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hekate/bdk/libs/compr/lz.h
CTCaer 185526d134 Introducing Bootloader Development Kit (BDK)
BDK will allow developers to use the full collection of drivers,
with limited editing, if any, for making payloads for Nintendo Switch.

Using a single source for everything will also help decoupling
Switch specific code and easily port it to other Tegra X1/X1+ platforms.
And maybe even to lower targets.

Everything is now centrilized into bdk folder.
Every module or project can utilize it by simply including it.

This is just the start and it will continue to improve.
2020-06-14 15:25:21 +03:00

53 lines
1.7 KiB
C

/*************************************************************************
* Name: lz.h
* Author: Marcus Geelnard
* Description: LZ77 coder/decoder interface.
* Reentrant: Yes
*-------------------------------------------------------------------------
* Copyright (c) 2003-2006 Marcus Geelnard
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would
* be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not
* be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*
* Marcus Geelnard
* marcus.geelnard at home.se
*************************************************************************/
#ifndef _lz_h_
#define _lz_h_
#ifdef __cplusplus
extern "C" {
#endif
/*************************************************************************
* Function prototypes
*************************************************************************/
void LZ_Uncompress( const unsigned char *in, unsigned char *out,
unsigned int insize );
#ifdef __cplusplus
}
#endif
#endif /* _lz_h_ */