## All data is optional, but helps improve user experience. # Name displayed when the user is selecting the core: # display_name = "Nintendo - Game Boy (Core Name)" # Name of the authors who wrote the core: # authors = "Martin Freij|R. Belmont|R. Danbrook" # List of extensions the core supports: # supported_extensions = "nes|fds" # Name of the core: # corename = "Nestopia" # Name of the manufacturer who produced the emulated system: # manufacturer = "Nintendo" # # Categories that the core belongs to (optional): # categories = "Emulator" # Name of the system that the core targets (optional): # systemname = "Nintendo Entertainment System" # ID of the primary platform the core uses. Use other core info files as guidance if possible. # If blank or not used, a standard core platform will be used (optional): # systemid = "nes" # Name of the database that the core supports (optional): # database = "Nintendo - Nintendo Entertainment System|Nintendo - Famicom Disk System" # License of the cores source code: # license = "GPLv3" # Privacy-specific permissions needed for using the core: # permissions = "" # Version of the core: # display_version = "v0.2.97.30" # Whether or not the core requires an external file to work: # supports_no_game = "false" # The number of mandatory/optional firmware files the core needs: # firmware_count = 7 # Firmware entries should be named from 0 # Firmware description # firmware0_desc = "filename (Description)" ex: firmware0_desc = "bios.gg (GameGear BIOS)" # Firmware path # firmware0_path = "filename.ext" ex: firmware0_path = "bios.gg" # Is firmware optional or not, if not defined RetroArch will assume it is required # firmware0_opt = "true/false" # Additional notes: #notes = "(!) hash|(!) game rom|(^) continue|[1] notes|[^] continue|[*] list"