mirror of
https://github.com/libretro/libretro-super
synced 2024-12-27 12:27:50 +00:00
47 lines
1.9 KiB
Plaintext
47 lines
1.9 KiB
Plaintext
# Software Information
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display_name = "Sony - PlayStation (SwanStation)"
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authors = "stenzek"
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supported_extensions = "exe|psexe|cue|bin|img|iso|chd|pbp|ecm|mds|psf|m3u"
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corename = "SwanStation"
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categories = "Emulator"
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license = "GPLv3"
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permissions = ""
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# Hardware Information
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manufacturer = "Sony"
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systemname = "PlayStation"
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systemid = "playstation"
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# Libretro Features
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database = "Sony - PlayStation"
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display_version = "v0.1"
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supports_no_game = "false"
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hw_render = "true"
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required_hw_api = "OpenGL >= 3.0 | OpenGL Core >= 3.1 | Vulkan >= 1.0 | Direct3D >= 11.0"
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is_experimental = "false"
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savestate = "true"
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savestate_features = "basic"
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input_descriptors = "true"
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disk_control = "true"
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# BIOS / Firmware
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firmware_count = 5
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firmware0_desc = "psxonpsp660.bin (PSP PS1 BIOS)"
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firmware0_path = "psxonpsp660.bin"
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firmware0_opt = "true"
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firmware1_desc = "scph5500.bin (PS1 JP BIOS)"
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firmware1_path = "scph5500.bin"
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firmware1_opt = "true"
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firmware2_desc = "scph5501.bin (PS1 US BIOS)"
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firmware2_path = "scph5501.bin"
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firmware2_opt = "true"
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firmware3_desc = "scph5502.bin (PS1 EU BIOS)"
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firmware3_path = "scph5502.bin"
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firmware3_opt = "true"
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firmware4_desc = "ps1_rom.bin (PS3 PS1 BIOS)"
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firmware4_path = "ps1_rom.bin"
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firmware4_opt = "true"
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notes = "(!) psxonpsp660.bin (md5): c53ca5908936d412331790f4426c6c33|(!) scph5500.bin (md5): 8dd7d5296a650fac7319bce665a6a53c|(!) scph5501.bin (md5): 490f666e1afb15b7362b406ed1cea246|(!) scph5502.bin (md5): 32736f17079d0b2b7024407c39bd3050||(!) ps1_rom.bin (md5): 81bbe60ba7a3d1cea1d48c14cbcc647b| This core also supports No-Intro BIOS images."
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description = "SwanStation is a fork of the Duckstation PlayStation 1 (aka PSX) emulator focusing on playability, speed, and long-term maintainability ported to libretro. A 'BIOS' ROM image is required to start the emulator and to play games. SwanStation includes hardware rendering (OpenGL, Vulkan and D3D11), upscaling, 24-bit color, and a dynamic recompiler (x86-64, ARMv7, AArch64)."
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