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https://github.com/libretro/libretro-super
synced 2024-11-28 11:14:11 +00:00
Update core rules
This is mostly for libretro-super.sh, but libretro-build-common.sh has already been updated to work with them. Getting very close to ready to commit libretro-super.sh now—it just needs to learn to do something with the devkits and players.
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@ -121,7 +121,7 @@ register_core "pcsx_rearmed" -theos_ios -ngc -ps3 -psp1 -wii
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libretro_pcsx_rearmed_name="PCSX ReARMed"
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libretro_pcsx_rearmed_git_url="https://github.com/libretro/pcsx_rearmed.git"
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libretro_pcsx_rearmed_build_makefile="Makefile.libretro"
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libretro_pcsx_rearmed_build_configure() {
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libretro_pcsx_rearmed_configure() {
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if [ "$platform" = "ios" ]; then
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core_build_cores="pcsx_rearmed_interpreter pcsx_rearmed"
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fi
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@ -235,7 +235,7 @@ register_core "mupen64plus" -theos_ios -ngc -ps3 -psp1 -wii
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libretro_mupen64plus_name="Mupen64Plus"
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libretro_mupen64plus_git_url="https://github.com/libretro/mupen64plus-libretro.git"
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libretro_mupen64plus_build_platform="$FORMAT_COMPILER_TARGET_ALT"
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libretro_mupen64Plus_build_configure() {
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libretro_mupen64Plus_configure() {
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if iscpu_x86_64 $ARCH; then
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core_build_args="WITH_DYNAREC=x86_64"
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elif iscpu_x86 $ARCH; then
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@ -352,29 +352,35 @@ libretro_lutro_build_makefile="Makefile"
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## TODO: The lutro modules here aren't really "cores", they're assets
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## Figure out where to put them and what to do with them.
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register_core "lutro_platformer" none
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register_core "lutro_platformer" any
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libretro_lutro_platformer_name="Lutro-Platformer"
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libretro_lutro_platformer_git_url="https://github.com/libretro/lutro-platformer.git"
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libretro_lutro_platformer_build_rule=none
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register_core "lutro_pong" none
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register_core "lutro_pong" any
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libretro_lutro_pong_name="Lutro-Pong"
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libretro_lutro_pong_git_url="https://github.com/libretro/lutro-pong.git"
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libretro_lutro_pong_build_rule=none
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register_core "lutro_tetris" none
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register_core "lutro_tetris" any
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libretro_lutro_tetris_name="Lutro-tetris"
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libretro_lutro_tetris_git_url="https://github.com/libretro/lutro-tetris.git"
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libretro_lutro_tetris_build_rule=none
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register_core "lutro_snake" none
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register_core "lutro_snake" any
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libretro_lutro_snake_name="Lutro-snake"
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libretro_lutro_snake_git_url="https://github.com/libretro/lutro-snake.git"
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libretro_lutro_snake_build_rule=none
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register_core "lutro_iyfct" none
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register_core "lutro_iyfct" any
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libretro_lutro_iyfct_name="Lutro-iyfct"
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libretro_lutro_iyfct_git_url="https://github.com/libretro/lutro-iyfct.git"
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libretro_lutro_iyfct_build_rule=none
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register_core "lutro_game_of_life" none
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register_core "lutro_game_of_life" any
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libretro_lutro_game_of_life_name="Lutro-Game-of-Life"
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libretro_lutro_game_of_life_git_url="https://github.com/libretro/lutro-game-of-life.git"
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libretro_lutro_game_of_life_build_rule=none
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# CORE RULE VARIABLES
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#
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@ -403,16 +409,6 @@ libretro_lutro_game_of_life_git_url="https://github.com/libretro/lutro-game-of-l
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# build_subdir Subdir containing the libretro makefile
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# Leave unset if in top level of core
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#
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# For the "multi_git" fetch rule:
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#
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# mgit_urls Number of URLs to fetch
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#
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# mgit_url_<n> <n>th URL to fetch, start with 0
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# If you have 4 mgit_urls, <n> will be 0, 1, 2, or 3
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#
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# mgit_dir_<n> <n>th directory to fetch into
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# You must set this for each URL
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#
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# For the generic makefile build rule:
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#
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# build_makefile Name of makefile
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