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https://github.com/libretro/libretro-super
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Add build_default_cores_small_memory_footprint
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@ -98,6 +98,16 @@ build_default_cores_cpp11() {
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libretro_build_core mame
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}
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# These are cores intended for platforms with a limited
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# amount of RAM, where the full version would not fit
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# into memory
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build_default_cores_small_memory_footprint() {
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libretro_build_core fb_alpha_cps1
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libretro_build_core fb_alpha_cps2
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libretro_build_core fb_alpha_neo
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}
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build_default_cores_libretro_gl() {
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# Reasons for not compiling this yet on these targets (other than endianness issues)
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# 1) Wii/NGC - no PPC dynarec, no usable graphics plugins that work with GX
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@ -112,6 +122,9 @@ build_default_cores_libretro_gl() {
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# (They also use rules builds, which will help later)
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build_default_cores() {
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if [ $platform == "wii" ] || [ $platform == "ngc" ]; then
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build_default_cores_small_memory_footprint
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fi
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libretro_build_core 2048
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libretro_build_core bluemsx
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libretro_build_core catsfc
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@ -178,6 +191,7 @@ build_default_cores() {
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libretro_build_core yabause
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fi
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if [ $platform != "qnx" ] && [ $platform != "ps3" ] && [ $platform != "sncps3" ]; then
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build_default_cores_cpp11
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fi
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