# Software Information display_name = "Sony - PlayStation (DuckStation)" authors = "stenzek" supported_extensions = "exe|psexe|cue|bin|img|iso|chd|pbp|ecm|mds|psf|m3u" corename = "DuckStation" categories = "Emulator" license = "Non-commercial" permissions = "" # Hardware Information manufacturer = "Sony" systemname = "PlayStation" systemid = "playstation" # Libretro Features database = "Sony - PlayStation" display_version = "v0.1" supports_no_game = "false" hw_render = "true" required_hw_api = "OpenGL >= 3.0 | OpenGL Core >= 3.1 | Vulkan >= 1.0 | Direct3D >= 11.0" is_experimental = "false" savestate = "true" savestate_features = "serialized" input_descriptors = "true" disk_control = "true" # BIOS / Firmware firmware_count = 3 firmware0_desc = "scph5500.bin (PS1 JP BIOS)" firmware0_path = "scph5500.bin" firmware0_opt = "false" firmware1_desc = "scph5501.bin (PS1 US BIOS)" firmware1_path = "scph5501.bin" firmware1_opt = "false" firmware2_desc = "scph5502.bin (PS1 EU BIOS)" firmware2_path = "scph5502.bin" firmware2_opt = "false" notes = "(!) scph5500.bin (md5): 8dd7d5296a650fac7319bce665a6a53c|(!) scph5501.bin (md5): 490f666e1afb15b7362b406ed1cea246|(!) scph5502.bin (md5): 32736f17079d0b2b7024407c39bd3050| This core also supports No-Intro BIOS images." description = "DuckStation is a PlayStation 1 (aka PSX) emulator focusing on playability, speed, graphical enhancements, and long-term maintainability. A 'BIOS' ROM image is required to start the emulator and to play games. Features include hardware rendering (OpenGL, Vulkan and D3D11), upscaling, 24-bit color, and a dynamic recompiler (x86-64, ARMv7, AArch64)."