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287 lines
12 KiB
Plaintext
287 lines
12 KiB
Plaintext
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Raw TCP/IP interface for lwIP 0.5
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Author: Adam Dunkels
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lwIP provides two Application Program's Interfaces (APIs) for programs
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to use for communication with the TCP/IP code: the sequential API
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(often just called "the API") and the raw TCP/IP interface. This
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document is intended as a description of the latter. For lwIP versions
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lower than 0.5, this API was not documented.
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The sequential API provides a way for ordinary, sequential, programs
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to use the lwIP stack. It is quite similar to the BSD socket API. The
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model of execution is based on the open-read-write-close
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paradigm. Since the TCP/IP stack is event based by nature, the TCP/IP
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code and the application program must reside in different execution
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contexts (threads).
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The raw TCP/IP interface allows the application program to integrate
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better with the TCP/IP code. Program execution is event based by
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having callback functions being called from within the TCP/IP
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code. The TCP/IP code and the application program both run in the same
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thread. The sequential API has a much higher overhead and is not very
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well suited for small systems since it forces a multithreaded paradigm
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on the application.
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The raw TCP/IP interface is not only faster in terms of code execution
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time but is also less memory intensive. The drawback is that program
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development is somewhat harder and application programs written for
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the raw TCP/IP interface are more difficult to understand. Still, this
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is the preferred way of writing applications that should be small in
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code size and memory usage.
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Both APIs can be used simultaneously by different application
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programs. In fact, the sequential API is implemented as an application
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program using the raw TCP/IP interface.
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--- Callbacks
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Program execution is driven by callbacks. Each callback is an ordinary
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C function that is called from within the TCP/IP code. Every callback
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function is passed the current TCP or UDP connection state as an
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argument. Also, in order to be able to keep program specific state,
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the callback functions are called with a program specified argument
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that is independent of the TCP/IP state.
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The function for setting the application connection state is:
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- void tcp_arg(struct tcp_pcb *pcb, void *arg)
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Specifies the program specific state that should be passed to all
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other callback functions. The "pcb" argument is the current TCP
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connection control block, and the "arg" argument is the argument
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that will be passed to the callbacks.
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--- TCP connection setup
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The functions used for setting up connections is similar to that of
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the sequential API and of the BSD socket API. A new TCP connection
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identifier (i.e., a protocol control block - PCB) is created with the
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tcp_new() function. This PCB can then be either set to listen for new
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incoming connections or be explicitly connected to another host.
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- struct tcp_pcb *tcp_new(void)
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Creates a new connection identifier (PCB). If memory is not
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available for creating the new pcb, NULL is returned.
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- err_t tcp_bind(struct tcp_pcb *pcb, struct ip_addr *ipaddr,
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u16_t port)
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Binds the pcb to a local IP address and port number. The IP address
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can be specified as IP_ADDR_ANY in order to bind the connection to
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all local IP addresses.
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If another connection is bound to the same port, the function will
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return ERR_USE, otherwise ERR_OK is returned.
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- struct tcp_pcb *tcp_listen(struct tcp_pcb *pcb)
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Commands a pcb to start listening for incoming connections. When an
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incoming connection is accepted, the function specified with the
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tcp_accept() function will be called. The pcb will have to be bound
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to a local port with the tcp_bind() function.
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The tcp_listen() function returns a new connection identifier, and
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the one passed as an argument to the function will be
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deallocated. The reason for this behavior is that less memory is
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needed for a connection that is listening, so tcp_listen() will
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reclaim the memory needed for the original connection and allocate a
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new smaller memory block for the listening connection.
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tcp_listen() may return NULL if no memory was available for the
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listening connection. If so, the memory associated with the pcb
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passed as an argument to tcp_listen() will not be deallocated.
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- void tcp_accept(struct tcp_pcb *pcb,
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err_t (* accept)(void *arg, struct tcp_pcb *newpcb,
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err_t err))
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Specified the callback function that should be called when a new
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connection arrives on a listening connection.
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- err_t tcp_connect(struct tcp_pcb *pcb, struct ip_addr *ipaddr,
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u16_t port, err_t (* connected)(void *arg,
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struct tcp_pcb *tpcb,
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err_t err));
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Sets up the pcb to connect to the remote host and sends the
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initial SYN segment which opens the connection.
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The tcp_connect() function returns immediately; it does not wait for
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the connection to be properly setup. Instead, it will call the
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function specified as the fourth argument (the "connected" argument)
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when the connection is established. If the connection could not be
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properly established, either because the other host refused the
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connection or because the other host didn't answer, the "connected"
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function will be called with an the "err" argument set accordingly.
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The tcp_connect() function can return ERR_MEM if no memory is
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available for enqueueing the SYN segment. If the SYN indeed was
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enqueued successfully, the tcp_connect() function returns ERR_OK.
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--- Sending TCP data
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TCP data is sent by enqueueing the data with a call to
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tcp_write(). When the data is successfully transmitted to the remote
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host, the application will be notified with a call to a specified
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callback function.
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- err_t tcp_write(struct tcp_pcb *pcb, void *dataptr, u16_t len,
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u8_t copy)
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Enqueues the data pointed to by the argument dataptr. The length of
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the data is passed as the len parameter. The copy argument is either
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0 or 1 and indicates whether the new memory should be allocated for
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the data to be copied into. If the argument is 0, no new memory
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should be allocated and the data should only be referenced by
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pointer.
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The tcp_write() function will fail and return ERR_MEM if the length
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of the data exceeds the current send buffer size or if the length of
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the queue of outgoing segment is larger than the upper limit defined
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in lwipopts.h. The number of bytes available in the output queue can
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be retrieved with the tcp_sndbuf() function.
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The proper way to use this function is to call the function with at
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most tcp_sndbuf() bytes of data. If the function returns ERR_MEM,
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the application should wait until some of the currently enqueued
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data has been successfully received by the other host and try again.
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- void tcp_sent(struct tcp_pcb *pcb,
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err_t (* sent)(void *arg, struct tcp_pcb *tpcb,
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u16_t len))
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Specifies the callback function that should be called when data has
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successfully been received (i.e., acknowledged) by the remote
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host. The len argument passed to the callback function gives the
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amount bytes that was acknowledged by the last acknowledgment.
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--- Receiving TCP data
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TCP data reception is callback based - an application specified
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callback function is called when new data arrives. When the
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application has taken the data, it has to call the tcp_recved()
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function to indicate that TCP can advertise increase the receive
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window.
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- void tcp_recv(struct tcp_pcb *pcb,
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err_t (* recv)(void *arg, struct tcp_pcb *tpcb,
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struct pbuf *p, err_t err))
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Sets the callback function that will be called when new data
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arrives. The callback function will be passed a NULL pbuf to
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indicate that the remote host has closed the connection.
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- void tcp_recved(struct tcp_pcb *pcb, u16_t len)
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Must be called when the application has received the data. The len
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argument indicates the length of the received data.
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--- Application polling
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When a connection is idle (i.e., no data is either transmitted or
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received), lwIP will repeatedly poll the application by calling a
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specified callback function. This can be used either as a watchdog
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timer for killing connections that have stayed idle for too long, or
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as a method of waiting for memory to become available. For instance,
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if a call to tcp_write() has failed because memory wasn't available,
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the application may use the polling functionality to call tcp_write()
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again when the connection has been idle for a while.
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- void tcp_poll(struct tcp_pcb *pcb, u8_t interval,
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err_t (* poll)(void *arg, struct tcp_pcb *tpcb))
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Specifies the polling interval and the callback function that should
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be called to poll the application. The interval is specified in
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number of TCP coarse grained timer shots, which typically occurs
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twice a second. An interval of 10 means that the application would
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be polled every 5 seconds.
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--- Closing and aborting connections
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- err_t tcp_close(struct tcp_pcb *pcb)
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Closes the connection. The function may return ERR_MEM if no memory
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was available for closing the connection. If so, the application
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should wait and try again either by using the acknowledgment
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callback or the polling functionality. If the close succeeds, the
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function returns ERR_OK.
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The pcb is deallocated by the TCP code after a call to tcp_close().
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- void tcp_abort(struct tcp_pcb *pcb)
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Aborts the connection by sending a RST (reset) segment to the remote
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host. The pcb is deallocated. This function never fails.
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If a connection is aborted because of an error, the application is
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alerted of this event by the err callback. Errors that might abort a
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connection are when there is a shortage of memory. The callback
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function to be called is set using the tcp_err() function.
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- void tcp_err(struct tcp_pcb *pcb, void (* err)(void *arg,
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err_t err))
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The error callback function does not get the pcb passed to it as a
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parameter since the pcb may already have been deallocated.
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--- Lower layer TCP interface
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TCP provides a simple interface to the lower layers of the
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system. During system initialization, the function tcp_init() has
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to be called before any other TCP function is called. When the system
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is running, the two timer functions tcp_fasttmr() and tcp_slowtmr()
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must be called with regular intervals. The tcp_fasttmr() should be
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called every TCP_FAST_INTERVAL milliseconds (defined in tcp.h) and
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tcp_slowtmr() should be called every TCP_SLOW_INTERVAL milliseconds.
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--- UDP interface
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The UDP interface is similar to that of TCP, but due to the lower
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level of complexity of UDP, the interface is significantly simpler.
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- struct udp_pcb *udp_new(void)
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Creates a new UDP pcb which can be used for UDP communication. The
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pcb is not active until it has either been bound to a local address
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or connected to a remote address.
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- void udp_remove(struct udp_pcb *pcb)
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Removes and deallocates the pcb.
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- err_t udp_bind(struct udp_pcb *pcb, struct ip_addr *ipaddr,
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u16_t port)
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Binds the pcb to a local address. The IP-address argument "ipaddr"
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can be IP_ADDR_ANY to indicate that it should listen to any local IP
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address. The function currently always return ERR_OK.
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- err_t udp_connect(struct udp_pcb *pcb, struct ip_addr *ipaddr,
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u16_t port)
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Sets the remote end of the pcb. This function does not generate any
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network traffic, but only set the remote address of the pcb.
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- err_t udp_send(struct udp_pcb *pcb, struct pbuf *p)
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Sends the pbuf p. The pbuf is not deallocated.
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- void udp_recv(struct udp_pcb *pcb,
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void (* recv)(void *arg, struct udp_pcb *upcb,
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struct pbuf *p,
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struct ip_addr *addr,
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u16_t port),
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void *recv_arg)
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Specifies a callback function that should be called when a UDP
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datagram is received.
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