more descriptions and features

This commit is contained in:
hunterk 2021-03-30 10:04:37 -05:00
parent 7bf41c519d
commit 3fa46d4089
9 changed files with 96 additions and 26 deletions

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@ -6,15 +6,15 @@ corename = "ScummVM"
categories = "Game"
license = "GPLv2"
permissions = ""
display_version = "2.1.1"
# Hareware Information
manufacturer = "LucasArts"
systemname = "Game engine"
systemid = "scummvm"
database = "ScummVM"
display_version = "2.1.1"
# Libretro Features
database = "ScummVM"
supports_no_game = "true"
savestate = "false"
savestate_features = "null"
@ -29,9 +29,8 @@ hw_render = "false"
needs_fullpath = "true"
disk_control = "false"
is_experimental = "false"
needs_kbd_mouse_focus = "true"
# BIOS/Firmware
# Firmware / BIOS
firmware_count = 24
firmware0_desc = "access.dat"
firmware0_path = "scummvm/extra/access.dat"
@ -103,3 +102,5 @@ firmware23_desc = "scummremastered.zip (ScummVM Remastered Theme)"
firmware23_path = "scummvm/theme/scummremastered.zip"
firmware23_opt = "true"
notes = "Auxiliary files available from https://docs.libretro.com/library/scummvm/#usage"
description = "A fork of the ScummVM adventure game engine ported to libretro. Since this core was forked off a long time ago, it does not support the latest 3D engines that used to be covered by ResidualVM, such as Blade Runner. Otherwise, most games and features/settings should work just fine."

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@ -1,12 +1,20 @@
# Software Information
display_name = "SAM Coupe (SimCoupe)"
authors = "Simon Owen"
supported_extensions = "dsk|mgt|sbt|sad"
corename = "SimCoupe"
manufacturer = "Miles Gordon Technology"
categories = "Emulator"
systemname = "SAM coupe"
database = "SAM coupe"
license = "GPLv2"
permissions = ""
display_version = "Git"
categories = "Emulator"
# Hardware Information
manufacturer = "Miles Gordon Technology"
systemname = "SAM coupe"
# Libretro Features
supports_no_game = "false"
is_experimental = "true"
database = "SAM coupe"
description = "A port of the SimCoupe emulator to libretro. SimCoupe emulates the SAM Coupe hardware, which is a British 8-bit home computer released in 1989. It had partial compatibility with Sinclair's ZX Spectrum and was marketed as an upgrade from the Spectrum."

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@ -1,18 +1,23 @@
# Software Information
display_name = "Sega - MS/GG (SMS Plus GX)"
authors = "Charles MacDonald|gameblabla"
supported_extensions = "sms|bin|rom|col|gg|sg"
corename = "SMS Plus GX"
manufacturer = "Sega"
categories = "Emulator"
systemname = "Sega 8-bit"
systemid = "master_system"
database = "Sega - Game Gear|Sega - Master System - Mark III"
license = "GPLv2"
permissions = ""
display_version = "1.8"
supports_no_game = "false"
categories = "Emulator"
# BIOS/Firmware
# Hardware Information
manufacturer = "Sega"
systemname = "Sega 8-bit"
systemid = "master_system"
# Libretro Features
supports_no_game = "false"
database = "Sega - Game Gear|Sega - Master System - Mark III"
# Firmware / BIOS
firmware_count = 2
firmware0_desc = "bios.sms (Master System BIOS)"
@ -22,3 +27,5 @@ firmware0_opt = "true"
firmware1_desc = "BIOS.col (Colecovision BIOS)"
firmware1_path = "BIOS.col"
firmware1_opt = "true"
description = "A cousin to the fast, accurate Genesis Plus GX emulator, this core specifically emulates the Sega Master System console hardware without including the Sega consoles covered by Genesis Plus GX. This can be useful for keeping different settings for SMS games, but otherwise, most users are better-served by using the combined Genesis Plus GX core."

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@ -13,7 +13,7 @@ manufacturer = "Nintendo"
systemname = "Super Nintendo Entertainment System"
systemid = "super_nes"
# BIOS / Firmware
# Firmware / BIOS
firmware_count = 2
firmware0_desc = "BS-X.bin (BS-X - Sore wa Namae o Nusumareta Machi no Monogatari (Japan) (Rev 1))"
firmware0_path = "BS-X.bin"

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@ -47,3 +47,5 @@ firmware0_opt = "false"
# Additional notes:
#notes = "(!) hash|(!) game rom|(^) continue|[1] notes|[^] continue|[*] list"
description = "A port of the SquirrelJME Java ME 8 Virtual Machine emulator to libretro. Intended to be small, fast and maintain high compatibility, the core also supports older J2ME software and games designed for flip-phones."

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@ -1,13 +1,31 @@
# Software Information
display_name = "Atari - 2600 (Stella 2014)"
authors = "Stephen Anthony|Bradford Mott|Eckhard Stolberg|Brian Watson"
supported_extensions = "a26|bin"
corename = "Stella 2014"
manufacturer = "Atari"
categories = "Emulator"
systemname = "Atari 2600"
systemid = "atari_2600"
database = "Atari - 2600"
license = "GPLv2"
permissions = ""
display_version = "3.9.3"
categories = "Emulator"
# Hardware Information
manufacturer = "Atari"
systemname = "Atari 2600"
systemid = "atari_2600"
# Libretro Features
supports_no_game = "false"
database = "Atari - 2600"
savestate = "true"
savestate_features = "deterministic"
cheats = "false"
input_descriptors = "true"
memory_descriptors = "true"
libretro_saves = "false"
core_options = "false"
load_subsystem = "false"
hw_render = "false"
needs_fullpath = "false"
disk_control = "false"
description = "A port of Stella, the multi-platform Atari 2600 VCS emulator, to libretro. This core was forked off from the main Stella codebase circa 2014 and, as such, is a snapshot of the features, compatibility and performance from that time. As a result, it is missing many of the accuracy improvements of the up-to-date core and should only be used in cases where the host device cannot run the up-to-date core at full speed."

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@ -2,12 +2,29 @@ display_name = "Atari - 2600 (Stella)"
authors = "Stephen Anthony|Bradford Mott|Eckhard Stolberg|Brian Watson"
supported_extensions = "a26|bin"
corename = "Stella"
manufacturer = "Atari"
categories = "Emulator"
systemname = "Atari 2600"
systemid = "atari_2600"
database = "Atari - 2600"
license = "GPLv2"
permissions = ""
display_version = "6.0"
categories = "Emulator"
# Hardware Information
manufacturer = "Atari"
systemname = "Atari 2600"
systemid = "atari_2600"
# Libretro Features
database = "Atari - 2600"
supports_no_game = "false"
savestate = "true"
savestate_features = "deterministic"
cheats = "false"
input_descriptors = "true"
memory_descriptors = "true"
libretro_saves = "false"
core_options = "false"
load_subsystem = "false"
hw_render = "false"
needs_fullpath = "false"
disk_control = "false"
description = "A port of Stella, the multi-platform Atari 2600 VCS emulator, to libretro. This core has high accuracy and wide compatibility with the Atari 2600 library, making it an excellent first choice for users wanting to play these games. On devices that are too weak to maintain full speed, the older Stella2014 core runs significantly faster at the cost of significantly lower accuracy."

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@ -1,3 +1,4 @@
# Software Information
display_name = "Dungeon Crawl Stone Soup"
authors = "DCSS Team"
supported_extensions = "crawlrc"
@ -6,4 +7,11 @@ categories = "Game"
license = "GPLv2"
permissions = ""
display_version = "Git"
# Hardware Information
# Libretro Features
supports_no_game = "false"
is_experimental = "true"
description = "A preliminary port of the Dungeon Crawl Stone Soup strategy game. This core was forked off from the official codebase quite a while ago and, as such, is missing many of the features and improvements of the last few years."

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@ -1,7 +1,10 @@
# Software Information
display_name = "Nintendo - Game Boy Advance (TempGBA)"
authors = "Exophase|Takka|Nebuleon|Normmatt|BassAceGold"
supported_extensions = "gba|bin|agb|gbz"
corename = "TempGBA"
# Hardware Information
manufacturer = "Nintendo"
categories = "Emulator"
systemname = "Game Boy Advance"
@ -10,9 +13,15 @@ database = "Nintendo - Game Boy Advance|Nintendo - Game Boy Advance (e-Cards)"
license = "GPLv2"
permissions = ""
display_version = "26731013"
# Libretro Features
supports_no_game = "false"
# Firmware / BIOS
firmware_count = 1
firmware0_desc = "gba_bios.bin (Game Boy Advance BIOS)"
firmware0_path = "gba_bios.bin"
firmware0_opt = "false"
notes = "(!) gba_bios.bin (md5): a860e8c0b6d573d191e4ec7db1b1e4f6"
description = "A fork of the PSP-specific TempGBA emulator for the Game Boy Advance console, ported to libretro. This core is only intended for use on Playstation Portable hardware, and, as a device-optimized fork of gpSP, it is intended to provide a better, more playable experience for GBA games on this low-powered device. Anyone using any other device should stick with the regular gpSP core or--even better--a more accurate core, such as mGBA."