mirror of
https://github.com/CTCaer/hekate.git
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185526d134
BDK will allow developers to use the full collection of drivers, with limited editing, if any, for making payloads for Nintendo Switch. Using a single source for everything will also help decoupling Switch specific code and easily port it to other Tegra X1/X1+ platforms. And maybe even to lower targets. Everything is now centrilized into bdk folder. Every module or project can utilize it by simply including it. This is just the start and it will continue to improve.
348 lines
11 KiB
C
348 lines
11 KiB
C
/**
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* @file lv_cb.c
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*
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*/
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/*********************
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* INCLUDES
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*********************/
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#include "lv_cb.h"
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#if USE_LV_CB != 0
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#include "../lv_core/lv_group.h"
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#include "../lv_themes/lv_theme.h"
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/*********************
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* DEFINES
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*********************/
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/**********************
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* TYPEDEFS
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**********************/
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/**********************
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* STATIC PROTOTYPES
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**********************/
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static bool lv_cb_design(lv_obj_t * cb, const lv_area_t * mask, lv_design_mode_t mode);
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static bool lv_bullet_design(lv_obj_t * bullet, const lv_area_t * mask, lv_design_mode_t mode);
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static lv_res_t lv_cb_signal(lv_obj_t * cb, lv_signal_t sign, void * param);
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/**********************
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* STATIC VARIABLES
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**********************/
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static lv_design_func_t ancestor_bg_design;
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static lv_design_func_t ancestor_bullet_design;
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static lv_signal_func_t ancestor_signal;
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/**********************
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* MACROS
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**********************/
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/**********************
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* GLOBAL FUNCTIONS
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**********************/
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/**
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* Create a check box objects
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* @param par pointer to an object, it will be the parent of the new check box
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* @param copy pointer to a check box object, if not NULL then the new object will be copied from it
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* @return pointer to the created check box
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*/
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lv_obj_t * lv_cb_create(lv_obj_t * par, const lv_obj_t * copy)
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{
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LV_LOG_TRACE("check box create started");
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/*Create the ancestor basic object*/
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lv_obj_t * new_cb = lv_btn_create(par, copy);
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lv_mem_assert(new_cb);
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if(new_cb == NULL) return NULL;
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if(ancestor_signal == NULL) ancestor_signal = lv_obj_get_signal_func(new_cb);
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if(ancestor_bg_design == NULL) ancestor_bg_design = lv_obj_get_design_func(new_cb);
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lv_cb_ext_t * ext = lv_obj_allocate_ext_attr(new_cb, sizeof(lv_cb_ext_t));
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lv_mem_assert(ext);
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if(ext == NULL) return NULL;
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ext->bullet = NULL;
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ext->label = NULL;
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lv_obj_set_signal_func(new_cb, lv_cb_signal);
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lv_obj_set_design_func(new_cb, lv_cb_design);
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/*Init the new checkbox object*/
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if(copy == NULL) {
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ext->bullet = lv_btn_create(new_cb, NULL);
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if(ancestor_bullet_design == NULL) ancestor_bullet_design = lv_obj_get_design_func(ext->bullet);
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lv_obj_set_click(ext->bullet, false);
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ext->label = lv_label_create(new_cb, NULL);
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lv_cb_set_text(new_cb, "Check box");
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lv_btn_set_layout(new_cb, LV_LAYOUT_ROW_M);
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lv_btn_set_fit(new_cb, true, true);
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lv_btn_set_toggle(new_cb, true);
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lv_obj_set_protect(new_cb, LV_PROTECT_PRESS_LOST);
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/*Set the default styles*/
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lv_theme_t * th = lv_theme_get_current();
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if(th) {
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lv_cb_set_style(new_cb, LV_CB_STYLE_BG, th->cb.bg);
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lv_cb_set_style(new_cb, LV_CB_STYLE_BOX_REL, th->cb.box.rel);
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lv_cb_set_style(new_cb, LV_CB_STYLE_BOX_PR, th->cb.box.pr);
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lv_cb_set_style(new_cb, LV_CB_STYLE_BOX_TGL_REL, th->cb.box.tgl_rel);
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lv_cb_set_style(new_cb, LV_CB_STYLE_BOX_TGL_PR, th->cb.box.tgl_pr);
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lv_cb_set_style(new_cb, LV_CB_STYLE_BOX_INA, th->cb.box.ina);
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} else {
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lv_cb_set_style(new_cb, LV_CB_STYLE_BG, &lv_style_transp);
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lv_cb_set_style(new_cb, LV_CB_STYLE_BOX_REL, &lv_style_pretty);
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}
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} else {
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lv_cb_ext_t * copy_ext = lv_obj_get_ext_attr(copy);
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ext->bullet = lv_btn_create(new_cb, copy_ext->bullet);
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ext->label = lv_label_create(new_cb, copy_ext->label);
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/*Refresh the style with new signal function*/
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lv_obj_refresh_style(new_cb);
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}
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lv_obj_set_design_func(ext->bullet, lv_bullet_design);
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LV_LOG_INFO("check box created");
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return new_cb;
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}
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/*=====================
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* Setter functions
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*====================*/
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/**
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* Set the text of a check box
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* @param cb pointer to a check box
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* @param txt the text of the check box
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*/
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void lv_cb_set_text(lv_obj_t * cb, const char * txt)
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{
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lv_cb_ext_t * ext = lv_obj_get_ext_attr(cb);
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lv_label_set_text(ext->label, txt);
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}
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/**
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* Set a style of a check box
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* @param cb pointer to check box object
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* @param type which style should be set
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* @param style pointer to a style
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* */
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void lv_cb_set_style(lv_obj_t * cb, lv_cb_style_t type, lv_style_t * style)
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{
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lv_cb_ext_t * ext = lv_obj_get_ext_attr(cb);
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switch(type) {
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case LV_CB_STYLE_BG:
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lv_btn_set_style(cb, LV_BTN_STYLE_REL, style);
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lv_btn_set_style(cb, LV_BTN_STYLE_PR, style);
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lv_btn_set_style(cb, LV_BTN_STYLE_TGL_REL, style);
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lv_btn_set_style(cb, LV_BTN_STYLE_TGL_PR, style);
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lv_btn_set_style(cb, LV_BTN_STYLE_INA, style);
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break;
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case LV_CB_STYLE_BOX_REL:
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lv_btn_set_style(ext->bullet, LV_BTN_STYLE_REL, style);
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break;
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case LV_CB_STYLE_BOX_PR:
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lv_btn_set_style(ext->bullet, LV_BTN_STYLE_PR, style);
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break;
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case LV_CB_STYLE_BOX_TGL_REL:
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lv_btn_set_style(ext->bullet, LV_BTN_STYLE_TGL_REL, style);
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break;
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case LV_CB_STYLE_BOX_TGL_PR:
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lv_btn_set_style(ext->bullet, LV_BTN_STYLE_TGL_PR, style);
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break;
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case LV_CB_STYLE_BOX_INA:
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lv_btn_set_style(ext->bullet, LV_BTN_STYLE_INA, style);
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break;
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}
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}
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/*=====================
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* Getter functions
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*====================*/
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/**
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* Get the text of a check box
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* @param cb pointer to check box object
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* @return pointer to the text of the check box
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*/
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const char * lv_cb_get_text(const lv_obj_t * cb)
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{
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lv_cb_ext_t * ext = lv_obj_get_ext_attr(cb);
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return lv_label_get_text(ext->label);
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}
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/**
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* Get a style of a button
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* @param cb pointer to check box object
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* @param type which style should be get
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* @return style pointer to the style
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* */
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lv_style_t * lv_cb_get_style(const lv_obj_t * cb, lv_cb_style_t type)
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{
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lv_style_t * style = NULL;
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lv_cb_ext_t * ext = lv_obj_get_ext_attr(cb);
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switch(type) {
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case LV_CB_STYLE_BOX_REL:
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style = lv_btn_get_style(ext->bullet, LV_BTN_STYLE_REL);
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break;
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case LV_CB_STYLE_BOX_PR:
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style = lv_btn_get_style(ext->bullet, LV_BTN_STYLE_PR);
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break;
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case LV_CB_STYLE_BOX_TGL_REL:
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style = lv_btn_get_style(ext->bullet, LV_BTN_STYLE_TGL_REL);
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break;
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case LV_CB_STYLE_BOX_TGL_PR:
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style = lv_btn_get_style(ext->bullet, LV_BTN_STYLE_TGL_PR);
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break;
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case LV_CB_STYLE_BOX_INA:
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style = lv_btn_get_style(ext->bullet, LV_BTN_STYLE_INA);
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break;
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default:
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style = NULL;
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break;
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}
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return style;
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}
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/**********************
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* STATIC FUNCTIONS
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**********************/
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/**
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* Handle the drawing related tasks of the check boxes
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* @param cb pointer to an object
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* @param mask the object will be drawn only in this area
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* @param mode LV_DESIGN_COVER_CHK: only check if the object fully covers the 'mask_p' area
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* (return 'true' if yes)
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* LV_DESIGN_DRAW: draw the object (always return 'true')
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* LV_DESIGN_DRAW_POST: drawing after every children are drawn
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* @param return true/false, depends on 'mode'
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*/
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static bool lv_cb_design(lv_obj_t * cb, const lv_area_t * mask, lv_design_mode_t mode)
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{
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bool result = true;
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if(mode == LV_DESIGN_COVER_CHK) {
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/*Return false if the object is not covers the mask_p area*/
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result = ancestor_bg_design(cb, mask, mode);
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} else if(mode == LV_DESIGN_DRAW_MAIN || mode == LV_DESIGN_DRAW_POST) {
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lv_cb_ext_t * cb_ext = lv_obj_get_ext_attr(cb);
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lv_btn_ext_t * bullet_ext = lv_obj_get_ext_attr(cb_ext->bullet);
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/*Be sure the state of the bullet is the same as the parent button*/
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bullet_ext->state = cb_ext->bg_btn.state;
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result = ancestor_bg_design(cb, mask, mode);
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} else {
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result = ancestor_bg_design(cb, mask, mode);
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}
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return result;
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}
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/**
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* Handle the drawing related tasks of the check boxes
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* @param bullet pointer to an object
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* @param mask the object will be drawn only in this area
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* @param mode LV_DESIGN_COVER_CHK: only check if the object fully covers the 'mask_p' area
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* (return 'true' if yes)
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* LV_DESIGN_DRAW: draw the object (always return 'true')
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* LV_DESIGN_DRAW_POST: drawing after every children are drawn
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* @param return true/false, depends on 'mode'
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*/
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static bool lv_bullet_design(lv_obj_t * bullet, const lv_area_t * mask, lv_design_mode_t mode)
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{
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if(mode == LV_DESIGN_COVER_CHK) {
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return ancestor_bullet_design(bullet, mask, mode);
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} else if(mode == LV_DESIGN_DRAW_MAIN) {
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#if USE_LV_GROUP
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/* If the check box is the active in a group and
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* the background is not visible (transparent or empty)
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* then activate the style of the bullet*/
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lv_style_t * style_ori = lv_obj_get_style(bullet);
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lv_obj_t * bg = lv_obj_get_parent(bullet);
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lv_style_t * style_page = lv_obj_get_style(bg);
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lv_group_t * g = lv_obj_get_group(bg);
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if(style_page->body.empty != 0 || style_page->body.opa == LV_OPA_TRANSP) { /*Background is visible?*/
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if(lv_group_get_focused(g) == bg) {
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lv_style_t * style_mod;
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style_mod = lv_group_mod_style(g, style_ori);
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bullet->style_p = style_mod; /*Temporally change the style to the activated */
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}
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}
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#endif
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ancestor_bullet_design(bullet, mask, mode);
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#if USE_LV_GROUP
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bullet->style_p = style_ori; /*Revert the style*/
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#endif
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} else if(mode == LV_DESIGN_DRAW_POST) {
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ancestor_bullet_design(bullet, mask, mode);
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}
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return true;
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}
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/**
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* Signal function of the check box
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* @param cb pointer to a check box object
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* @param sign a signal type from lv_signal_t enum
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* @param param pointer to a signal specific variable
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* @return LV_RES_OK: the object is not deleted in the function; LV_RES_INV: the object is deleted
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*/
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static lv_res_t lv_cb_signal(lv_obj_t * cb, lv_signal_t sign, void * param)
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{
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lv_res_t res;
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/* Include the ancient signal function */
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res = ancestor_signal(cb, sign, param);
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if(res != LV_RES_OK) return res;
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lv_cb_ext_t * ext = lv_obj_get_ext_attr(cb);
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if(sign == LV_SIGNAL_STYLE_CHG) {
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lv_style_t * label_style = lv_label_get_style(ext->label);
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lv_obj_set_size(ext->bullet, lv_font_get_height(label_style->text.font), lv_font_get_height(label_style->text.font));
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lv_btn_set_state(ext->bullet, lv_btn_get_state(cb));
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} else if(sign == LV_SIGNAL_PRESSED ||
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sign == LV_SIGNAL_RELEASED ||
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sign == LV_SIGNAL_PRESS_LOST) {
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lv_btn_set_state(ext->bullet, lv_btn_get_state(cb));
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} else if(sign == LV_SIGNAL_CONTROLL) {
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char c = *((char *)param);
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if(c == LV_GROUP_KEY_RIGHT || c == LV_GROUP_KEY_DOWN ||
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c == LV_GROUP_KEY_LEFT || c == LV_GROUP_KEY_UP ||
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c == LV_GROUP_KEY_ENTER) {
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lv_btn_set_state(ext->bullet, lv_btn_get_state(cb));
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}
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} else if(sign == LV_SIGNAL_GET_TYPE) {
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lv_obj_type_t * buf = param;
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uint8_t i;
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for(i = 0; i < LV_MAX_ANCESTOR_NUM - 1; i++) { /*Find the last set data*/
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if(buf->type[i] == NULL) break;
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}
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buf->type[i] = "lv_cb";
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}
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return res;
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}
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#endif
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