Add libretro_3dengine to libretro-build.sh

This commit is contained in:
twinaphex 2014-01-13 14:58:11 +01:00
parent 31db922a7e
commit 79b85d2ced
2 changed files with 15 additions and 0 deletions

View File

@ -488,6 +488,20 @@ build_libretro_modelviewer_location() {
fi
}
build_libretro_3dengine() {
cd "${BASE_DIR}"
if [ -d 'libretro-3dengine' ]; then
echo '=== Building 3DEngine (GL) ==='
cd libretro-3dengine
"${MAKE}" -f Makefile platform="${FORMAT_COMPILER_TARGET}" ${COMPILER} "-j${JOBS}" clean || die 'Failed to clean SceneWalker'
"${MAKE}" -f Makefile platform="${FORMAT_COMPILER_TARGET}" ${COMPILER} "-j${JOBS}" || die 'Failed to build SceneWalker'
cp "3dengine_libretro${FORMAT}.${FORMAT_EXT}" "${RARCH_DIST_DIR}"
else
echo '3DEngine not fetched, skipping ...'
fi
}
build_libretro_scenewalker() {
cd "${BASE_DIR}"
if [ -d 'libretro-gl-scenewalker' ]; then

View File

@ -135,4 +135,5 @@ else
build_libretro_mupen64
build_libretro_ffmpeg
build_libretro_dinothawr
build_libretro_3dengine
fi