libretro-super/libretro-super.sh
Francisco Javier Trujillo Mata a70d200eb2 Add PS2 recipes
2018-12-30 17:47:23 +01:00

765 lines
19 KiB
Bash
Executable File

#! /usr/bin/env bash
# vim: set ts=3 sw=3 noet ft=sh : bash
libretro_version="1.1"
default_actions="fetch clean compile"
SCRIPT="${0#./}"
BASE_DIR="${SCRIPT%/*}"
WORKDIR="$PWD"
if [ "$BASE_DIR" = "$SCRIPT" ]; then
BASE_DIR="$WORKDIR"
else
if [[ "$0" != /* ]]; then
# Make the path absolute
BASE_DIR="$WORKDIR/$BASE_DIR"
fi
fi
####################################################################
##
## NEW TOOLCHAIN STUFF
## FIXME: This stuff is incomplete and won't quite work as I've done it here.
## Doing it right is going to depend on the config submodule which isn't
## written yet. Probably after 1.1... :/
##
####################################################################
#
##register_toolchain osx x86 x86_64
#toolchain_osx_CC="cc"
#toolchain_osx_CXX="c++"
#toolchain_osx_CXX11="clang++"
#toolchain_osx_CXX11_args="-std=c++11 -stdlib=libc++"
#toolchain_osx_x86_args=" -arch i386"
#toolchain_osx_x86_64_args=" -arch x86_64"
#toolchain_osx_platform="osx"
#
##register_toolchain ios armv7 # x86?
#toolchain_ios_CC="cc"
#toolchain_ios_CXX="c++"
#toolchain_ios_CXX11="clang++"
#toolchain_ios_CXX11_args="-std=c++11 -stdlib=libc++"
#toolchain_ios_armv7_args="-arch armv7 -marm -miphoneos-version-min=5.0 -isysroot \$IOSSDK"
#toolchain_ios_platform="ios"
#toolchain_ios_configure() {
# if [ -z "$IOSSDK" ]; then
# if [ -z "${xcodebuild:-$(find_tool xcodebuild)}" ]; then
# lsecho "You must set IOSSDK or have xcodebuild in your path for ios"
# return 1
# fi
# export IOSSDK=$(xcodebuild -version -sdk iphoneos Path)
# fi
#
# if [ ! -d "$IOSSDK/usr" ]; then
# lsecho "\"$IOSSDK\" does not appear to be a valid iOS SDK."
# return 1
# fi
#}
#
#toolchain_guess() {
# if [ -z "${UNAME:+$(find_tool $LIBRETRO_UNAME uname)}" ]; then
# lsecho "toolchain_guess: cannot find the uname program to guess your platform"
# return 1
# fi
#
# local cpu="$(uname -m)"
# case "$cpu" in
# x86_64) ;;
# i[3456]86) ;;
# armv4) ;;
# armv7) ;;
# esac
#
# local os="$(uname -s)"
#
# case "$(uname -s)" in
# # uname will find these
#
# *BSD*) os="bsd" ;;
# linux) os="linux" ;;
# *mingw*|*MINGW*|*MSYS_NT*) os="win" ;;
#
# Darwin)
# # TODO: This won't support iOS simulator, add something that will
# if [ "$cpu" = arm* ]; then
# os="ios"
# else
# os="osx"
# fi
# ;;
#
# # Consoles and mobile, uname won't usually report these
# android) os="android" ;;
# ios) os="ios" ;;
# ngc) os="ngc" ;;
# psp1) os="psp1" ;;
# wii) os="wii" ;;
# esac
#}
#
#toolchain_setup() {
# if [[ "$1" != *-* ]]; then
# lsecho "toolchain_setup: Invalid platform \"$1\""
# return 1
# fi
# local os="${1%%-*}"
# local cpu="${1#*-}"
#
# eval "local cpu_prefix=\"\$toolchain_${os}_${cpu}_prefix\""
# eval "local cpu_suffix=\"\$toolchain_${os}_${cpu}_suffix\""
# eval "local cpu_args=\"\$toolchain_${os}_${cpu}_args\""
# toolchain_platform="$1"
#
# if [ "$(type -t toolchain_${os}_configure)" ]; then
# toolchain_configure=toolchatarget_in_${os}_configure
# else
# toolchain_configure=do_nothing
# fi
#
# for compiler in CC CXX CXX11; do
# eval "cmdline=\"\$toolchain_${os}_${cpu}_prefix\$toolchain_${os}_${compiler}\$toolchain_${os}_${cpu}_suffix\""
# eval "compiler_args=\"\$toolchain_${os}_${compiler}_args\""
# if command -v $cmdline > /dev/null; then
# eval "toolchain_$compiler=\"\$cmdline\${cpu_args:+ \$cpu_args}\${compiler_args:+ \$compiler_args}\""
# else
# eval "toolchain_$compiler=\"\""
# fi
# done
#}
###################################################################
#
# OLD TOOLCHAIN STUFF (basically libretro-config.sh)
# For now, if you want to build for other than the detected default
# you're going to have to do it the old way. Something like this:
#
# platform=<foo> ARCH=<bar> ./libretro-super.sh
#
# This will be replaced by a rules-based solution (similar to how
# cores are handled, but not yet.
#
###################################################################
# The platform variable is normally not set at the time libretro-config is
# included by libretro-build.sh. Other platform scripts may begin to include
# libretro-config as well if they define their platform-specific code in the
# case block below. This is a band-aid fix that we will address after 1.1 is
# released.
case "$platform" in
##
## Configs that did not use libretro-config originally
## TODO: Integrate this with everything else (post-1.1)
##
ios)
# NOTE: This config requires a Mac with an Xcode installation. These
# scripts will work at least as far as 10.5 that we're sure of, but
# we build with clang targeting iOS >= 5. We'll accept patches for
# older versions of iOS.
DIST_DIR="ios"
FORMAT_EXT=dylib
IOS=1
ARCH=armv7
FORMAT=_ios
FORMAT_COMPILER_TARGET=ios
FORMAT_COMPILER_TARGET_ALT=ios
export IOSSDK=$(xcodebuild -version -sdk iphoneos Path)
iosver=$(xcodebuild -version -sdk iphoneos ProductVersion)
IOSVER_MAJOR=${iosver%.*}
IOSVER_MINOR=${iosver#*.}
IOSVER=${IOSVER_MAJOR}${IOSVER_MINOR}
MIN_IOS5="-miphoneos-version-min=5.0"
MIN_IOS7="-miphoneos-version-min=7.0"
# Use generic names rather than gcc/clang to better support both
CC="cc -arch armv7 -marm -miphoneos-version-min=5.0 -isysroot $IOSSDK"
CXX="c++ -arch armv7 -marm -miphoneos-version-min=5.0 -isysroot $IOSSDK"
CXX11="clang++ -std=c++11 -stdlib=libc++ -arch armv7 -marm -miphoneos-version-min=5.0 -isysroot $IOSSDK"
;;
##
## Original libretro-config path
##
*)
# Architecture Assignment
config_cpu() {
[ -n "$2" ] && ARCH="$1"
[ -z "$ARCH" ] && ARCH="$(uname -m)"
case "$ARCH" in
x86_64)
X86=true
X86_64=true
;;
i386|i686)
X86=true
;;
armv*)
ARM=true
export FORMAT_COMPILER_TARGET=armv
export RARCHCFLAGS="$RARCHCFLAGS -marm"
case "$ARCH" in
armv5tel) ARMV5=true ;;
armv6l) ARMV6=true ;;
armv7l) ARMV7=true ;;
esac
;;
esac
if [ -n "$PROCESSOR_ARCHITEW6432" -a "$PROCESSOR_ARCHITEW6432" = "AMD64" ]; then
ARCH=x86_64
X86=true && X86_64=true
fi
}
# Platform Assignment
config_platform() {
[ -n "$1" ] && platform="$1"
[ -z "$platform" ] && platform="$(uname)"
case "$platform" in
*BSD*)
platform=bsd
FORMAT_EXT="so"
FORMAT_COMPILER_TARGET="unix"
DIST_DIR="bsd"
;;
*Haiku*)
platform=haiku
FORMAT_EXT="so"
FORMAT_COMPILER_TARGET="unix"
DIST_DIR="haiku"
;;
osx|*Darwin*)
platform=osx
FORMAT_EXT="dylib"
FORMAT_COMPILER_TARGET="osx"
case "$ARCH" in
x86_64|i386|ppc*)
DIST_DIR="osx-$ARCH"
;;
*)
DIST_DIR="osx-unknown"
;;
esac
;;
win|*mingw32*|*MINGW32*|*MSYS_NT*)
platform=win
FORMAT_EXT="dll"
FORMAT_COMPILER_TARGET="win"
DIST_DIR="win_x86"
;;
win64|*mingw64*|*MINGW64*)
platform=win
FORMAT_EXT="dll"
FORMAT_COMPILER_TARGET="win"
DIST_DIR="win_x64"
;;
*psp1*)
platform=psp1
FORMAT_EXT="a"
FORMAT_COMPILER_TARGET="psp1"
DIST_DIR="psp1"
;;
*ps2*)
platform=ps2
FORMAT_EXT="a"
FORMAT_COMPILER_TARGET="ps2"
DIST_DIR="ps2"
;;
*wii*)
platform=wii
FORMAT_EXT="a"
FORMAT_COMPILER_TARGET="wii"
DIST_DIR="wii"
;;
*ngc*)
platform=ngc
FORMAT_EXT="a"
FORMAT_COMPILER_TARGET="ngc"
DIST_DIR="ngc"
;;
theos_ios*)
platform=theos_ios
FORMAT_EXT="dylib"
FORMAT_COMPILER_TARGET="theos_ios"
DIST_DIR="theos_ios"
;;
android)
FORMAT_EXT="so"
FORMAT_COMPILER_TARGET="android"
DIST_DIR="android"
;;
android-armv7)
FORMAT_EXT="so"
FORMAT_COMPILER_TARGET="android-armv7"
DIST_DIR="android/armeabi-v7a"
;;
*)
FORMAT_EXT="so"
FORMAT_COMPILER_TARGET="unix"
DIST_DIR="unix"
;;
esac
export FORMAT_COMPILER_TARGET_ALT="$FORMAT_COMPILER_TARGET"
}
config_log_build_host() {
echo "PLATFORM: $platform"
echo "ARCHITECTURE: $ARCH"
echo "TARGET: $FORMAT_COMPILER_TARGET"
}
config_cpu
config_platform
config_log_build_host
if [ -z "$JOBS" ]; then
# nproc is generally Linux-specific.
if command -v nproc >/dev/null; then
JOBS="$(nproc)"
elif [ "$pltaform" = "osx" ] && command -v sysctl >/dev/null; then
JOBS="$(sysctl -n hw.physicalcpu)"
else
JOBS=1
fi
fi
;;
esac
# Taken from LIBRETRO-BUILD-COMMON.SH
[[ "${ARM_NEON}" ]] && echo '=== ARM NEON opts enabled... ===' && export FORMAT_COMPILER_TARGET="$FORMAT_COMPILER_TARGET-neon"
[[ "${CORTEX_A8}" ]] && echo '=== Cortex A8 opts enabled... ===' && export FORMAT_COMPILER_TARGET="$FORMAT_COMPILER_TARGET-cortexa8"
[[ "${CORTEX_A9}" ]] && echo '=== Cortex A9 opts enabled... ===' && export FORMAT_COMPILER_TARGET="$FORMAT_COMPILER_TARGET-cortexa9"
[[ "${ARM_HARDFLOAT}" ]] && echo '=== ARM hardfloat ABI enabled... ===' && export FORMAT_COMPILER_TARGET="$FORMAT_COMPILER_TARGET-hardfloat"
[[ "${ARM_SOFTFLOAT}" ]] && echo '=== ARM softfloat ABI enabled... ===' && export FORMAT_COMPILER_TARGET="$FORMAT_COMPILER_TARGET-softfloat"
[[ "$X86" ]] && echo '=== x86 CPU detected... ==='
[[ "$X86" ]] && [[ "$X86_64" ]] && echo '=== x86_64 CPU detected... ==='
#if uncommented, will build experimental cores as well which are not yet fit for release.
#export BUILD_EXPERIMENTAL=1
#ARM DEFINES
#===========
#if uncommented, will build cores with Cortex A8 compiler optimizations
#export CORTEX_A8=1
#if uncommented, will build cores with Cortex A9 compiler optimizations
#export CORTEX_A9=1
#if uncommented, will build cores with ARM hardfloat ABI
#export ARM_HARDFLOAT=1
#if uncommented, will build cores with ARM softfloat ABI
#export ARM_SOFTFLOAT=1
#if uncommented, will build cores with ARM NEON support (ARMv7+ only)
#export ARM_NEON=1
#OPENGL DEFINES
#==============
#if uncommented, will build libretro GL cores. Ignored for mobile platforms - GL cores will always be built there.
export BUILD_LIBRETRO_GL=1
#if uncommented, will build cores with OpenGL ES 2 support. Not needed
#for platform-specific cores - only for generic core builds (ie. libretro-build.sh)
#export ENABLE_GLES=1
#ANDROID DEFINES
#================
export TARGET_ABIS="armeabi armeabi-v7a x86"
#uncomment to define NDK standalone toolchain for ARM
#export NDK_ROOT_DIR_ARM =
#uncomment to define NDK standalone toolchain for MIPS
#export NDK_ROOT_DIR_MIPS =
#uncomment to define NDK standalone toolchain for x86
#export NDK_ROOT_DIR_X86 =
# android version target if GLES is in use
export NDK_GL_HEADER_VER=android-18
# android version target if GLES is not in use
export NDK_NO_GL_HEADER_VER=android-9
# Retroarch target android API level
export RA_ANDROID_API=android-18
# Retroarch minimum API level (defines low end android version compatability)
export RA_ANDROID_MIN_API=android-9
#OSX DEFINES
#===========
# [snip]
# Let's disable universal builds completely for now. We don't use it, the new
# toolchain code won't need it, and most of the cores don't currently support
# it anyway. We'll revisit this later.
export NOUNIVERSAL=1
# OUTPUT AND LOGGING
# ==================
#
# This is kind of an inline design document that'll be changed for basic user
# instructions when the logging system is finished and tested.
#
# libretro-super has two kinds of output, the basic kind showing what the
# script is doing in a big-picture sense, and the commands and output from
# individual commands. End-users don't necessarily need to see this more
# detailed output, except when we're talking about huge cores like mame.
#
# If each can be directed to null, to the screen, to a log file, or to both
# the screen and a log file, you end up with a matrix os 16 possibilities. Of
# those, only a few are truly useful:
#
# Basic Detailed Useful to
# screen screen developer/end-user w/ space issues
# screen both developer
# both both developer
# screen log end-user
# log log buildbot
#
# What this tells me is that we need to log by default, as long as we kill
# old logfiles to avoid filling your HD with gigabytes of mame build logs.
# Output should go to both screen and log for developers, but users don't need
# to see the make commands, etc. Being able to disable both would be useful,
# but that a near-term TODO item. That just leaves being able to squelch the
# screen output for buildbot usage, and that's just > /dev/null on the command
# line, so not our problem here.
#
# Again, the ability to turn OFF these logs will be wanted very soon.
# Uncomment this to avoid clobbering logs
#LIBRETRO_LOG_APPEND=1
# Change this to adjust where logs are written
#LIBRETRO_LOG_DIR="$WORKDIR/log"
# Change this to rename the libretro-super main log file
#LIBRETRO_LOG_SUPER="libretro-super.log"
# Change this to rename core log files (%s for core's "safe" name)
#LIBRETRO_LOG_CORE="%s.log"
# Comment this if you don't need to see developer output
LIBRETRO_DEVELOPER=1
# COLOR IN OUTPUT
# ===============
#
# If you don't like ANSI-style color in your output, uncomment this line.
#NO_COLOR=1
# If you want to force it even in log files, uncomment this line.
#FORCE_COLOR=1
#USER DEFINES
#------------
#These options should be defined inside your own
#local libretro-config-user.sh file rather than here.
#The following below is just a sample.
if [ -f "$WORKDIR/libretro-config-user.sh" ]; then
. "$WORKDIR/libretro-config-user.sh"
fi
###################################################################
#
# LIBRETRO-BUILD-COMMON
# Summary already re-written, CORE_SUFFIX def may be moved
# RARCH_DIST_DIR stuff will change with new toolchain code
#
###################################################################
CORE_SUFFIX="_libretro${FORMAT}.$FORMAT_EXT"
summary() {
# fmt is external and may not be available
fmt_output="$(find_tool "fmt")"
local num_success="$(numwords $build_success)"
local fmt_success="${fmt_output:+$(echo " $build_success" | $fmt_output)}"
local num_fail="$(numwords $build_fail)"
local fmt_fail="${fmt_output:+$(echo " $build_fail" | $fmt_output)}"
if [[ -z "$build_success" && -z "$build_fail" ]]; then
lsecho "No build actions performed."
return
fi
if [ -n "$build_success" ]; then
secho "$(color 32)$num_success module(s)$(color) compiled successfully:"
lecho "$num_success module(s) successfully processed:"
lsecho "$fmt_success"
fi
if [ -n "$build_fail" ]; then
secho "$(color 31)$num_fail module(s)$(color) failed to compile:"
lecho "$num_fail module(s) failed:"
lsecho "$fmt_fail"
fi
}
create_dist_dir() {
mkdir -p "$RARCH_DIST_DIR"
}
if [ -z "$RARCH_DIST_DIR" ]; then
RARCH_DIR="$WORKDIR/dist"
RARCH_DIST_DIR="$RARCH_DIR/$DIST_DIR"
fi
create_dist_dir
# The following bits are from libretro-build.sh
# Will replace with new toolchain code later
if [ -z "$JOBS" ]; then
JOBS=7
fi
if [ "$HOST_CC" ]; then
CC="${HOST_CC}-gcc"
CXX="${HOST_CC}-g++"
CXX11="${HOST_CC}-g++"
STRIP="${HOST_CC}-strip"
fi
if [ -z "$MAKE" ]; then
if uname -s | grep -i MINGW > /dev/null 2>&1; then
MAKE=mingw32-make
else
if type gmake > /dev/null 2>&1; then
MAKE=gmake
else
MAKE=make
fi
fi
fi
if [ -z "$CC" ]; then
if [ $FORMAT_COMPILER_TARGET = "osx" ]; then
CC=cc
elif uname -s | grep -i MINGW32 > /dev/null 2>&1; then
CC=mingw32-gcc
else
CC=gcc
fi
fi
if [ -z "$CXX" ]; then
if [ $FORMAT_COMPILER_TARGET = "osx" ]; then
CXX=c++
CXX11="clang++ -std=c++11 -stdlib=libc++"
# FIXME: Do this right later.
if [ "$ARCH" = "i386" ]; then
CC="cc -arch i386"
CXX="c++ -arch i386"
CXX11="clang++ -arch i386 -std=c++11 -stdlib=libc++"
fi
elif uname -s | grep -i MINGW32 > /dev/null 2>&1; then
CXX=mingw32-g++
CXX11=mingw32-g++
else
CXX=g++
CXX11=g++
fi
fi
FORMAT_COMPILER_TARGET_ALT=$FORMAT_COMPILER_TARGET
###################################################################
#
# END OF INSERTED OLD SCRIPT BITS
#
###################################################################
shopt -q nullglob || reset_nullglob=1
. "$BASE_DIR/script-modules/log.sh"
. "$BASE_DIR/script-modules/util.sh"
. "$BASE_DIR/script-modules/fetch-rules.sh"
. "$BASE_DIR/script-modules/cpu.sh"
. "$BASE_DIR/script-modules/module_base.sh"
. "$BASE_DIR/script-modules/module_process.sh"
# Read all of the rules file
shopt -s nullglob
cd "$BASE_DIR" # Cope with whitespace in $BASE_DIR
for rules_file in rules.d/*; do
. $rules_file
done
[ -n "$reset_noglob" ] && shopt -u nullglob
skip_unchanged=""
libretro_log_init
if [ -n "$1" ]; then
opt_terminator=""
actions=""
types=""
process=""
while [ -n "$1" ]; do
if [[ "$1" = -* && -z "$opt_terminator" ]]; then
case "$1" in
#
# Informational
#
# TODO
--help)
info_only=1
;;
--license|--licence)
info_only=1
show_license=1
LIBRETRO_LOG_SUPER=""
LIBRETRO_LOG_MODULE=""
;;
--nologs)
LIBRETRO_LOG_SUPER=""
LIBRETRO_LOG_MODULE=""
;;
#
# Configuration controls
#
# TODO
--config|--configure) ;;
--devel) LIBRETRO_DEVELOPER=1 ;;
--no-devel) LIBRETRO_DEVELOPER="" ;;
--force) force=1 ;;
--skip-unchanged) skip_unchanged=1 ;;
--no-skip-unchanged) skip_unchanged=0 ;;
#
# Action controls
#
--default)
actions="$default_actions"
;;
--fetch)
actions="$actions fetch"
;;
--clean)
actions="$actions clean"
;;
--compile)
actions="$actions compile"
;;
--build)
actions="$actions clean compile"
;;
--package)
actions="$actions package"
;;
#
# Toolchain controls
#
# TODO, requires configuration system
#
# Module type controls
#
--cores) modtypes="$modtypes cores" ;;
--devkit) modtypes="$modtypes devkits" ;;
--players) modtypes="$modtypes players" ;;
#
# Script plumbing
#
# In case there's ever a need for an option terminator
--) opt_terminator=1 ;;
# Something starting with - that we don't recognize
*)
echo "Unknown command \"$1\""
exit 1
;;
esac
shift
continue
fi
# Non-commands are operating targets
process="$process $1"
shift
done
fi
lsecho "libretro-super v$libretro_version
Script Copyright (C) 2015 by The Libretro Team"
if [ -n "$show_license" ]; then
lsecho "
This script and its components are a work that is licensed under the
Creative Commons Attribution 4.0 International License. To view a copy of
this license, visit http://creativecommons.org/licenses/by/4.0/ or send a
letter to Creative Commons, PO Box 1866, Mountain View, CA 94042, USA."
exit 0
fi
lsecho "Licensed under CC-BY-4.0 (--license for details)"
if [ -n "$info_only" ]; then
exit 0
fi
# Configure some defaults
[ -z "$actions" ] && actions="$default_actions"
[ -z "$modtypes" ] && modtypes="cores players ${LIBRETRO_DEVELOPER:+devkits}"
[ -n "$process" ] && force=1
# If user didn't ask for anything, they want "everything" (new, at least)
if [ -z "$process" ]; then
[ -z "$skip_unchanged" ] && skip_unchanged=1
if [[ "$modtypes" = *cores* ]]; then
for target in $libretro_cores; do
if [ -n "$LIBRETRO_DEVELOPER" ] || can_build_module $target; then
process="$process $target"
fi
done
fi
# TODO: players and devkits
else
# If user has asked for something specific, don't skip it
[ -z "$skip_unchanged" ] && skip_unchanged=0
fi
###################################################################
#
# DO STUFF
# The bit of this script that actually does all the work is here
#
###################################################################
for target in $process; do
module_process $target
done
summary