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hekate/bdk/libs/lvgl/lv_objx/lv_cb.h
CTCaer 185526d134 Introducing Bootloader Development Kit (BDK)
BDK will allow developers to use the full collection of drivers,
with limited editing, if any, for making payloads for Nintendo Switch.

Using a single source for everything will also help decoupling
Switch specific code and easily port it to other Tegra X1/X1+ platforms.
And maybe even to lower targets.

Everything is now centrilized into bdk folder.
Every module or project can utilize it by simply including it.

This is just the start and it will continue to improve.
2020-06-14 15:25:21 +03:00

175 lines
3.8 KiB
C

/**
* @file lv_cb.h
*
*/
#ifndef LV_CB_H
#define LV_CB_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#ifdef LV_CONF_INCLUDE_SIMPLE
#include "lv_conf.h"
#else
#include "../../lv_conf.h"
#endif
#if USE_LV_CB != 0
/*Testing of dependencies*/
#if USE_LV_BTN == 0
#error "lv_cb: lv_btn is required. Enable it in lv_conf.h (USE_LV_BTN 1) "
#endif
#if USE_LV_LABEL == 0
#error "lv_cb: lv_label is required. Enable it in lv_conf.h (USE_LV_LABEL 1) "
#endif
#include "../lv_core/lv_obj.h"
#include "lv_btn.h"
#include "lv_label.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/*Data of check box*/
typedef struct
{
lv_btn_ext_t bg_btn; /*Ext. of ancestor*/
/*New data for this type */
lv_obj_t * bullet; /*Pointer to button*/
lv_obj_t * label; /*Pointer to label*/
} lv_cb_ext_t;
enum {
LV_CB_STYLE_BG,
LV_CB_STYLE_BOX_REL,
LV_CB_STYLE_BOX_PR,
LV_CB_STYLE_BOX_TGL_REL,
LV_CB_STYLE_BOX_TGL_PR,
LV_CB_STYLE_BOX_INA,
};
typedef uint8_t lv_cb_style_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Create a check box objects
* @param par pointer to an object, it will be the parent of the new check box
* @param copy pointer to a check box object, if not NULL then the new object will be copied from it
* @return pointer to the created check box
*/
lv_obj_t * lv_cb_create(lv_obj_t * par, const lv_obj_t * copy);
/*=====================
* Setter functions
*====================*/
/**
* Set the text of a check box
* @param cb pointer to a check box
* @param txt the text of the check box
*/
void lv_cb_set_text(lv_obj_t * cb, const char * txt);
/**
* Set the state of the check box
* @param cb pointer to a check box object
* @param checked true: make the check box checked; false: make it unchecked
*/
static inline void lv_cb_set_checked(lv_obj_t * cb, bool checked)
{
lv_btn_set_state(cb, checked ? LV_BTN_STATE_TGL_REL : LV_BTN_STATE_REL);
}
/**
* Make the check box inactive (disabled)
* @param cb pointer to a check box object
*/
static inline void lv_cb_set_inactive(lv_obj_t * cb)
{
lv_btn_set_state(cb, LV_BTN_STATE_INA);
}
/**
* Set a function to call when the check box is clicked
* @param cb pointer to a check box object
*/
static inline void lv_cb_set_action(lv_obj_t * cb, lv_action_t action)
{
lv_btn_set_action(cb, LV_BTN_ACTION_CLICK, action);
}
/**
* Set a style of a check box
* @param cb pointer to check box object
* @param type which style should be set
* @param style pointer to a style
* */
void lv_cb_set_style(lv_obj_t * cb, lv_cb_style_t type, lv_style_t *style);
/*=====================
* Getter functions
*====================*/
/**
* Get the text of a check box
* @param cb pointer to check box object
* @return pointer to the text of the check box
*/
const char * lv_cb_get_text(const lv_obj_t * cb);
/**
* Get the current state of the check box
* @param cb pointer to a check box object
* @return true: checked; false: not checked
*/
static inline bool lv_cb_is_checked(const lv_obj_t * cb)
{
return lv_btn_get_state(cb) == LV_BTN_STATE_REL ? false : true;
}
/**
* Get the action of a check box
* @param cb pointer to a button object
* @return pointer to the action function
*/
static inline lv_action_t lv_cb_get_action(const lv_obj_t * cb)
{
return lv_btn_get_action(cb, LV_BTN_ACTION_CLICK);
}
/**
* Get a style of a button
* @param cb pointer to check box object
* @param type which style should be get
* @return style pointer to the style
* */
lv_style_t * lv_cb_get_style(const lv_obj_t * cb, lv_cb_style_t type);
/**********************
* MACROS
**********************/
#endif /*USE_LV_CB*/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /*LV_CB_H*/