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https://github.com/lwip-tcpip/lwip.git
synced 2024-11-16 23:15:37 +00:00
Added some more asserts to check that pcb->state != LISTEN
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f9e286ff67
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@ -576,6 +576,9 @@ tcp_recved(struct tcp_pcb *pcb, u16_t len)
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{
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int wnd_inflation;
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/* pcb->state LISTEN not allowed here */
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LWIP_ASSERT("don't call tcp_recved for listen-pcbs",
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pcb->state != LISTEN);
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LWIP_ASSERT("tcp_recved: len would wrap rcv_wnd\n",
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len <= 0xffff - pcb->rcv_wnd );
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@ -1276,6 +1279,8 @@ tcp_new(void)
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void
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tcp_arg(struct tcp_pcb *pcb, void *arg)
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{
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/* This function is allowed to be called for both listen pcbs and
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connection pcbs. */
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pcb->callback_arg = arg;
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}
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#if LWIP_CALLBACK_API
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@ -1290,6 +1295,7 @@ tcp_arg(struct tcp_pcb *pcb, void *arg)
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void
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tcp_recv(struct tcp_pcb *pcb, tcp_recv_fn recv)
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{
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LWIP_ASSERT("invalid socket state for recv callback", pcb->state != LISTEN);
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pcb->recv = recv;
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}
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@ -1303,6 +1309,7 @@ tcp_recv(struct tcp_pcb *pcb, tcp_recv_fn recv)
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void
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tcp_sent(struct tcp_pcb *pcb, tcp_sent_fn sent)
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{
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LWIP_ASSERT("invalid socket state for sent callback", pcb->state != LISTEN);
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pcb->sent = sent;
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}
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@ -1317,6 +1324,7 @@ tcp_sent(struct tcp_pcb *pcb, tcp_sent_fn sent)
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void
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tcp_err(struct tcp_pcb *pcb, tcp_err_fn err)
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{
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LWIP_ASSERT("invalid socket state for err callback", pcb->state != LISTEN);
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pcb->errf = err;
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}
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@ -1331,6 +1339,8 @@ tcp_err(struct tcp_pcb *pcb, tcp_err_fn err)
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void
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tcp_accept(struct tcp_pcb *pcb, tcp_accept_fn accept)
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{
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/* This function is allowed to be called for both listen pcbs and
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connection pcbs. */
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pcb->accept = accept;
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}
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#endif /* LWIP_CALLBACK_API */
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@ -1345,6 +1355,7 @@ tcp_accept(struct tcp_pcb *pcb, tcp_accept_fn accept)
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void
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tcp_poll(struct tcp_pcb *pcb, tcp_poll_fn poll, u8_t interval)
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{
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LWIP_ASSERT("invalid socket state for poll", pcb->state != LISTEN);
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#if LWIP_CALLBACK_API
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pcb->poll = poll;
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#else /* LWIP_CALLBACK_API */
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@ -898,6 +898,10 @@ tcp_output(struct tcp_pcb *pcb)
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s16_t i = 0;
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#endif /* TCP_CWND_DEBUG */
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/* pcb->state LISTEN not allowed here */
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LWIP_ASSERT("don't call tcp_output for listen-pcbs",
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pcb->state != LISTEN);
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/* First, check if we are invoked by the TCP input processing
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code. If so, we do not output anything. Instead, we rely on the
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input processing code to call us when input processing is done
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