwip_os (there is an OS running
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* on the target system).
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*
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* See also: @ref multithreading (especially the part about @ref LWIP_ASSERT_CORE_LOCKED()!)
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*
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* Mainloop Mode
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* -------------
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* In mainloop mode, only @ref callbackstyle_api can be used.
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* The user has two possibilities to ensure there is only one
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* exection context at a time in lwIP:
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*
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* 1) Deliver RX ethernet packets directly in interrupt context to lwIP
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* by calling netif->input directly in interrupt. This implies all lwIP
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* callback functions are called in IRQ context, which may cause further
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* problems in application code: IRQ is blocked for a long time, multiple
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* execution contexts in application code etc. When the application wants
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* to call lwIP, it only needs to disable interrupts during the call.
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* If timers are involved, even more locking code is needed to lock out
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* timer IRQ and ethernet IRQ from each other, assuming these may be nested.
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*
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* 2) Run lwIP in a mainloop. There is example code here: @ref lwip_nosys.
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* lwIP is _ONLY_ called from mainloop callstacks here. The ethernet IRQ
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* has to put received telegrams into a queue which is polled in the
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* mainloop. Ensure lwIP is _NEVER_ called from an interrupt, e.g.
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* some SPI IRQ wants to forward data to udp_send() or tcp_write()!
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*
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* OS Mode
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* -------
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* In OS mode, @ref callbackstyle_api AND @ref sequential_api can be used.
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* @ref sequential_api are designed to be called from threads other than
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* the TCPIP thread, so there is nothing to consider here.
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* But @ref callbackstyle_api functions must _ONLY_ be called from
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* TCPIP thread. It is a common error to call these from other threads
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* or from IRQ contexts. Ethernet RX needs to deliver incoming packets
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* in the correct way by sending a message to TCPIP thread, this is
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* implemented in tcpip_input().
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* Again, ensure lwIP is _NEVER_ called from an interrupt, e.g.
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* some SPI IRQ wants to forward data to udp_send() or tcp_write()!
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*
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* 1) tcpip_callback() can be used get called back from TCPIP thread,
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* it is safe to call any @ref callbackstyle_api from there.
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*
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* 2) Use @ref LWIP_TCPIP_CORE_LOCKING. All @ref callbackstyle_api
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* functions can be called when lwIP core lock is aquired, see
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* @ref LOCK_TCPIP_CORE() and @ref UNLOCK_TCPIP_CORE().
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* These macros cannot be used in an interrupt context!
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* Note the OS must correctly handle priority inversion for this.
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*
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* Cache / DMA issues
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* ==================
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*
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* DMA-capable ethernet hardware and zero-copy RX
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* ----------------------------------------------
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*
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* lwIP changes the content of RECEIVED pbufs in the TCP code path.
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* This implies one or more cacheline(s) of the RX pbuf become dirty
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* and need to be flushed before the memory is handed over to the
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* DMA ethernet hardware for the next telegram to be received.
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* See http://lists.nongnu.org/archive/html/lwip-devel/2017-12/msg00070.html
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* for a more detailed explanation.
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* Also keep in mind the user application may also write into pbufs,
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* so it is generally a bug not to flush the data cache before handing
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* a buffer to DMA hardware.
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*
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* DMA-capable ethernet hardware and cacheline alignment
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* -----------------------------------------------------
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* Nice description about DMA capable hardware and buffer handling:
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* http://www.pebblebay.com/a-guide-to-using-direct-memory-access-in-embedded-systems-part-two/
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* Read especially sections "Cache coherency" and "Buffer alignment".
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*/
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/**
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* @page bugs Reporting bugs
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* Please report bugs in the lwIP bug tracker at savannah.\n
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* BEFORE submitting, please check if the bug has already been reported!\n
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* https://savannah.nongnu.org/bugs/?group=lwip
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*/
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/**
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* @page zerocopyrx Zero-copy RX
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* The following code is an example for zero-copy RX ethernet driver:
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* @include ZeroCopyRx.c
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*/
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/**
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* @defgroup lwip_nosys Mainloop mode ("NO_SYS")
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* @ingroup lwip
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* Use this mode if you do not run an OS on your system. \#define NO_SYS to 1.
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* Feed incoming packets to netif->input(pbuf, netif) function from mainloop,
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* *not* *from* *interrupt* *context*. You can allocate a @ref pbuf in interrupt
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* context and put them into a queue which is processed from mainloop.\n
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* Call sys_check_timeouts() periodically in the mainloop.\n
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* Porting: implement all functions in @ref sys_time, @ref sys_prot and
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* @ref compiler_abstraction.\n
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* You can only use @ref callbackstyle_api in this mode.\n
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* Sample code:\n
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* @include NO_SYS_SampleCode.c
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*/
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/**
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* @defgroup lwip_os OS mode (TCPIP thread)
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* @ingroup lwip
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* Use this mode if you run an OS on your system. It is recommended to
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* use an RTOS that correctly handles priority inversion and
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* to use @ref LWIP_TCPIP_CORE_LOCKING.\n
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* Porting: implement all functions in @ref sys_layer.\n
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* You can use @ref callbackstyle_api together with @ref tcpip_callback,
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* and all @ref sequential_api.
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*/
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/**
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* @page sys_init System initalization
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A truly complete and generic sequence for initializing the lwIP stack
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cannot be given because it depends on additional initializations for
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your runtime environment (e.g. timers).
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We can give you some idea on how to proceed when using the raw API.
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We assume a configuration using a single Ethernet netif and the
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UDP and TCP transport layers, IPv4 and the DHCP client.
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Call these functions in the order of appearance:
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- lwip_init(): Initialize the lwIP stack and all of its subsystems.
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- netif_add(struct netif *netif, ...):
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Adds your network interface to the netif_list. Allocate a struct
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netif and pass a pointer to this structure as the first argument.
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Give pointers to cleared ip_addr structures when using DHCP,
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or fill them with sane numbers otherwise. The state pointer may be NULL.
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The init function pointer must point to a initialization function for
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your Ethernet netif interface. The following code illustrates its use.
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@code{.c}
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err_t netif_if_init(struct netif *netif)
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{
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u8_t i;
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for (i = 0; i < ETHARP_HWADDR_LEN; i++) {
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netif->hwaddr[i] = some_eth_addr[i];
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}
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init_my_eth_device();
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return ERR_OK;
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}
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@endcode
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For Ethernet drivers, the input function pointer must point to the lwIP
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function ethernet_input() declared in "netif/etharp.h". Other drivers
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must use ip_input() declared in "lwip/ip.h".
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- netif_set_default(struct netif *netif)
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Registers the default network interface.
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- netif_set_link_up(struct netif *netif)
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This is the hardware link state; e.g. whether cable is plugged for wired
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Ethernet interface. This function must be called even if you don't know
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the current state. Having link up and link down events is optional but
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DHCP and IPv6 discover benefit well from those events.
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- netif_set_up(struct netif *netif)
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This is the administrative (= software) state of the netif, when the
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netif is fully configured this function must be called.
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- dhcp_start(struct netif *netif)
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Creates a new DHCP client for this interface on the first call.
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You can peek in the netif->dhcp struct for the actual DHCP status.
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- sys_check_timeouts()
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When the system is running, you have to periodically call
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sys_check_timeouts() which will handle all timers for all protocols in
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the stack; add this to your main loop or equivalent.
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*/
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/**
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* @page multithreading Multithreading
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* lwIP started targeting single-threaded environments. When adding multi-
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* threading support, instead of making the core thread-safe, another
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* approach was chosen: there is one main thread running the lwIP core
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* (also known as the "tcpip_thread"). When running in a multithreaded
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* environment, raw API functions MUST only be called from the core thread
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* since raw API functions are not protected from concurrent access (aside
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* from pbuf- and memory management functions). Application threads using
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* the sequential- or socket API communicate with this main thread through
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* message passing.
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*
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* As such, the list of functions that may be called from
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* other threads or an ISR is very limited! Only functions
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* from these API header files are thread-safe:
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* - api.h
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* - netbuf.h
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* - netdb.h
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* - netifapi.h
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* - pppapi.h
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* - sockets.h
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* - sys.h
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*
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* Additionaly, memory (de-)allocation functions may be
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* called from multiple threads (not ISR!) with NO_SYS=0
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* since they are protected by @ref SYS_LIGHTWEIGHT_PROT and/or
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* semaphores.
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*
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* Netconn or Socket API functions are thread safe against the
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* core thread but they are not reentrant at the control block
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* granularity level. That is, a UDP or TCP control block must
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* not be shared among multiple threads without proper locking.
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*
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* If @ref SYS_LIGHTWEIGHT_PROT is set to 1 and
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* @ref LWIP_ALLOW_MEM_FREE_FROM_OTHER_CONTEXT is set to 1,
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* pbuf_free() may also be called from another thread or
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* an ISR (since only then, mem_free - for PBUF_RAM - may
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* be called from an ISR: otherwise, the HEAP is only
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* protected by semaphores).
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*
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* How to get threading done right
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* -------------------------------
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*
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* It is strongly recommended to implement the LWIP_ASSERT_CORE_LOCKED()
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* macro in an application that uses multithreading. lwIP code has
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* several places where a check for a correct thread context is
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* implemented which greatly helps the user to get threading done right.
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* See the example sys_arch.c files in unix and Win32 port
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* in the contrib repository.
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*
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* In short: Copy the functions sys_mark_tcpip_thread() and
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* sys_check_core_locking() to your port and modify them to work with your OS.
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* Then let @ref LWIP_ASSERT_CORE_LOCKED() and @ref LWIP_MARK_TCPIP_THREAD()
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* point to these functions.
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*
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* If you use @ref LWIP_TCPIP_CORE_LOCKING, you also need to copy and adapt
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* the functions sys_lock_tcpip_core() and sys_unlock_tcpip_core().
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* Let @ref LOCK_TCPIP_CORE() and @ref UNLOCK_TCPIP_CORE() point
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* to these functions.
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*/
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/**
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* @page optimization Optimization hints
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The first thing you want to optimize is the lwip_standard_checksum()
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routine from src/core/inet.c. You can override this standard
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function with the \#define LWIP_CHKSUM your_checksum_routine().
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There are C examples given in inet.c or you might want to
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craft an assembly function for this. RFC1071 is a good
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introduction to this subject.
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Other significant improvements can be made by supplying
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assembly or inline replacements for htons() and htonl()
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if you're using a little-endian architecture.
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\#define lwip_htons(x) your_htons()
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\#define lwip_htonl(x) your_htonl()
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If you \#define them to htons() and htonl(), you should
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\#define LWIP_DONT_PROVIDE_BYTEORDER_FUNCTIONS to prevent lwIP from
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defining htonx / ntohx compatibility macros.
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Check your network interface driver if it reads at
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a higher speed than the maximum wire-speed. If the
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hardware isn't serviced frequently and fast enough
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buffer overflows are likely to occur.
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E.g. when using the cs8900 driver, call cs8900if_service(ethif)
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as frequently as possible. When using an RTOS let the cs8900 interrupt
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wake a high priority task that services your driver using a binary
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semaphore or event flag. Some drivers might allow additional tuning
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to match your application and network.
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For a production release it is recommended to set LWIP_STATS to 0.
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Note that speed performance isn't influenced much by simply setting
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high values to the memory options.
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*/
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