Fix workaround for old cmake for ctr, psp1 and vita

This commit is contained in:
Vladimir Serbinenko 2020-03-25 11:16:00 +01:00
parent f32f0244d6
commit 4a3916b61f
3 changed files with 29 additions and 0 deletions

View File

@ -1,6 +1,13 @@
set(CMAKE_C_COMPILER "$ENV{DEVKITARM}/bin/arm-none-eabi-gcc")
set(CMAKE_CXX_COMPILER "$ENV{DEVKITARM}/bin/arm-none-eabi-g++")
set(CMAKE_AR "$ENV{DEVKITARM}/bin/arm-none-eabi-gcc-ar")
# Workaround for old cmake. Remove when we update cmake
set(CMAKE_C_ARCHIVE_CREATE "${CMAKE_AR} qc <TARGET> <LINK_FLAGS> <OBJECTS>")
set(CMAKE_CXX_ARCHIVE_CREATE "${CMAKE_AR} qc <TARGET> <LINK_FLAGS> <OBJECTS>")
set(CMAKE_C_CREATE_STATIC_LIBRARY "${CMAKE_AR} qc <TARGET> <LINK_FLAGS> <OBJECTS>")
set(CMAKE_CXX_CREATE_STATIC_LIBRARY "${CMAKE_AR} qc <TARGET> <LINK_FLAGS> <OBJECTS>")
set(CMAKE_RANLIB "$ENV{DEVKITARM}/bin/arm-none-eabi-gcc-ranlib")
set(CMAKE_SYSTEM_PROCESSOR armv6k)
set(CMAKE_SYSTEM_NAME Generic)
@ -12,4 +19,8 @@ set(CMAKE_CXX_FLAGS " -march=armv6k -mtune=mpcore -mfloat-abi=hard -I$ENV{DEVKIT
set(CMAKE_C_FLAGS " -march=armv6k -mtune=mpcore -mfloat-abi=hard -I$ENV{DEVKITPRO}/libctru/include")
add_definitions(-DARM11 -D_3DS)
# Workaround for old cmake. Remove when we update cmake
add_definitions(-march=armv6k -mtune=mpcore -mfloat-abi=hard -I$ENV{DEVKITPRO}/libctru/include)
set(BUILD_SHARED_LIBS OFF CACHE INTERNAL "Shared libs not available" )

View File

@ -1,6 +1,13 @@
set(CMAKE_C_COMPILER "psp-gcc")
set(CMAKE_CXX_COMPILER "psp-g++")
set(CMAKE_AR "psp-ar")
# Workaround for old cmake. Remove when we update cmake
set(CMAKE_C_ARCHIVE_CREATE "${CMAKE_AR} qc <TARGET> <LINK_FLAGS> <OBJECTS>")
set(CMAKE_CXX_ARCHIVE_CREATE "${CMAKE_AR} qc <TARGET> <LINK_FLAGS> <OBJECTS>")
set(CMAKE_C_CREATE_STATIC_LIBRARY "${CMAKE_AR} qc <TARGET> <LINK_FLAGS> <OBJECTS>")
set(CMAKE_CXX_CREATE_STATIC_LIBRARY "${CMAKE_AR} qc <TARGET> <LINK_FLAGS> <OBJECTS>")
set(CMAKE_RANLIB "psp-ranlib")
set(CMAKE_SYSTEM_PROCESSOR mipsel)
set(CMAKE_SYSTEM_NAME Generic)
@ -15,5 +22,9 @@ set(CMAKE_CXX_FLAGS " -I${PSPSDK_PATH}/include -G0 -Wcast-align")
set(CMAKE_C_FLAGS " -I${PSPSDK_PATH}/include -G0 -Wcast-align")
add_definitions(-DPSP)
# Workaround for old cmake. Remove when we update cmake
add_definitions(-I${PSPSDK_PATH}/include -G0 -Wcast-align)
set(BUILD_SHARED_LIBS OFF CACHE INTERNAL "Shared libs not available" )
set(CMAKE_POSITION_INDEPENDENT_CODE OFF)

View File

@ -1,6 +1,13 @@
set(CMAKE_C_COMPILER "arm-vita-eabi-gcc")
set(CMAKE_CXX_COMPILER "arm-vita-eabi-g++")
set(CMAKE_AR "arm-vita-eabi-ar")
# Workaround for old cmake. Remove when we update cmake
set(CMAKE_C_ARCHIVE_CREATE "${CMAKE_AR} qc <TARGET> <LINK_FLAGS> <OBJECTS>")
set(CMAKE_CXX_ARCHIVE_CREATE "${CMAKE_AR} qc <TARGET> <LINK_FLAGS> <OBJECTS>")
set(CMAKE_C_CREATE_STATIC_LIBRARY "${CMAKE_AR} qc <TARGET> <LINK_FLAGS> <OBJECTS>")
set(CMAKE_CXX_CREATE_STATIC_LIBRARY "${CMAKE_AR} qc <TARGET> <LINK_FLAGS> <OBJECTS>")
set(CMAKE_RANLIB "arm-vita-eabi-ranlib")
set(CMAKE_SYSTEM_PROCESSOR arm)
set(CMAKE_SYSTEM_NAME Generic)