Merge pull request #161 from Oggom/master

Info file cleanups
This commit is contained in:
Twinaphex 2015-01-25 19:35:36 +01:00
commit dead65845a
51 changed files with 85 additions and 65 deletions

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@ -2,7 +2,7 @@ display_name = "2048"
authors = "Gabriele Cirulli"
supported_extensions = ""
corename = "2048"
categoryname = "Game"
categories = "Game"
systemname = "2048 game clone"
license = "GPLv3"
permissions = ""

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@ -1,5 +1,5 @@
authors = "Team Libretro"
display_name = "3D Engine"
authors = "Team Libretro"
supported_extensions = "png|jpg|mtl|obj"
corename = "3DEngine"
manufacturer = "Various"

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@ -20,5 +20,4 @@ firmware1_opt = "false"
firmware2_desc = "scph5502.bin (PS1 EU BIOS)"
firmware2_path = "scph5502.bin"
firmware2_opt = "false"
notes = "Suggested md5sums:|8dd7d5296a650fac7319bce665a6a53c = scph5500.bin|490f666e1afb15b7362b406ed1cea246 = scph5501.bin|32736f17079d0b2b7024407c39bd3050 = scph5502.bin"

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@ -3,11 +3,11 @@ authors = "Daniel Vik"
supported_extensions = "rom|ri|mx1|mx2|col|sg|sc"
corename = "blueMSX"
manufacturer = "Various"
categoryname = "Emulator"
categories = "Emulator"
systemname = "MSX/SVI/ColecoVision/SG-1000"
license = "GPLv2"
database = "Microsoft - MSX|Microsoft - MSX 2"
license = "GPLv2"
permissions = ""
display_version = "svn"
display_version = "SVN"
supports_no_game = "false"
notes = "- BIOS files go into the System\Machines folder"

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@ -1,7 +1,7 @@
display_name = "NES / Famicom (bNES)"
display_name = "NES / Famicom (bnes)"
authors = "byuu"
supported_extensions = "nes"
corename = "bNES/higan"
corename = "bnes/higan"
manufacturer = "Nintendo"
categories = "Emulator"
systemname = "Nintendo Entertainment System"

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@ -10,7 +10,6 @@ license = "GPLv3"
permissions = ""
display_version = "v094 (Accuracy)"
supports_no_game = "false"
firmware_count = 18
firmware0_desc = "dsp1.data.rom (DSP1 DATA)"
firmware0_path = "dsp1.data.rom"
@ -66,5 +65,4 @@ firmware16_opt = "true"
firmware17_desc = "sgb.boot.rom (SGB BOOT)"
firmware17_path = "sgb.boot.rom"
firmware17_opt = "true"
notes = "- core uses split ROMS for special chip games|- notable DSP1/DSP1B games: Super Mario Kart / Pilotwings|- notable DSP2 games: Dungeon Master|- notable DSP3 games: SD Gundam GX|- notable DSP4 games: Top Gear 3000|- notable Cx4 games: Mega Man X2 / Mega Man X3|- sgb emulation only works from command line"

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@ -10,7 +10,6 @@ license = "GPLv3"
permissions = ""
display_version = "v094 (Balanced)"
supports_no_game = "false"
firmware_count = 18
firmware0_desc = "dsp1.data.rom (DSP1 DATA)"
firmware0_path = "dsp1.data.rom"
@ -66,5 +65,4 @@ firmware16_opt = "true"
firmware17_desc = "sgb.boot.rom (SGB BOOT)"
firmware17_path = "sgb.boot.rom"
firmware17_opt = "true"
notes = "- core uses split ROMS for special chip games|- notable DSP1/DSP1B games: Super Mario Kart / Pilotwings|- notable DSP2 games: Dungeon Master|- notable DSP3 games: SD Gundam GX|- notable DSP4 games: Top Gear 3000|- notable Cx4 games: Mega Man X2 / Mega Man X3|- sgb emulation only works from command line"

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@ -1,4 +1,4 @@
display_name = "SNES / Super Famicom (bSNES C++98 (v085))"
display_name = "SNES / Super Famicom (bsnes C++98 (v085))"
authors = "byuu|Themaister|Ver GreenEyes"
supported_extensions = "sfc|smc"
corename = "bsnes C++98 (v085)"

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@ -1,5 +1,5 @@
display_name = "SNES / Super Famicom (bsnes-mercury Accuracy)"
authors = "byuu"
authors = "byuu|Alcaro"
supported_extensions = "sfc|smc|bml"
corename = "bsnes-mercury Accuracy"
manufacturer = "Nintendo"
@ -10,7 +10,6 @@ license = "GPLv3"
permissions = ""
display_version = "v094 (Mercury Accuracy)"
supports_no_game = "false"
firmware_count = 18
firmware0_desc = "dsp1.data.rom (DSP1 DATA)"
firmware0_path = "dsp1.data.rom"
@ -66,5 +65,4 @@ firmware16_opt = "true"
firmware17_desc = "sgb.boot.rom (SGB BOOT)"
firmware17_path = "sgb.boot.rom"
firmware17_opt = "true"
notes = "- core uses split ROMS for special chip games|- notable DSP1/DSP1B games: Super Mario Kart / Pilotwings|- notable DSP2 games: Dungeon Master|- notable DSP3 games: SD Gundam GX|- notable DSP4 games: Top Gear 3000|- notable Cx4 games: Mega Man X2 / Mega Man X3|- sgb emulation only works from command line"

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@ -1,5 +1,5 @@
display_name = "SNES / Super Famicom (bsnes-mercury Balanced)"
authors = "byuu"
authors = "byuu|Alcaro"
supported_extensions = "sfc|smc|bml"
corename = "bsnes-mercury Balanced"
manufacturer = "Nintendo"
@ -10,7 +10,6 @@ license = "GPLv3"
permissions = ""
display_version = "v094 (Mercury Balanced)"
supports_no_game = "false"
firmware_count = 18
firmware0_desc = "dsp1.data.rom (DSP1 DATA)"
firmware0_path = "dsp1.data.rom"
@ -66,5 +65,4 @@ firmware16_opt = "true"
firmware17_desc = "sgb.boot.rom (SGB BOOT)"
firmware17_path = "sgb.boot.rom"
firmware17_opt = "true"
notes = "- core uses split ROMS for special chip games|- notable DSP1/DSP1B games: Super Mario Kart / Pilotwings|- notable DSP2 games: Dungeon Master|- notable DSP3 games: SD Gundam GX|- notable DSP4 games: Top Gear 3000|- notable Cx4 games: Mega Man X2 / Mega Man X3|- sgb emulation only works from command line"

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@ -1,5 +1,5 @@
display_name = "SNES / Super Famicom (bsnes-mercury Performance)"
authors = "byuu"
authors = "byuu|Alcaro"
supported_extensions = "sfc|smc|bml"
corename = "bsnes-mercury Performance"
manufacturer = "Nintendo"
@ -10,7 +10,6 @@ license = "GPLv3"
permissions = ""
display_version = "v094 (Mercury Performance)"
supports_no_game = "false"
firmware_count = 17
firmware0_desc = "dsp1.data.rom (DSP1 DATA)"
firmware0_path = "dsp1.data.rom"
@ -63,5 +62,4 @@ firmware15_opt = "true"
firmware16_desc = "sgb.boot.rom (SGB BOOT)"
firmware16_path = "sgb.boot.rom"
firmware16_opt = "true"
notes = "- core uses split ROMS for special chip games|- notable DSP1/DSP1B games: Super Mario Kart / Pilotwings|- notable DSP2 games: Dungeon Master|- notable DSP3 games: SD Gundam GX|- notable DSP4 games: Top Gear 3000|- Cx4 emulation broken"

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@ -10,7 +10,6 @@ license = "GPLv3"
permissions = ""
display_version = "v094 (Performance)"
supports_no_game = "false"
firmware_count = 17
firmware0_desc = "dsp1.data.rom (DSP1 DATA)"
firmware0_path = "dsp1.data.rom"
@ -63,5 +62,4 @@ firmware15_opt = "true"
firmware16_desc = "sgb.boot.rom (SGB BOOT)"
firmware16_path = "sgb.boot.rom"
firmware16_opt = "true"
notes = "- core uses split ROMS for special chip games|- notable DSP1/DSP1B games: Super Mario Kart / Pilotwings|- notable DSP2 games: Dungeon Master|- notable DSP3 games: SD Gundam GX|- notable DSP4 games: Top Gear 3000|- Cx4 emulation broken"

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@ -8,5 +8,5 @@ systemname = "Nintendo DS"
database = "Nintendo - Nintendo DS Decrypted|Nintendo - Nintendo DS (Download Play) (BETA)"
license = "GPLv2"
permissions = ""
display_version = "svn"
display_version = "SVN"
supports_no_game = "false"

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@ -1,9 +1,11 @@
display_name = "DOS (DOSBox)"
authors = "DOSBox Team"
supported_extensions = "exe|com|bat|conf"
corename = "DOSBox"
manufacturer = "Microsoft"
categories = "Emulator"
systemname = "DOS"
license = "GPLv2"
permissions = ""
display_version = "svn"
display_version = "SVN"
supports_no_game = "true"

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@ -1,6 +1,6 @@
display_name = "CHIP-8 (Emux)"
supported_extensions = "ch8|bin|rom"
authors = "Sebastien Ronsse"
supported_extensions = "ch8|bin|rom"
corename = "Emux CHIP-8"
manufacturer = "Joseph Weisbecker"
categories = "Emulator"

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@ -1,6 +1,6 @@
display_name = "NES / Famicom (Emux)"
supported_extensions = "nes|bin|rom"
authors = "Sebastien Ronsse"
supported_extensions = "nes|bin|rom"
corename = "Emux NES"
manufacturer = "Nintendo"
categories = "Emulator"

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@ -1,6 +1,6 @@
display_name = "Sega Master System (Emux)"
supported_extensions = "sms|bin|rom"
authors = "Sebastien Ronsse"
supported_extensions = "sms|bin|rom"
corename = "Emux SMS"
manufacturer = "Sega"
categories = "Emulator"

15
dist/info/example vendored
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@ -3,6 +3,9 @@
# Name displayed when the user is selecting the core.
# display_name = "NES / Famicom"
# The authors.
# authors = "Martin Freij|R. Belmont|R. Danbrook"
# List of supported extensions.
# supported_extensions = "nes|fds"
@ -18,18 +21,20 @@
# Name of the system that the core targets (optional).
# systemname = "Nintendo Entertainment System"
# Name of the database that the core supports (optional).
# database = "Nintendo - Nintendo Entertainment System|Nintendo - Famicom Disk System"
# License of the core's sourcecode
# license = "GPLv3"
# Privacy-specific permissions needed for using the core
# permissions = ""
# As reported by the core.
# Version of the core.
# display_version = "v0.2.97.30"
# supports_no_game = "false"
# Notes
#notes = "note1|note2|note3 with spaces|note 4 with spaces|note 5 (test)|note6"
# Whether or not the core requires an external file to work.
# supports_no_game = "false"
# The number of mandatory/optional firmware files the core needs
# firmware_count = 7
@ -42,3 +47,5 @@
# Is firmware optional or not, if not defined RetroArch will assume it is required
# firmware0_opt = "true/false"
# Notes
#notes = "note1|note2|note3 with spaces|note 4 with spaces|note 5 (test)|note6"

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@ -4,7 +4,9 @@ supported_extensions = "zip"
corename = "Final Burn Alpha - CPS1"
manufacturer = "Capcom"
categories = "Emulator"
systemname = "CP System 1"
systemname = "CP System I"
license = "Non-commercial"
permissions = ""
display_version = "v0.2.97.30"
supports_no_game = "false"
notes = "- BIOS files go into the ROM directory|"

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@ -7,4 +7,6 @@ categories = "Emulator"
systemname = "CP System II"
license = "Non-commercial"
permissions = ""
display_version = "v0.2.97.30"
supports_no_game = "false"
notes = "- BIOS files go into the ROM directory|"

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@ -7,4 +7,6 @@ categories = "Emulator"
systemname = "Neo Geo"
license = "Non-commercial"
permissions = ""
display_version = "v0.2.97.30"
supports_no_game = "false"
notes = "- BIOS files go into the ROM directory|"

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@ -1,6 +1,6 @@
display_name = "NES / Famicom (FCEUmm)"
supported_extensions = "fds|nes|unif"
authors = "CaH4e3|FCEU Team"
supported_extensions = "fds|nes|unif"
corename = "FCEUmm"
manufacturer = "Nintendo"
categories = "Emulator"
@ -8,9 +8,9 @@ systemname = "Nintendo Entertainment System"
database = "Nintendo - Nintendo Entertainment System|Nintendo - Famicom Disk System"
license = "GPLv2"
permissions = ""
display_version = "SVN"
supports_no_game = "false"
firmware_count = 1
firmware0_desc = "disksys.rom (Famicom Disk System BIOS)"
firmware0_path = "disksys.rom"
firmware0_opt = "false"
display_version = "(SVN)"
supports_no_game = "false"

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@ -1,9 +1,10 @@
display_name = "FFmpeg"
authors = "Fabrice Bellard|FFmpeg team"
supported_extensions = "mkv|avi|f4v|f4f|3gp|ogm|flv|mp4|mp3|flac|ogg|m4a"
corename = "FFmpeg"
systemname = "FFmpeg"
categories = "Media player"
license = "LGPLv2, GPLv2"
permissions = ""
display:version = "v1"
display:version = "Git"
supports_no_game = "false"

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@ -8,7 +8,7 @@ systemname = "Sega 8/16bit (Various)"
database = "Sega - Game Gear|Sega - Master System - Mark III|Sega - Mega Drive - Genesis|Sega - PICO|Sega - SG-1000"
license = "Non-commercial"
permissions = ""
display:version = "v1.7.4"
display_version = "v1.7.4"
supports_no_game = "false"
firmware_count = 11
firmware0_desc = "bios_CD_E.bin (MegaCD EU BIOS)"
@ -44,5 +44,4 @@ firmware9_opt = "true"
firmware10_desc = "ggenie.bin (Game Genie ROM)"
firmware10_path = "ggenie.bin"
firmware10_opt = "true"
notes = "Suggested md5sums:|b4e76e416b887f4e7413ba76fa735f16 = sk2chip.bin"

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@ -8,5 +8,9 @@ systemname = "Game Boy Advance"
database = "Nintendo - Game Boy Advance|Nintendo - Game Boy Advance (e-Cards)"
license = "GPLv2"
permissions = ""
display_version = "git"
display_version = "Git"
supports_no_game = "false"
firmware_count = 1
firmware0_desc = "gba_bios.bin (GBA BIOS)"
firmware0_path = "gba_bios.bin"
firmware0_opt = "false"

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@ -7,3 +7,6 @@ categories = "Emulator"
systemname = "Arcade (various)"
license = "MAME"
permissions = ""
display_version = "v1"
supports_no_game = "false"
notes = "- BIOS files go into the ROM directory|"

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@ -9,3 +9,4 @@ license = "MAME"
permissions = ""
display_version = "0.78"
supports_no_game = "false"
notes = "- BIOS files go into the ROM directory|"

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@ -9,3 +9,4 @@ license = "MAME"
permissions = ""
display_version = "0.139"
supports_no_game = "false"
notes = "- BIOS files go into the ROM directory|"

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@ -1,7 +1,7 @@
display_name = "Arcade (MAME 2014)"
display_name = "Arcade (MAME 2015)"
authors = "MAMEdev"
supported_extensions = "zip|chd|7z"
corename = "MAME 2014 (Git)"
corename = "MAME 2015 (Git)"
manufacturer = "Various"
categories = "Emulator"
systemname = "Arcade (various)"
@ -9,5 +9,4 @@ license = "MAME"
permissions = ""
display_version = "Git"
supports_no_game = "false"
notes = "- core supports MAME save states|- core supports extracted MAME cheats|- BIOS files go into the ROM directory|- CHD files go into the ROM directory in a directory with the same name|- ARTWORK, CHEATS, SAMPLES may go into SYSTEMDIR\mame into their own directories|- STATES, NVRAM, INPUT, SNAPS, CFG, MEMCARD, DIFF will be saved to SAVEDIR\mame into their own directories"

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@ -20,5 +20,4 @@ firmware1_opt = "false"
firmware2_desc = "scph5502.bin (PS1 EU BIOS)"
firmware2_path = "scph5502.bin"
firmware2_opt = "false"
notes = "Suggested md5sums:|8dd7d5296a650fac7319bce665a6a53c = scph5500.bin|490f666e1afb15b7362b406ed1cea246 = scph5501.bin|32736f17079d0b2b7024407c39bd3050 = scph5502.bin"

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@ -1,6 +1,7 @@
display_name = "SNES / Super Famicom (Mednafen SNES)"
authors = "byuu|Ryphecha"
supported_extensions = "smc|fig|bs|st|sfc"
corename = "Mednafen/Beetle bSNES"
corename = "Mednafen/Beetle bsnes"
manufacturer = "Nintendo"
categories = "Emulator"
systemname = "Super Nintendo Entertainment System"

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@ -1,7 +1,7 @@
display_name = "MULTI (MESS 2014)"
display_name = "MULTI (MESS 2015)"
authors = "MAMEdev"
supported_extensions = "zip|chd|7z"
corename = "MESS 2014 (Git)"
corename = "MESS 2015 (Git)"
manufacturer = "Various"
categories = "Emulator"
systemname = "MULTI (various)"
@ -9,5 +9,4 @@ license = "MAME"
permissions = ""
display_version = "Git"
supports_no_game = "false"
notes = "- To load roms, you need the hashes in SYSTEMDIR\mess\hash and softlist romset|- You can get the hashes from the mame/mess source code|- core supports MESS save states|- core supports extracted MESS cheats|- BIOS files go into the ROM directory|- CHD files go into the ROM directory in a directory with the same name|- ARTWORK, CHEATS, SAMPLES may go into SYSTEMDIR\mess into their own directories|- STATES, NVRAM, INPUT, SNAPS, CFG, MEMCARD, DIFF will be saved to SAVEDIR\mess into their own directories"

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@ -1,6 +1,6 @@
display_name = "Game Boy Advance (Meteor)"
supported_extensions = "gba"
authors = "Philippe Daouadi"
supported_extensions = "gba"
corename = "Meteor"
manufacturer = "Nintendo"
categories = "Emulator"

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@ -1,4 +1,5 @@
display_name = "Nintendo 64 (Mupen64plus)"
display_name = "Nintendo 64 (Mupen64Plus)"
authors = "Hacktarux|Mupen64Plus Team"
supported_extensions = "n64|v64|z64|bin|u1"
corename = "Mupen64Plus"
manufacturer = "Nintendo"

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@ -1,6 +1,6 @@
display_name = "NES / Famicom (Nestopia)"
supported_extensions = "nes|fds"
authors = "Martin Freij|R. Belmont|R. Danbrook"
supported_extensions = "nes|fds"
corename = "Nestopia"
manufacturer = "Nintendo"
categories = "Emulator"

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@ -7,6 +7,9 @@ categories = "Emulator"
systemname = "PlayStation"
database = "Sony - PlayStation"
license = "GPLv2"
permissions = ""
display_version = "r19"
supports_no_game = "false"
firmware_count = 3
firmware0_desc = "scph5500.bin (PS1 JP BIOS)"
firmware0_path = "scph5500.bin"

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@ -5,9 +5,9 @@ corename = "PCSX ReARMed"
manufacturer = "Sony"
categories = "Emulator"
systemname = "PlayStation"
database = "Sony - PlayStation"
license = "GPLv2"
permissions = "dynarec"
database = "Sony - PlayStation"
display_version = "r19"
supports_no_game = "false"
firmware_count = 3

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@ -5,9 +5,9 @@ corename = "PCSX ReARMed [NEON]"
manufacturer = "Sony"
categories = "Emulator"
systemname = "PlayStation"
database = "Sony - PlayStation"
license = "GPLv2"
permissions = "dynarec"
database = "Sony - PlayStation"
display_version = "r19"
supports_no_game = "false"
firmware_count = 3

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@ -5,6 +5,7 @@ corename = "Picodrive"
manufacturer = "Sega"
categories = "Emulator"
systemname = "Sega 16-bit + 32X (Various)"
database = "Sega - Master System - Mark III|Sega - Mega Drive - Genesis|Sega - PICO"
license = "MAME"
permissions = "dynarec_optional"
database = "Sega - Mega Drive - Genesis|Sega - 32X"

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@ -8,3 +8,5 @@ systemname = "Super Nintendo Entertainment System"
database = "Nintendo - Super Nintendo Entertainment System|Nintendo - Sufami Turbo"
license = "Non-commercial"
permissions = ""
display_version = "v1"
supports_no_game = "false"

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@ -8,5 +8,5 @@ systemname = "PSP"
database = "Sony - PlayStation Portable"
license = "GPLv2"
permissions = ""
display_version = "v0.9.9.1"
display_version = "Git"
supports_no_game = "false"

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@ -1,6 +1,8 @@
display_name = "Doom (PrBoom)"
authors = "Florian Schulze"
supported_extensions = "wad|iwad"
corename = "PrBoom"
manufacturer = "Id Software"
categories = "Game"
systemname = "DOOM game engine"
license = "GPLv2"

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@ -8,5 +8,5 @@ systemname = "Nintendo Entertainment System"
database = "Nintendo - Nintendo Entertainment System|Nintendo - Famicom Disk System"
license = "LGPLv2.1+"
permissions = ""
display_version = "v1"
display_version = "Git"
supports_no_game = "false"

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@ -2,9 +2,10 @@ display_name = "ScummVM"
authors = "SCUMMVMdev"
supported_extensions = "exe"
corename = "ScummVM"
manufacturer = "LucasArts"
categories = "Game"
systemname = "SCUMM"
systemname = "SCUMM game engine"
license = "GPLv2"
permissions = ""
display_version = "git"
display_version = "Git"
supports_no_game = "true"

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@ -5,5 +5,5 @@ corename = "Dungeon Crawl Stone Soup"
categories = "Game"
license = "GPLv2"
permissions = ""
display_version = "git"
display_version = "Git"
supports_no_game = "false"

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@ -4,6 +4,7 @@ supported_extensions = "pak"
corename = "TyrQuake"
manufacturer = "Id Software"
categories = "Game"
systemname = "Quake game engine"
license = "GPLv2"
permissions = ""
display_version = "v0.62"

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@ -1,7 +1,7 @@
display_name = "MULTI (UME 2014)"
display_name = "MULTI (UME 2015)"
authors = "MAMEdev"
supported_extensions = "zip|chd|7z"
corename = "UME 2014 (Git)"
corename = "UME 2015 (Git)"
manufacturer = "Various"
categories = "Emulator"
systemname = "MULTI (various)"
@ -9,5 +9,4 @@ license = "MAME"
permissions = ""
display_version = "Git"
supports_no_game = "false"
notes = "- To load roms, you need the hashes in SYSTEMDIR\ume\hash and softlist romset|- You can get the hashes from the mame/mess source code|- core supports ume save states|- core supports extracted ume cheats|- BIOS files go into the ROM directory|- CHD files go into the ROM directory in a directory with the same name|- ARTWORK, CHEATS, SAMPLES may go into SYSTEMDIR\ume into their own directories|- STATES, NVRAM, INPUT, SNAPS, CFG, MEMCARD, DIFF will be saved to SAVEDIR\ume into their own directories"

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@ -8,5 +8,5 @@ systemname = "Game Boy Advance"
database = "Nintendo - Game Boy Advance|Nintendo - Game Boy Advance (e-Cards)"
license = "GPLv2"
permissions = ""
display_version = "svn"
display_version = "SVN"
supports_no_game = "false"

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@ -8,5 +8,5 @@ systemname = "Game Boy Advance"
database = "Nintendo - Game Boy Advance|Nintendo - Game Boy Advance (e-Cards)"
license = "GPLv2"
permissions = ""
display_version = "svn"
display_version = "SVN"
supports_no_game = "false"

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@ -8,5 +8,5 @@ systemname = "Vectrex"
database = "GCE - Vectrex"
license = "GPLv2|LGPLv2.1"
permissions = ""
display_version = "svn"
display_version = "SVN"
supports_no_game = "false"

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@ -7,6 +7,7 @@ categories = "Emulator"
systemname = "Saturn"
database = "Sega - Saturn"
license = "GPLv2"
permissions = ""
display_version = "v0.9.14"
supports_no_game = "false"
firmware_count = 1