#!/bin/sh . ./libretro-config.sh UNAME=$(uname) if [ "`echo $UNAME | grep Linux`" ]; then FORMAT_EXT="so" FORMAT_COMPILER_TARGET=unix FORMAT_COMPILER_TARGET_ALT=unix elif [ "`echo $UNAME | grep BSD`" ]; then FORMAT_EXT="so" FORMAT_COMPILER_TARGET=unix FORMAT_COMPILER_TARGET_ALT=unix elif [ "`echo $UNAME | grep Darwin`" ]; then FORMAT_EXT="dylib" FORMAT_COMPILER_TARGET=osx FORMAT_COMPILER_TARGET_ALT=osx elif [ "`echo $UNAME | grep -i MINGW`" ]; then FORMAT_EXT="dll" FORMAT_COMPILER_TARGET=win FORMAT_COMPILER_TARGET_ALT=win else # assume this is UNIX-based at least FORMAT_EXT="so" FORMAT_COMPILER_TARGET=unix FORMAT_COMPILER_TARGET_ALT=unix fi . ./libretro-build-common-console.sh # BSDs don't have readlink -f read_link() { TARGET_FILE="$1" cd $(dirname "$TARGET_FILE") TARGET_FILE=$(basename "$TARGET_FILE") while [ -L "$TARGET_FILE" ] do TARGET_FILE=$(readlink "$TARGET_FILE") cd $(dirname "$TARGET_FILE") TARGET_FILE=$(basename "$TARGET_FILE") done PHYS_DIR=$(pwd -P) RESULT="$PHYS_DIR/$TARGET_FILE" echo $RESULT } SCRIPT=$(read_link "$0") echo "Script: $SCRIPT" BASE_DIR=$(dirname "$SCRIPT") RARCH_DIR="$BASE_DIR/dist" RARCH_DIST_DIR="$RARCH_DIR/pc" if [ -z "$JOBS" ]; then JOBS=4 fi die() { echo $1 #exit 1 } ARCH=$(uname -m) X86=false X86_64=false ARM=false ARMV5=false ARMV6=false ARMV7=false if [ $ARCH = x86_64 ]; then echo "x86_64 CPU detected" X86=true X86_64=true elif [ $ARCH = i686 ]; then echo "x86_32 CPU detected" X86=true elif [ $ARCH = armv5tel ]; then echo "ARMv5 CPU detected" ARM=true ARMV5=true elif [ $ARCH = armv6l ]; then echo "ARMv6 CPU detected" ARM=true ARMV6=true elif [ $ARCH = armv7l ]; then echo "ARMv7 CPU detected" ARM=true ARMV7=true fi if [ -z "$CC" ]; then CC=gcc fi mkdir -p "$RARCH_DIST_DIR" if [ $1 ]; then $1 else build_libretro_desmume build_libretro_bsnes build_libretro_mednafen build_libretro_mednafen_gba build_libretro_mednafen_snes build_libretro_mednafen_psx build_libretro_s9x build_libretro_s9x_next build_libretro_genplus build_libretro_fba_full build_libretro_vba build_libretro_bnes build_libretro_fceu build_libretro_gambatte build_libretro_meteor build_libretro_nx build_libretro_prboom build_libretro_stella build_libretro_quicknes build_libretro_nestopia build_libretro_tyrquake build_libretro_pcsx_rearmed build_libretro_mame078 build_libretro_dosbox build_libretro_scummvm if [ -z $BUILD_LIBRETRO_GL ]; then build_libretro_modelviewer build_libretro_scenewalker fi fi