Add cores from recipe to libnx build script

This commit is contained in:
Mitchell Lehman 2020-11-03 10:41:16 -05:00
parent 0ab3fd7431
commit 57c1d4d02d

24
libretro-build-libnx.sh Normal file → Executable file
View File

@ -0,0 +1,24 @@
#! /usr/bin/env bash
# vim: set ts=3 sw=3 noet ft=sh : bash
SCRIPT="${0#./}"
BASE_DIR="${SCRIPT%/*}"
WORKDIR="$PWD"
if [ "$BASE_DIR" = "$SCRIPT" ]; then
BASE_DIR="$WORKDIR"
else
if [[ "$0" != /* ]]; then
# Make the path absolute
BASE_DIR="$WORKDIR/$BASE_DIR"
fi
fi
if [[ -z "$1" ]]; then
WANT_CORES=$(grep -Eo '^[^ ]+' ${BASE_DIR}/recipes/nintendo/libnx)
else
WANT_CORES="$@"
fi
platform=libnx ${BASE_DIR}/libretro-build.sh ${WANT_CORES}