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mirror of https://github.com/libretro/libretro-super synced 2025-03-02 04:13:21 +00:00

more libretro features updates D-F

This commit is contained in:
hunterk 2020-01-02 15:38:41 -06:00
parent 79851c6120
commit 3ccceb95bf
22 changed files with 438 additions and 77 deletions

@ -12,7 +12,7 @@ display_version = "v1"
# Libretro Features
hw_render = true
required_hw_api = "OpenGL Core >= 2.0 | OpenGL ES >= 2.0"
required_hw_api = "OpenGL >= 2.0 | OpenGL ES >= 2.0"
savestate = "false"
savestate_features = "null"
cheats = "false"

@ -29,6 +29,7 @@ hw_render = "false"
needs_fullpath = "true"
disk_control = "false"
is_experimental = "false"
needs_kbd_mouse_focus = "true"
# BIOS/Firmware
firmware_count = 1

@ -29,4 +29,5 @@ hw_render = "false"
needs_fullpath = "true"
disk_control = "true"
is_experimental = "false"
needs_kbd_mouse_focus = "true"
notes = "(!) The libretro port of blueMSX requires the BIOS files|from full standalone package inside the 'System\Machines' directory |and media database files into 'System\Databases' directory.|https://docs.libretro.com/library/bluemsx/#bios|(!) ColecoVision Gamepad Mapping is as follow:|Button 1 as Retropad A|Button 2 as Retropad B|Dial keys 1 to 8 as X, Y, R, L, R2, L2, R3, L3|Star as Select, Hash as Start|0 & 9 are on keyboard 1 & 2 for Player 1|0 & 9 are on keyboard 3 & 4 for Player 2.|(!) To play SpectraVideo cassettes type 'cload' then 'run'|or BLOAD ''CAS:'',R depending of game."

@ -1,3 +1,4 @@
<<<<<<< 79851c6120c425ef7edbb30eb55af6a2946a08ad:dist/info/boom3_libretro.info
display_name = "Doom 3 (boom3)"
authors = "Rinnegatamante|dhewm3"
supported_extensions = "pk4"
@ -6,8 +7,37 @@ manufacturer = "Id Software"
categories = "Game"
systemname = "Doom 3 Game Engine"
systemid = "doom_3"
=======
# Software Information
display_name = "Doom 3 (dhewm 3)"
authors = "Rinnegatamante and dhewm 3 team"
supported_extensions = "pk4"
corename = "dhewm3"
>>>>>>> more libretro features updates D-F:dist/info/dhewm3_libretro.info
license = "GPLv2"
permissions = ""
display_version = "git"
# Hardware Information
manufacturer = "Id Software"
categories = "Game engine"
systemname = "Doom 3 Game Engine"
systemid = "doom_3"
# Libretro Features
supports_no_game = "false"
savestate = "false"
savestate_features = "null"
cheats = "false"
input_descriptors = "true"
memory_descriptors = "false"
libretro_saves = "true"
core_options = "true"
core_options_version = "2.0"
load_subsystem = "false"
hw_render = "true"
required_hw_api = "OpenGL >= 2.0 | OpenGL ES >= 2.0"
needs_fullpath = "true"
disk_control = "false"
is_experimental = "false"
database = "Doom 3"

@ -29,3 +29,4 @@ hw_render = "false"
needs_fullpath = "true"
disk_control = "true"
is_experimental = "false"
needs_kbd_mouse_focus = "true"

@ -29,3 +29,4 @@ hw_render = "false"
needs_fullpath = "false"
disk_control = "false"
is_experimental = "false"
needs_kbd_mouse_focus = "true"

@ -1,13 +1,32 @@
# Software Information
display_name = "Arcade (Daphne)"
authors = "Matt Ownby"
supported_extensions = "zip"
corename = "Daphne"
manufacturer = "Various"
categories = "Emulator"
systemname = "Arcade (various)"
database = "Daphne"
database_match_archive_member = "true"
license = "GPLv2+"
permissions = ""
display_version = "Git"
# Hardware Information
manufacturer = "Various"
systemname = "Arcade (various)"
systemid = "daphne"
# Libretro Features
database = "Daphne"
database_match_archive_member = "true"
supports_no_game = "false"
savestate = "false"
savestate_features = "null"
cheats = "false"
input_descriptors = "true"
memory_descriptors = "false"
libretro_saves = "false"
core_options = "true"
core_options_version = "null"
load_subsystem = "false"
hw_render = "false"
needs_fullpath = "true"
disk_control = "false"
is_experimental = "true"

@ -1,13 +1,44 @@
# Software Information
display_name = "Nintendo - DS (DeSmuME 2015)"
authors = "YopYop156|Zeromus"
supported_extensions = "nds|bin"
corename = "DeSmuME 2015"
manufacturer = "Nintendo"
categories = "Emulator"
systemname = "Nintendo DS"
systemid = "nds"
database = "Nintendo - Nintendo DS|Nintendo - Nintendo DS Decrypted|Nintendo - Nintendo DS (Download Play)"
license = "GPLv2"
permissions = ""
display_version = "2015"
display_version = "SVN"
categories = "Emulator"
# Hardware Information
manufacturer = "Nintendo"
systemname = "DS"
systemid = "nds"
# Libretro Features
database = "Nintendo - Nintendo DS|Nintendo - Nintendo DS Decrypted|Nintendo - Nintendo DS (Download Play)"
supports_no_game = "false"
savestate = "true"
savestate_features = "serialized"
cheats = "true"
input_descriptors = "true"
memory_descriptors = "false"
libretro_saves = "true"
core_options = "true"
core_options_version = "1.0"
load_subsystem = "false"
hw_render = "false"
needs_fullpath = "true"
disk_control = "false"
is_experimental = "false"
# BIOS/Firmware
firmware_count = 3
firmware0_desc = "firmware.bin (NDS Firmware)"
firmware0_path = "firmware.bin"
firmware0_opt = "true"
firmware1_desc = "bios7.bin (ARM7 BIOS)"
firmware1_path = "bios7.bin"
firmware1_opt = "true"
firmware2_desc = "bios9.bin (ARM9 BIOS)"
firmware2_path = "bios9.bin"
firmware2_opt = "true"
notes = "(!) firmware.bin (md5): 145eaef5bd3037cbc247c213bb3da1b3|(!) bios7.bin (md5): df692a80a5b1bc90728bc3dfc76cd948|(!) bios9.bin (md5): a392174eb3e572fed6447e956bde4b25|[1] Enable 'Use External BIOS/Firmware' core option to use firmware files"

@ -1,16 +1,37 @@
# Software Information
display_name = "Nintendo - DS (DeSmuME)"
authors = "YopYop156|Zeromus"
supported_extensions = "nds|bin"
corename = "DeSmuME"
manufacturer = "Nintendo"
categories = "Emulator"
systemname = "Nintendo DS"
systemid = "nds"
database = "Nintendo - Nintendo DS|Nintendo - Nintendo DS Decrypted|Nintendo - Nintendo DS (Download Play)"
license = "GPLv2"
permissions = ""
display_version = "SVN"
categories = "Emulator"
# Hardware Information
manufacturer = "Nintendo"
systemname = "DS"
systemid = "nds"
# Libretro Features
database = "Nintendo - Nintendo DS|Nintendo - Nintendo DS Decrypted|Nintendo - Nintendo DS (Download Play)"
supports_no_game = "false"
savestate = "true"
savestate_features = "serialized"
cheats = "true"
input_descriptors = "true"
memory_descriptors = "false"
libretro_saves = "true"
core_options = "true"
core_options_version = "1.0"
load_subsystem = "false"
hw_render = "true"
required_hw_api = "OpenGL >= 2.0"
needs_fullpath = "true"
disk_control = "false"
is_experimental = "false"
# BIOS/Firmware
firmware_count = 3
firmware0_desc = "firmware.bin (NDS Firmware)"
firmware0_path = "firmware.bin"

@ -1,13 +1,32 @@
display_name = "Doom 3: Resurrection of Evil (dhewm3_xp)"
authors = "Rinnegatamante"
# Software Information
display_name = "Doom 3: Resurrection of Evil (dhewm 3 xp)"
authors = "Rinnegatamante and dhewm 3 team"
supported_extensions = "pk4"
corename = "dhewm3_xp"
manufacturer = "Id Software"
categories = "Game"
systemname = "Doom 3 XP Game Engine"
systemid = "doom_3"
license = "GPLv2"
permissions = ""
display_version = "git"
# Hardware Information
manufacturer = "Id Software"
categories = "Game engine"
systemname = "Doom 3 XP Game Engine"
systemid = "doom_3"
# Libretro Features
supports_no_game = "false"
savestate = "false"
savestate_features = "null"
cheats = "false"
input_descriptors = "true"
memory_descriptors = "false"
libretro_saves = "true"
core_options = "true"
core_options_version = "2.0"
load_subsystem = "false"
hw_render = "true"
required_hw_api = "OpenGL >= 2.0 | OpenGL ES >= 2.0"
needs_fullpath = "true"
disk_control = "false"
is_experimental = "false"
database = "Doom 3"

@ -1,13 +1,32 @@
# Software Information
display_name = "Dinothawr"
authors = "Themaister|Agnes Heyer"
supported_extensions = "game"
corename = "Dinothawr"
database = "Dinothawr"
systemname = "Dinothawr Game Engine"
systemid = "dinothawr"
categories = "Game"
license = "Non-commercial"
permissions = ""
display_version = "v1.0"
# Hardware Information
manufacturer = "N/A"
systemname = "Dinothawr Game Engine"
systemid = "dinothawr"
# Libretro Features
database = "Dinothawr"
supports_no_game = "false"
savestate = "false"
savestate_features = "null"
libretro_saves = "true"
cheats = "false"
input_descriptors = "true"
memory_descriptors = "false"
core_options = "true"
core_options_version = "1.0"
load_subsystem = "false"
hw_render = "false"
needs_fullpath = "true"
disk_control = "false"
is_experimental = "false"
notes = "(!) Dinothawr requires data ROM 'Dinothawr.zip'.|(!) Load Content 'dinothawr.game'."

@ -1,13 +1,32 @@
# Software Information
display_name = "Nintendo - GameCube / Wii (Dolphin Launcher)"
authors = "Team Dolphin"
authors = "RobLoach"
supported_extensions = "elf|dol|gcm|iso|wbfs|ciso|gcz|wad"
corename = "Dolphin Launcher"
manufacturer = "Nintendo"
categories = "Emulator"
systemname = "GameCube / Wii"
systemid = "gamecube"
database = "Nintendo - GameCube|Nintendo - Wii|Nintendo - Wii (Digital)"
license = "MIT"
permissions = ""
display_version = "1.2.0"
categories = "Launcher"
# Hardware Information
manufacturer = "Nintendo"
systemname = "GameCube / Wii"
systemid = "gamecube"
# Libretro Features
database = "Nintendo - GameCube|Nintendo - Wii|Nintendo - Wii (Digital)"
supports_no_game = "true"
savestate = "false"
savestate_features = "null"
libretro_saves = "false"
cheats = "false"
input_descriptors = "false"
memory_descriptors = "false"
core_options = "false"
core_options_version = "null"
load_subsystem = "false"
hw_render = "false"
needs_fullpath = "false"
disk_control = "false"
is_experimental = "false"
notes = "(!) This core launches an external Dolphin Emulator installation, which runs outside of the libretro frontend."

@ -1,14 +1,35 @@
# Software Information
display_name = "Nintendo - GameCube / Wii (Dolphin)"
authors = "Team Dolphin"
supported_extensions = "gcm|iso|wbfs|ciso|gcz|elf|dol|dff|tgc|wad"
corename = "Dolphin"
manufacturer = "Nintendo"
categories = "Emulator"
systemname = "GameCube / Wii"
systemid = "gamecube"
database = "Nintendo - GameCube|Nintendo - Wii|Nintendo - Wii (Digital)"
license = "GPLv2+"
permissions = ""
display_version = "Git"
# Hardware Information
manufacturer = "Nintendo"
systemname = "GameCube / Wii"
systemid = "gamecube"
# Libretro Features
database = "Nintendo - GameCube|Nintendo - Wii|Nintendo - Wii (Digital)"
supports_no_game = "false"
savestate = "true"
savestate_features = "basic"
libretro_saves = "true"
cheats = "false"
input_descriptors = "true"
memory_descriptors = "false"
core_options = "true"
core_options_version = "1.0"
load_subsystem = "false"
hw_render = "true"
required_hw_api = "OpenGL Core >= 3.3 | OpenGL ES >= 3.0 | Vulkan >= 1.0 | Direct3D >= 10.0"
needs_fullpath = "true"
disk_control = "false"
is_experimental = "false"
# BIOS/Firmware
notes = "(!) You need to have Dolphin Sys folder in system/dolphin-emu/Sys.|(!) See: https://docs.libretro.com/library/dolphin/#setup"

@ -1,13 +1,32 @@
# Software Information
display_name = "DOS (DOSBox)"
authors = "DOSBox Team"
supported_extensions = "exe|com|bat|conf"
corename = "DOSBox"
manufacturer = "Microsoft"
categories = "Emulator"
systemname = "DOS"
systemid = "dos"
database = "DOS"
license = "GPLv2"
permissions = ""
display_version = "SVN"
# Hardware Information
manufacturer = "Microsoft"
systemname = "DOS"
systemid = "dos"
# Libretro Features
database = "DOS"
supports_no_game = "true"
savestate = "false"
savestate_features = "null"
libretro_saves = "false"
cheats = "false"
input_descriptors = "true"
memory_descriptors = "false"
core_options = "true"
core_options_version = "1.0"
load_subsystem = "false"
hw_render = "false"
needs_fullpath = "true"
disk_control = "false"
is_experimental = "false"
needs_kbd_mouse_focus = "true"

@ -1,14 +1,33 @@
# Software Information
display_name = "DOS (DOSBox-SVN CE)"
authors = "DOSBox Team|radius"
supported_extensions = "exe|com|bat|conf|cue|iso"
corename = "DOSBox-SVN CE"
manufacturer = "Microsoft"
categories = "Emulator"
systemname = "DOS"
systemid = "dos"
database = "DOS"
license = "GPLv2"
permissions = ""
display_version = "SVN CE"
# Hardware Information
manufacturer = "Microsoft"
systemname = "DOS"
systemid = "dos"
# Libretro Features
database = "DOS"
supports_no_game = "true"
savestate = "false"
savestate_features = "null"
libretro_saves = "false"
cheats = "false"
input_descriptors = "true"
memory_descriptors = "false"
core_options = "true"
core_options_version = "1.0"
load_subsystem = "false"
hw_render = "false"
needs_fullpath = "true"
disk_control = "false"
is_experimental = "false"
needs_kbd_mouse_focus = "true"
notes = "(!) This core requires libsdl1.2 and libsdl-net1.2.|"

@ -1,14 +1,33 @@
# Software Information
display_name = "DOS (DOSBox-SVN)"
authors = "DOSBox Team|radius"
supported_extensions = "exe|com|bat|conf|cue|iso"
corename = "DOSBox-SVN"
manufacturer = "Microsoft"
categories = "Emulator"
systemname = "DOS"
systemid = "dos"
database = "DOS"
license = "GPLv2"
permissions = ""
display_version = "SVN"
# Hardware Information
manufacturer = "Microsoft"
systemname = "DOS"
systemid = "dos"
# Libretro Features
database = "DOS"
supports_no_game = "true"
savestate = "false"
savestate_features = "null"
libretro_saves = "false"
cheats = "false"
input_descriptors = "true"
memory_descriptors = "false"
core_options = "true"
core_options_version = "1.0"
load_subsystem = "false"
hw_render = "false"
needs_fullpath = "true"
disk_control = "false"
is_experimental = "false"
needs_kbd_mouse_focus = "true"
notes = "(!) This core requires libsdl1.2 and libsdl-net1.2.|"

@ -1,11 +1,30 @@
# Software Information
display_name = "RPG Maker 2000/2003 (EasyRPG)"
authors = "EasyRPG team"
supported_extensions = "ldb"
corename = "EasyRPG Player"
categories = "Game"
database = "RPG Maker 2000|RPG Maker 2003|RPG Maker"
systemname = "RPG Maker 2000/2003 Game Engine"
categories = "Game engine"
license = "GPLv3"
permissions = ""
display_version = "0.6.1.0"
# Hardware Information
systemname = "RPG Maker 2000/2003 Game Engine"
# Libretro Features
database = "RPG Maker 2000|RPG Maker 2003|RPG Maker"
supports_no_game = "false"
savestate = "false"
savestate_features = "null"
libretro_saves = "true"
cheats = "false"
input_descriptors = "true"
memory_descriptors = "false"
core_options = "false"
core_options_version = "null"
load_subsystem = "false"
hw_render = "false"
needs_fullpath = "true"
disk_control = "false"
needs_kbd_mouse_focus = "true"
is_experimental = "false"

@ -1,12 +1,31 @@
# Software Information
display_name = "CHIP-8 (Emux CHIP-8)"
authors = "Sebastien Ronsse"
supported_extensions = "ch8|bin|rom"
corename = "Emux CHIP-8"
manufacturer = "Joseph Weisbecker"
categories = "Emulator"
systemname = "CHIP-8"
systemid = "chip_8"
license = "GPLv2"
permissions = ""
display_version = "Git"
display_version = "0.1"
categories = "Emulator"
# Hardware Information
manufacturer = "Joseph Weisbecker"
systemname = "CHIP-8"
systemid = "chip_8"
# Libretro Features
supports_no_game = "false"
savestate = "false"
savestate_features = "null"
libretro_saves = "false"
cheats = "false"
input_descriptors = "false"
memory_descriptors = "false"
core_options = "false"
core_options_version = "null"
load_subsystem = "false"
hw_render = "false"
needs_fullpath = "true"
disk_control = "false"
needs_kbd_mouse_focus = "false"
is_experimental = "true"

@ -1,16 +1,37 @@
# Software Information
display_name = "Nintendo - Game Boy / Color (Emux GB)"
authors = "Sebastien Ronsse"
supported_extensions = "gb|bin|rom"
corename = "Emux GB"
manufacturer = "Nintendo"
categories = "Emulator"
systemname = "Game Boy/Game Boy Color"
systemid = "game_boy"
database = "Nintendo - Game Boy|Nintendo - Game Boy Color"
license = "GPLv2"
permissions = ""
display_version = "Git"
display_version = "0.1"
categories = "Emulator"
# Hardware Information
manufacturer = "Nintendo"
systemname = "Game Boy/Game Boy Color"
systemid = "game_boy"
# Libretro Features
database = "Nintendo - Game Boy|Nintendo - Game Boy Color"
supports_no_game = "false"
savestate = "false"
savestate_features = "null"
libretro_saves = "false"
cheats = "false"
input_descriptors = "false"
memory_descriptors = "false"
core_options = "false"
core_options_version = "null"
load_subsystem = "false"
hw_render = "false"
needs_fullpath = "true"
disk_control = "false"
needs_kbd_mouse_focus = "false"
is_experimental = "true"
# BIOS/Firmware
firmware_count = 1
firmware0_desc = "dmg_boot.bin (Game Boy Boot ROM)"
firmware0_path = "dmg_boot.bin"

@ -1,13 +1,32 @@
# Software Information
display_name = "Nintendo - NES / Famicom (Emux NES)"
authors = "Sebastien Ronsse"
supported_extensions = "nes|bin|rom"
corename = "Emux NES"
manufacturer = "Nintendo"
categories = "Emulator"
systemname = "Nintendo Entertainment System"
systemid = "nes"
database = "Nintendo - Nintendo Entertainment System"
license = "GPLv2"
permissions = ""
display_version = "Git"
display_version = "0.1"
categories = "Emulator"
# Hardware Information
manufacturer = "Nintendo"
systemname = "Nintendo Entertainment System"
systemid = "nes"
# Libretro Features
database = "Nintendo - Nintendo Entertainment System"
supports_no_game = "false"
savestate = "false"
savestate_features = "null"
libretro_saves = "false"
cheats = "false"
input_descriptors = "false"
memory_descriptors = "false"
core_options = "false"
core_options_version = "null"
load_subsystem = "false"
hw_render = "false"
needs_fullpath = "true"
disk_control = "false"
needs_kbd_mouse_focus = "false"
is_experimental = "true"

@ -1,16 +1,37 @@
# Software Information
display_name = "Sega - Master System (Emux SMS)"
authors = "Sebastien Ronsse"
supported_extensions = "sms|bin|rom"
corename = "Emux SMS"
manufacturer = "Sega"
categories = "Emulator"
systemname = "Sega Master System"
systemid = "master_system"
database = "Sega - Master System - Mark III"
license = "GPLv2"
permissions = ""
display_version = "Git"
display_version = "0.1"
categories = "Emulator"
# Hardware Information
manufacturer = "Sega"
systemname = "Sega Master System"
systemid = "master_system"
# Libretro Features
supports_no_game = "false"
database = "Sega - Master System - Mark III"
savestate = "false"
savestate_features = "null"
libretro_saves = "false"
cheats = "false"
input_descriptors = "false"
memory_descriptors = "false"
core_options = "false"
core_options_version = "null"
load_subsystem = "false"
hw_render = "false"
needs_fullpath = "true"
disk_control = "false"
needs_kbd_mouse_focus = "false"
is_experimental = "true"
# BIOS/Firmware
firmware_count = 1
firmware0_desc = "bios.sms (Master System BIOS)"
firmware0_path = "bios.sms"

@ -1,13 +1,35 @@
# Software Information
display_name = "Nintendo - GameCube / Wii (Ishiiruka)"
authors = "Team Ishiiruka"
supported_extensions = "gcm|iso|wbfs|ciso|gcz|elf|dol|dff|tgc|wad"
corename = "Ishiiruka"
manufacturer = "Nintendo"
categories = "Emulator"
systemname = "GameCube / Wii"
systemid = "gamecube"
database = "Nintendo - GameCube|Nintendo - Wii"
license = "GPLv2+"
permissions = ""
display_version = "Git"
# Hardware Information
manufacturer = "Nintendo"
systemname = "GameCube / Wii"
systemid = "gamecube"
# Libretro Features
database = "Nintendo - GameCube|Nintendo - Wii|Nintendo - Wii (Digital)"
supports_no_game = "false"
savestate = "true"
savestate_features = "basic"
libretro_saves = "true"
cheats = "false"
input_descriptors = "true"
memory_descriptors = "false"
core_options = "true"
core_options_version = "1.0"
load_subsystem = "false"
hw_render = "true"
required_hw_api = "OpenGL Core >= 3.3 | OpenGL ES >= 3.0 | Vulkan >= 1.0 | Direct3D >= 10.0"
needs_fullpath = "true"
disk_control = "false"
is_experimental = "false"
# BIOS/Firmware
notes = "(!) You need to have Dolphin Sys folder in system/dolphin-emu/Sys.|(!) See: https://docs.libretro.com/library/dolphin/#setup"