mirror of
https://github.com/libretro/libretro-super
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31 lines
1.1 KiB
Plaintext
31 lines
1.1 KiB
Plaintext
# Software Information
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display_name = "Test Core - 3D Engine"
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authors = "Team Libretro"
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supported_extensions = "png|jpg|mtl|obj"
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corename = "3DEngine"
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manufacturer = "Libretro"
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categories = "Tech demo"
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systemname = "3D Engine"
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license = "GPLv3"
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permissions = ""
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display_version = "v1"
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# Libretro Features
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hw_render = true
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required_hw_api = "OpenGL >= 2.0 | OpenGL ES >= 2.0"
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savestate = "false"
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savestate_features = "null"
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cheats = "false"
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input_descriptors = "false"
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memory_descriptors = "false"
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libretro_saves = "false"
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core_options = "false"
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load_subsystem = "false"
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supports_no_game = "false"
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database = "null"
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needs_fullpath = "false"
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disk_control = "false"
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is_experimental = "true"
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description = "This is a test core that is mostly useful to developers. It is intended as a reference for core authors and a functionality check for frontend authors. This core demonstrates how to create a hardware-rendered core--in this case, using OpenGL/ES--in a libretro context. This core can load basic *.obj 3D models, which can then be rotated and viewed using the retropad controls."
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