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hekate/bdk/usb/usb_gadget_hid.c
CTCaer 4949331f4c usb: Rework timeouts
- Rework all timeouts to be more relaxed when doing big data transfers.
- Fix a bug where async transfer would timeout sooner instead of infinite tries.

Both showed up in Arch Linux, because of it's huge latency USB stack latency that can reach 1-2s.

The rework will let every OS work without adding additional wait time in the gadget loops.
2020-12-30 13:37:36 +02:00

442 lines
9.1 KiB
C

/*
* USB Gadget HID driver for Tegra X1
*
* Copyright (c) 2019-2020 CTCaer
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <string.h>
#include <usb/usbd.h>
#include <gfx_utils.h>
#include <input/joycon.h>
#include <input/touch.h>
#include <soc/hw_init.h>
#include <soc/t210.h>
#include <utils/util.h>
#include <memory_map.h>
//#define DPRINTF(...) gfx_printf(__VA_ARGS__)
#define DPRINTF(...)
typedef struct _gamepad_report_t
{
u8 x;
u8 y;
u8 z;
u8 rz;
u8 hat:4;
u8 btn1:1;
u8 btn2:1;
u8 btn3:1;
u8 btn4:1;
u8 btn5:1;
u8 btn6:1;
u8 btn7:1;
u8 btn8:1;
u8 btn9:1;
u8 btn10:1;
u8 btn11:1;
u8 btn12:1;
} __attribute__((packed)) gamepad_report_t;
typedef struct _jc_cal_t
{
bool cl_done;
bool cr_done;
u16 clx_max;
u16 clx_min;
u16 cly_max;
u16 cly_min;
u16 crx_max;
u16 crx_min;
u16 cry_max;
u16 cry_min;
} jc_cal_t;
static jc_cal_t jc_cal_ctx;
static usb_ops_t usb_ops;
static bool _jc_calibration(jc_gamepad_rpt_t *jc_pad)
{
// Calibrate left stick.
if (!jc_cal_ctx.cl_done)
{
if (jc_pad->conn_l
&& jc_pad->lstick_x > 0x400 && jc_pad->lstick_y > 0x400
&& jc_pad->lstick_x < 0xC00 && jc_pad->lstick_y < 0xC00)
{
jc_cal_ctx.clx_max = jc_pad->lstick_x + 0x72;
jc_cal_ctx.clx_min = jc_pad->lstick_x - 0x72;
jc_cal_ctx.cly_max = jc_pad->lstick_y + 0x72;
jc_cal_ctx.cly_min = jc_pad->lstick_y - 0x72;
jc_cal_ctx.cl_done = true;
}
else
return false;
}
// Calibrate right stick.
if (!jc_cal_ctx.cr_done)
{
if (jc_pad->conn_r
&& jc_pad->rstick_x > 0x400 && jc_pad->rstick_y > 0x400
&& jc_pad->rstick_x < 0xC00 && jc_pad->rstick_y < 0xC00)
{
jc_cal_ctx.crx_max = jc_pad->rstick_x + 0x72;
jc_cal_ctx.crx_min = jc_pad->rstick_x - 0x72;
jc_cal_ctx.cry_max = jc_pad->rstick_y + 0x72;
jc_cal_ctx.cry_min = jc_pad->rstick_y - 0x72;
jc_cal_ctx.cr_done = true;
}
else
return false;
}
return true;
}
static bool _jc_poll(gamepad_report_t *rpt)
{
// Poll Joy-Con.
jc_gamepad_rpt_t *jc_pad = joycon_poll();
if (!jc_pad)
return false;
// Exit emulation if Left stick and Home are pressed.
if (jc_pad->l3 && jc_pad->home)
return true;
if (!jc_cal_ctx.cl_done || !jc_cal_ctx.cr_done)
{
if (!_jc_calibration(jc_pad))
return false;
}
// Re-calibrate on disconnection.
if (!jc_pad->conn_l)
jc_cal_ctx.cl_done = false;
if (!jc_pad->conn_r)
jc_cal_ctx.cr_done = false;
// Calculate left analog stick.
if (jc_pad->lstick_x <= jc_cal_ctx.clx_max && jc_pad->lstick_x >= jc_cal_ctx.clx_min)
rpt->x = 0x7F;
else if (jc_pad->lstick_x > jc_cal_ctx.clx_max)
{
u16 x_raw = (jc_pad->lstick_x - jc_cal_ctx.clx_max) / 7;
if (x_raw > 0x7F)
x_raw = 0x7F;
rpt->x = 0x7F + x_raw;
}
else
{
u16 x_raw = (jc_cal_ctx.clx_min - jc_pad->lstick_x) / 7;
if (x_raw > 0x7F)
x_raw = 0x7F;
rpt->x = 0x7F - x_raw;
}
if (jc_pad->lstick_y <= jc_cal_ctx.cly_max && jc_pad->lstick_y >= jc_cal_ctx.cly_min)
rpt->y = 0x7F;
else if (jc_pad->lstick_y > jc_cal_ctx.cly_max)
{
u16 y_raw = (jc_pad->lstick_y - jc_cal_ctx.cly_max) / 7;
if (y_raw > 0x7F)
y_raw = 0x7F;
rpt->y = 0x7F - y_raw;
}
else
{
u16 y_raw = (jc_cal_ctx.cly_min - jc_pad->lstick_y) / 7;
if (y_raw > 0x7F)
y_raw = 0x7F;
rpt->y = 0x7F + y_raw;
}
// Calculate right analog stick.
if (jc_pad->rstick_x <= jc_cal_ctx.crx_max && jc_pad->rstick_x >= jc_cal_ctx.crx_min)
rpt->z = 0x7F;
else if (jc_pad->rstick_x > jc_cal_ctx.crx_max)
{
u16 x_raw = (jc_pad->rstick_x - jc_cal_ctx.crx_max) / 7;
if (x_raw > 0x7F)
x_raw = 0x7F;
rpt->z = 0x7F + x_raw;
}
else
{
u16 x_raw = (jc_cal_ctx.crx_min - jc_pad->rstick_x) / 7;
if (x_raw > 0x7F)
x_raw = 0x7F;
rpt->z = 0x7F - x_raw;
}
if (jc_pad->rstick_y <= jc_cal_ctx.cry_max && jc_pad->rstick_y >= jc_cal_ctx.cry_min)
rpt->rz = 0x7F;
else if (jc_pad->rstick_y > jc_cal_ctx.cry_max)
{
u16 y_raw = (jc_pad->rstick_y - jc_cal_ctx.cry_max) / 7;
if (y_raw > 0x7F)
y_raw = 0x7F;
rpt->rz = 0x7F - y_raw;
}
else
{
u16 y_raw = (jc_cal_ctx.cry_min - jc_pad->rstick_y) / 7;
if (y_raw > 0x7F)
y_raw = 0x7F;
rpt->rz = 0x7F + y_raw;
}
// Set D-pad.
switch ((jc_pad->buttons >> 16) & 0xF)
{
case 0: // none
rpt->hat = 0xF;
break;
case 1: // down
rpt->hat = 4;
break;
case 2: // up
rpt->hat = 0;
break;
case 4: // right
rpt->hat = 2;
break;
case 5: // down + right
rpt->hat = 3;
break;
case 6: // up + right
rpt->hat = 1;
break;
case 8: // left
rpt->hat = 6;
break;
case 9: // down + left
rpt->hat = 5;
break;
case 10: // up + left
rpt->hat = 7;
break;
default:
rpt->hat = 0xF;
break;
}
// Set buttons.
rpt->btn1 = jc_pad->b; // x.
rpt->btn2 = jc_pad->a; // a.
rpt->btn3 = jc_pad->y; // b.
rpt->btn4 = jc_pad->x; // y.
rpt->btn5 = jc_pad->l;
rpt->btn6 = jc_pad->r;
rpt->btn7 = jc_pad->zl;
rpt->btn8 = jc_pad->zr;
rpt->btn9 = jc_pad->minus;
rpt->btn10 = jc_pad->plus;
rpt->btn11 = jc_pad->l3;
rpt->btn12 = jc_pad->r3;
//rpt->btn13 = jc_pad->cap;
//rpt->btn14 = jc_pad->home;
return false;
}
typedef struct _touchpad_report_t
{
u8 rpt_id;
u8 tip_switch:1;
u8 count:7;
u8 id;
//u16 z;
u16 x;
u16 y;
} __attribute__((packed)) touchpad_report_t;
static bool _fts_touch_read(touchpad_report_t *rpt)
{
static touch_event touchpad;
touch_poll(&touchpad);
rpt->rpt_id = 5;
rpt->count = 1;
// Decide touch enable.
switch (touchpad.type & STMFTS_MASK_EVENT_ID)
{
//case STMFTS_EV_MULTI_TOUCH_ENTER:
case STMFTS_EV_MULTI_TOUCH_MOTION:
rpt->x = touchpad.x;
rpt->y = touchpad.y;
//rpt->z = touchpad.z;
rpt->id = touchpad.fingers ? touchpad.fingers - 1 : 0;
rpt->tip_switch = 1;
break;
case STMFTS_EV_MULTI_TOUCH_LEAVE:
rpt->x = touchpad.x;
rpt->y = touchpad.y;
//rpt->z = touchpad.z;
rpt->id = touchpad.fingers ? touchpad.fingers - 1 : 0;
rpt->tip_switch = 0;
break;
case STMFTS_EV_NO_EVENT:
return false;
}
return true;
}
static u8 _hid_transfer_start(usb_ctxt_t *usbs, u32 len)
{
u8 status = usb_ops.usb_device_ep1_in_write((u8 *)USB_EP_BULK_IN_BUF_ADDR, len, NULL, USB_XFER_SYNCED_CMD);
if (status == USB_ERROR_XFER_ERROR)
{
usbs->set_text(usbs->label, "#FFDD00 Error:# EP IN transfer!");
if (usb_ops.usbd_flush_endpoint)
usb_ops.usbd_flush_endpoint(USB_EP_BULK_IN);
}
// Linux mitigation: If timed out, clear status.
if (status == USB_ERROR_TIMEOUT)
return 0;
return status;
}
static bool _hid_poll_jc(usb_ctxt_t *usbs)
{
if (_jc_poll((gamepad_report_t *)USB_EP_BULK_IN_BUF_ADDR))
return true;
// Send HID report.
if (_hid_transfer_start(usbs, sizeof(gamepad_report_t)))
return true; // EP Error.
return false;
}
static bool _hid_poll_touch(usb_ctxt_t *usbs)
{
_fts_touch_read((touchpad_report_t *)USB_EP_BULK_IN_BUF_ADDR);
// Send HID report.
if (_hid_transfer_start(usbs, sizeof(touchpad_report_t)))
return true; // EP Error.
return false;
}
int usb_device_gadget_hid(usb_ctxt_t *usbs)
{
int res = 0;
u32 gadget_type;
u32 polling_time;
// Get USB Controller ops.
if (hw_get_chip_id() == GP_HIDREV_MAJOR_T210)
usb_device_get_ops(&usb_ops);
else
xusb_device_get_ops(&usb_ops);
if (usbs->type == USB_HID_GAMEPAD)
{
polling_time = 8000;
gadget_type = USB_GADGET_HID_GAMEPAD;
}
else
{
polling_time = 4000;
gadget_type = USB_GADGET_HID_TOUCHPAD;
}
usbs->set_text(usbs->label, "#C7EA46 Status:# Started USB");
if (usb_ops.usb_device_init())
{
usb_ops.usbd_end(false, true);
return 1;
}
usbs->set_text(usbs->label, "#C7EA46 Status:# Waiting for connection");
// Initialize Control Endpoint.
if (usb_ops.usb_device_enumerate(gadget_type))
goto error;
usbs->set_text(usbs->label, "#C7EA46 Status:# Waiting for HID report request");
if (usb_ops.usb_device_class_send_hid_report())
goto error;
usbs->set_text(usbs->label, "#C7EA46 Status:# Started HID emulation");
u32 timer_sys = get_tmr_ms() + 5000;
while (true)
{
u32 timer = get_tmr_us();
// Parse input device.
if (usbs->type == USB_HID_GAMEPAD)
{
if (_hid_poll_jc(usbs))
break;
}
else
{
if (_hid_poll_touch(usbs))
break;
}
// Check for suspended USB in case the cable was pulled.
if (usb_ops.usb_device_get_suspended())
break; // Disconnected.
// Handle control endpoint.
usb_ops.usbd_handle_ep0_ctrl_setup();
// Wait max gadget timing.
timer = get_tmr_us() - timer;
if (timer < polling_time)
usleep(polling_time - timer);
if (timer_sys < get_tmr_ms())
{
usbs->system_maintenance(true);
timer_sys = get_tmr_ms() + 5000;
}
}
usbs->set_text(usbs->label, "#C7EA46 Status:# HID ended");
goto exit;
error:
usbs->set_text(usbs->label, "#FFDD00 Error:# Timed out or canceled");
res = 1;
exit:
usb_ops.usbd_end(true, false);
return res;
}