# Software Information display_name = "Tomb Raider (OpenLara)" authors = "XProger" supported_extensions = "phd|psx|tr2" corename = "OpenLara" categories = "Game" license = "2-clause BSD" permissions = "" display_version = "v1" # Hardware Information systemname = "Classic Tomb Raider engine" systemid = "openlara" # Libretro Features supports_no_game = "false" database = "Tomb Raider" hw_render = "true" required_hw_api = "OpenGL >= 3.0 | OpenGL ES >= 2.0" savestate = "false" cheats = "false" input_descriptors = "true" memory_descriptors = "false" libretro_saves = "true" core_options = "true" load_subsystem = "false" needs_fullpath = "true" disk_control = "false" is_experimental = "false" description = "A port of the OpenLara free/open re-implementation of the engine used by the original Tomb Raider series (games 1 through 5 are planned to be supported eventually, though only the first game is fully playable at the time of this writing). The core is compatible with content available from the Steam/GOG release of Tomb Raider 1 (or from the PS1 release using jPSXdec to convert audio/video files), and it provides a number of graphical improvements over the regular game."