mirror of
https://github.com/libretro/libretro-super
synced 2024-12-27 21:24:43 +00:00
106 lines
3.9 KiB
Plaintext
106 lines
3.9 KiB
Plaintext
# Software Information - Information about the core software itself
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# Name displayed when the user is selecting the core:
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display_name = "PuzzleScript (pzretro)"
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# Categories that the core belongs to (optional):
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categories = "Game engine"
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# Name of the authors who wrote the core:
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authors = "Nathan Whitehead"
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# Name of the core:
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corename = "puzzlescript"
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# List of extensions the core supports:
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supported_extensions = "pz|pzp"
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# License of the cores source code:
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license = "MIT"
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# Privacy-specific permissions needed for using the core:
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permissions = ""
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# Version of the core:
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# display_version = "v0.2.97.30"
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# Hardware Information - Information about the hardware the core supports (when applicable)
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# Name of the manufacturer who produced the emulated system:
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# manufacturer = "PuzzleScript"
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# Name of the system that the core targets (optional):
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systemname = "PuzzleScript"
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# ID of the primary platform the core uses. Use other core info files as guidance if possible.
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# If blank or not used, a standard core platform will be used (optional):
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systemid = "puzzlescript"
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# The number of mandatory/optional firmware files the core needs:
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firmware_count = 0
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# Firmware entries should be named from 0
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# Firmware description
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# firmware0_desc = "filename (Description)" ex: firmware0_desc = "bios.gg (GameGear BIOS)"
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# Firmware path
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# firmware0_path = "filename.ext" ex: firmware0_path = "bios.gg"
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# Is firmware optional or not, if not defined RetroArch will assume it is required
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# firmware0_opt = "true/false"
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# Additional notes:
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# notes = "(!) hash|(!) game rom|(^) continue|[1] notes|[^] continue|[*] list"
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# Libretro Features - The libretro API features the core supports. Useful for sorting cores
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# Does the core support savestates
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savestate = "true"
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# If true, how complete is the savestate support? basic, serialized (rewind), deterministic (netplay/runahead)
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savestate_features = "serialized"
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# Does the core support the libretro cheat interface?
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cheats = "true"
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# Does the core support libretro input descriptors
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input_descriptors = "true"
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# Does the core support memory descriptors commonly used for achievements
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memory_descriptors = "false"
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# Does the core use the libretro save interface or does it do its own thing (like with shared memory cards)?
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libretro_saves = "true"
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# Does the core support the core options interface?
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core_options = "true"
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# What version of core options is supported? (later versions allow for localization and descriptions)
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core_options_version = "1.3"
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# Does the core support the subsystem interface? Commonly used for chained/special loading, such as Super Game Boy
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load_subsystem = "false"
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# Whether or not the core requires an external file to work:
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supports_no_game = "false"
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# Does the core have a single purpose? Does it represent one game or application, requiring predetermined support files or no external data? Used to indicate to a frontend that the core may be presented/handled independently from 'regular' cores that run a variety of content.
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single_purpose = "false"
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# Name of the database that the core supports (optional):
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database = "PuzzleScript"
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# Does the core support/require support for libretro-gl or other hardware-acceleration in the frontend?
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hw_render = "false"
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# Which hardware-rendering APIs does the core support? Delimited by pipe characters.
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# required_hw_api = "Vulkan >= 1.0 | Direct3D >= 10.0 | OpenGL Core >= 3.3 | OpenGL ES >= 3.0"
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# Does the core require ongoing access to the file after loading? Mostly used for softpatching and streaming of data
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needs_fullpath = "false"
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# Does the core support the libretro disk control interface for swapping disks on the fly?
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disk_control = "false"
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# Is the core currently suitable for general use? That is, will regular users find it useful or is it for development/testing only (subject to change over time)?
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is_experimental = "false"
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# Descriptive text, useful for tooltips, etc.
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description = "Plays PuzzleScript and PuzzleScript Plus games"
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