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PPP, PPPoS: only check open flag after events that may have changed it
Speed-up a little bit the PPPoS input parser by only checking the open flag after calling the ppp_input function, the only one that can induce a state change here.
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@ -489,20 +489,21 @@ pppos_input(ppp_pcb *ppp, const void *s, int l)
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LWIP_ASSERT_CORE_LOCKED();
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#endif
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/* Don't even bother parsing data if we are disconnected.
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* Added to that, ppp_input must never be called if the upper layer is down.
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*/
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PPPOS_PROTECT(lev);
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if (!pppos->open) {
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PPPOS_UNPROTECT(lev);
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return;
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}
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PPPOS_UNPROTECT(lev);
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PPPDEBUG(LOG_DEBUG, ("pppos_input[%d]: got %d bytes\n", ppp->netif->num, l));
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while (l-- > 0) {
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cur_char = *s_u8++;
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PPPOS_PROTECT(lev);
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/* ppp_input can disconnect the interface, we need to abort to prevent a memory
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* leak if there are remaining bytes because pppos_connect and pppos_listen
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* functions expect input buffer to be free. Furthermore there are no real
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* reason to continue reading bytes if we are disconnected.
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*/
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if (!pppos->open) {
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PPPOS_UNPROTECT(lev);
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return;
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}
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escaped = ESCAPE_P(pppos->in_accm, cur_char);
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PPPOS_UNPROTECT(lev);
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@ -582,6 +583,14 @@ pppos_input(ppp_pcb *ppp, const void *s, int l)
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}
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#else /* PPP_INPROC_IRQ_SAFE */
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ppp_input(ppp, inp);
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/* ppp_input can disconnect the interface, we need to abort to prevent a memory
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* leak if there are remaining bytes because pppos_connect and pppos_listen
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* functions expect input buffer to be free. Furthermore there are no real
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* reason to continue reading bytes if we are disconnected.
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*/
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if (!pppos->open) {
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break;
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}
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#endif /* PPP_INPROC_IRQ_SAFE */
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}
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