mirror of
https://github.com/libretro/libretro-super
synced 2024-11-28 20:14:22 +00:00
267 lines
6.0 KiB
Bash
Executable File
267 lines
6.0 KiB
Bash
Executable File
#!/bin/sh
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set -e
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CORES_DIR="$PWD/.."
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ROOT_DIR=$CORES_DIR/libretro-super
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RARCH_DIR=$CORES_DIR/RetroArch
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RARCH_DIST_DIR=$RARCH_DIR/ios/modules
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if [ ! -d "$RARCH_DIST_DIR" ]
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then
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echo "Can't find the RetroArch directory, quitting..."
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exit 0
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fi
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export IOSSDK=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS6.1.sdk/
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if ! $SKIPFETCH ; then
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# clone/fetch the emulator core repos
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cd $CORES_DIR
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"$ROOT_DIR/libretro-fetch.sh"
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fi
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MEDNAFEN_DIR_NAME=libretro-mednafen
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build_libretro_mednafen()
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{
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cd $CORES_DIR
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if [ -d "$MEDNAFEN_DIR_NAME" ]; then
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echo "=== Building Mednafen ==="
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cd $MEDNAFEN_DIR_NAME
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make clean
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make -f Makefile platform=ios
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cp "mednafen_psx_libretro.dylib" "$RARCH_DIST_DIR"
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else
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echo "Mednafen not fetched, skipping ..."
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fi
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}
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S9X_NEXT_DIR_NAME=libretro-s9x-next
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build_libretro_s9x_next()
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{
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cd $CORES_DIR
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if [ -d "$S9X_NEXT_DIR_NAME" ]; then
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echo "=== Building SNES9x-Next ==="
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cd $S9X_NEXT_DIR_NAME
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make -f Makefile.libretro clean
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make -f Makefile.libretro platform=ios
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cp "snes9x_next_libretro.dylib" "$RARCH_DIST_DIR"
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else
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echo "SNES9x-Next not fetched, skipping ..."
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fi
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}
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GENPLUS_DIR_NAME=libretro-genplus
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build_libretro_genplus()
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{
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cd $CORES_DIR
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if [ -d "$GENPLUS_DIR_NAME" ]; then
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echo "=== Building Genplus GX ==="
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cd $GENPLUS_DIR_NAME
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make -f Makefile.libretro clean
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make -f Makefile.libretro platform=ios
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cp "genesis_plus_gx_libretro.dylib" "$RARCH_DIST_DIR"
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else
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echo "Genplus GX not fetched, skipping ..."
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fi
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}
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FBA_DIR_NAME=libretro-fba
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build_libretro_fba()
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{
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cd $CORES_DIR
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if [ -d "$FBA_DIR_NAME" ]; then
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echo "=== Building Final Burn Alpha ==="
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cd $FBA_DIR_NAME/svn-current/trunk
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make -f makefile.libretro clean
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make -f makefile.libretro platform=ios
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cp "fb_alpha_libretro.dylib" "$RARCH_DIST_DIR"
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else
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echo "Final Burn Alpha not fetched, skipping ..."
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fi
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}
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# TODO: get ios into makefile
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#
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# VBA_NEXT_DIR_NAME=libretro-vba
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# build_libretro_vba()
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# {
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# cd $CORES_DIR
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# if [ -d "$VBA_NEXT_DIR_NAME" ]; then
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# echo "=== Building VBA-Next ==="
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# cd $VBA_NEXT_DIR_NAME
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# make -f Makefile.libretro clean
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# make -f Makefile.libretro platform=ios
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#
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#
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# else
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# echo "VBA-Next not fetched, skipping ..."
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# fi
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# }
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# TODO: get ios into makefile
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#
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# FCEUMM_DIR_NAME=libretro-fceu
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# build_libretro_fceu()
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# {
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# cd $CORES_DIR
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# if [ -d "$FCEUMM_DIR_NAME" ]; then
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# echo "=== Building FCEU ==="
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# cd $FCEUMM_DIR_NAME
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# make -f Makefile.libretro-fceux clean
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# make -f Makefile.libretro-fceux platform=ios
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#
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# else
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# echo "FCEU not fetched, skipping ..."
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# fi
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# }
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GAMBATTE_DIR_NAME=libretro-gambatte
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build_libretro_gambatte()
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{
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cd $CORES_DIR
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if [ -d "$GAMBATTE_DIR_NAME" ]; then
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echo "=== Building Gambatte ==="
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cd $GAMBATTE_DIR_NAME/libgambatte
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make -f Makefile.libretro clean
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make -f Makefile.libretro platform=ios
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cp "gambatte_libretro.dylib" "$RARCH_DIST_DIR"
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else
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echo "Gambatte not fetched, skipping ..."
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fi
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}
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NXENGINE_DIR_NAME=libretro-nx
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build_libretro_nx()
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{
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cd $CORES_DIR
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if [ -d "$NXENGINE_DIR_NAME" ]; then
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echo "=== Building NXEngine ==="
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cd $NXENGINE_DIR_NAME
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make -f Makefile clean
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make -f Makefile platform=ios
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cp "nxengine_libretro.dylib" "$RARCH_DIST_DIR"
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else
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echo "NXEngine not fetched, skipping ..."
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fi
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}
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PRBOOM_DIR_NAME=libretro-prboom
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build_libretro_prboom()
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{
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cd $CORES_DIR
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if [ -d "$PRBOOM_DIR_NAME" ]; then
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echo "=== Building PRBoom ==="
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cd $PRBOOM_DIR_NAME
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make -f Makefile clean
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make -f Makefile platform=ios
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cp "prboom_libretro.dylib" "$RARCH_DIST_DIR"
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else
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echo "PRBoom not fetched, skipping ..."
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fi
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}
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STELLA_DIR_NAME=libretro-stella
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build_libretro_stella()
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{
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cd $CORES_DIR
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if [ -d "$STELLA_DIR_NAME" ]; then
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echo "=== Building Stella ==="
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cd $STELLA_DIR_NAME
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make -f Makefile clean
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make -f Makefile platform=ios
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cp "stella_libretro.dylib" "$RARCH_DIST_DIR"
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else
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echo "Stella not fetched, skipping ..."
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fi
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}
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DESMUME_DIR_NAME=libretro-desmume
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build_libretro_desmume()
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{
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cd $CORES_DIR
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if [ -d "$DESMUME_DIR_NAME" ]; then
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echo "=== Building Desmume ==="
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cd $DESMUME_DIR_NAME
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make -f Makefile.libretro clean
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make -f Makefile.libretro platform=ios
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cp "libretro.dylib" "$RARCH_DIST_DIR"
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else
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echo "Desmume not fetched, skipping ..."
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fi
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}
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# TODO: get ios into makefile
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#
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# QUICKNES_DIR_NAME=libretro-quicknes
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# build_libretro_quicknes()
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# {
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# cd $CORES_DIR
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# if [ -d "$QUICKNES_DIR_NAME" ]; then
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# echo "=== Building QuickNES ==="
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# cd $QUICKNES_DIR_NAME
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# make -f Makefile clean
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# make -f Makefile platform=ios
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#
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# # cp "quicknes_libretro.dylib" "$RARCH_DIST_DIR"
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# else
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# echo "QuickNES not fetched, skipping ..."
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# fi
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# }
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NESTOPIA_DIR_NAME=libretro-nestopia/libretro
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build_libretro_nestopia()
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{
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cd $CORES_DIR
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if [ -d "$NESTOPIA_DIR_NAME" ]; then
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echo "=== Building Nestopia ==="
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cd $NESTOPIA_DIR_NAME
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make clean
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make -f Makefile platform=ios
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cp "nestopia_libretro.dylib" "$RARCH_DIST_DIR"
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else
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echo "Nestopia not fetched, skipping ..."
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fi
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}
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TYRQUAKE_DIR_NAME=libretro-tyrquake
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build_libretro_tyrquake()
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{
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cd $CORES_DIR
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if [ -d "$TYRQUAKE_DIR_NAME" ]; then
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echo "=== Building TyrQuake ==="
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cd $TYRQUAKE_DIR_NAME
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make -f Makefile.libretro clean
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make -f Makefile.libretro platform=ios
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cp "tyrquake_libretro.dylib" "$RARCH_DIST_DIR"
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else
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echo "TyrQuake not fetched, skipping ..."
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fi
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}
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build_libretro_mednafen
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build_libretro_s9x_next
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build_libretro_genplus
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build_libretro_fba
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# build_libretro_vba
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# build_libretro_fceu
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build_libretro_gambatte
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build_libretro_nx
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build_libretro_prboom
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build_libretro_stella
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build_libretro_desmume
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# build_libretro_quicknes
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build_libretro_nestopia
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build_libretro_tyrquake
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