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hekate/bdk/mem/heap.c
CTCaer 185526d134 Introducing Bootloader Development Kit (BDK)
BDK will allow developers to use the full collection of drivers,
with limited editing, if any, for making payloads for Nintendo Switch.

Using a single source for everything will also help decoupling
Switch specific code and easily port it to other Tegra X1/X1+ platforms.
And maybe even to lower targets.

Everything is now centrilized into bdk folder.
Every module or project can utilize it by simply including it.

This is just the start and it will continue to improve.
2020-06-14 15:25:21 +03:00

180 lines
3.9 KiB
C

/*
* Copyright (c) 2018 naehrwert
* Copyright (c) 2018-2020 CTCaer
* Copyright (c) 2018 M4xw
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <string.h>
#include "heap.h"
#include "../gfx/gfx.h"
#include "../../common/common_heap.h"
static void _heap_create(heap_t *heap, u32 start)
{
heap->start = start;
heap->first = NULL;
}
// Node info is before node address.
static u32 _heap_alloc(heap_t *heap, u32 size)
{
hnode_t *node, *new_node;
// Align to cache line size.
size = ALIGN(size, sizeof(hnode_t));
if (!heap->first)
{
node = (hnode_t *)heap->start;
node->used = 1;
node->size = size;
node->prev = NULL;
node->next = NULL;
heap->first = node;
return (u32)node + sizeof(hnode_t);
}
node = heap->first;
while (true)
{
// Check if there's available unused node.
if (!node->used && (size <= node->size))
{
// Size and offset of the new unused node.
u32 new_size = node->size - size;
new_node = (hnode_t *)((u32)node + sizeof(hnode_t) + size);
// If there's aligned unused space from the old node,
// create a new one and set the leftover size.
if (new_size >= (sizeof(hnode_t) << 2))
{
new_node->size = new_size - sizeof(hnode_t);
new_node->used = 0;
new_node->next = node->next;
// Check that we are not on first node.
if (new_node->next)
new_node->next->prev = new_node;
new_node->prev = node;
node->next = new_node;
}
else // Unused node size is just enough.
size += new_size;
node->size = size;
node->used = 1;
return (u32)node + sizeof(hnode_t);
}
// No unused node found, try the next one.
if (node->next)
node = node->next;
else
break;
}
// No unused node found, create a new one.
new_node = (hnode_t *)((u32)node + sizeof(hnode_t) + node->size);
new_node->used = 1;
new_node->size = size;
new_node->prev = node;
new_node->next = NULL;
node->next = new_node;
return (u32)new_node + sizeof(hnode_t);
}
static void _heap_free(heap_t *heap, u32 addr)
{
hnode_t *node = (hnode_t *)(addr - sizeof(hnode_t));
node->used = 0;
node = heap->first;
while (node)
{
if (!node->used)
{
if (node->prev && !node->prev->used)
{
node->prev->size += node->size + sizeof(hnode_t);
node->prev->next = node->next;
if (node->next)
node->next->prev = node->prev;
}
}
node = node->next;
}
}
heap_t _heap;
void heap_init(u32 base)
{
_heap_create(&_heap, base);
}
void heap_copy(heap_t *heap)
{
memcpy(&_heap, heap, sizeof(heap_t));
}
void *malloc(u32 size)
{
return (void *)_heap_alloc(&_heap, size);
}
void *calloc(u32 num, u32 size)
{
void *res = (void *)_heap_alloc(&_heap, num * size);
memset(res, 0, ALIGN(num * size, sizeof(hnode_t))); // Clear the aligned size.
return res;
}
void free(void *buf)
{
if ((u32)buf >= _heap.start)
_heap_free(&_heap, (u32)buf);
}
void heap_monitor(heap_monitor_t *mon, bool print_node_stats)
{
u32 count = 0;
memset(mon, 0, sizeof(heap_monitor_t));
hnode_t *node = _heap.first;
while (true)
{
if (node->used)
mon->used += node->size + sizeof(hnode_t);
else
mon->total += node->size + sizeof(hnode_t);
if (print_node_stats)
gfx_printf("%3d - %d, addr: 0x%08X, size: 0x%X\n",
count, node->used, (u32)node + sizeof(hnode_t), node->size);
count++;
if (node->next)
node = node->next;
else
break;
}
mon->total += mon->used;
}